Player Matchup

Thor
Thor
GEISAROD
Thor
Level 143
God Stats
2W - 1L
1,555 SR
Queue Stats
76W - 99L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
Gabrielreisr
Sun Wukong
Level 143
God Stats
4W - 7L
1,432 SR
Queue Stats
23W - 32L
1,437 Elo+
Party 2
Charon
Charon
Red_espartano
Charon
Level 86
God Stats
2W - 1L
1,494 SR
Queue Stats
22W - 22L
1,472 Elo+
Solo
Ra
Ra
VicksVrf
Ra
Level 149
God Stats
46W - 39L
1,563 SR
Queue Stats
255W - 256L
1,506 Elo+
Party 2
Chernobog
Chernobog
v1mbinho
Chernobog
Level 98
God Stats
3W - 0L
1,745 SR
Queue Stats
45W - 52L
1,510 Elo+
Party 2
Team Averages
Level 124
1,558 SR
1,467 Elo+

VS

Team Averages
Level 118
1,557 SR
1,465 Elo+
Osiris
Osiris
 
Osiris
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
PES4DEL08535
Thoth
Level 100
God Stats
15W - 22L
1,410 SR
Queue Stats
191W - 181L
1,452 Elo+
Solo
Nut
Nut
cecyarmstrong
Nut
Level 149
God Stats
4W - 6L
1,396 SR
Queue Stats
235W - 233L
1,465 Elo+
Party 1
Ares
Ares
jhonjhon1111222
Ares
Level 91
God Stats
4W - 4L
1,569 SR
Queue Stats
18W - 25L
1,456 Elo+
Solo
Lancelot
Lancelot
tecanderson
Lancelot
Level 164
God Stats
4W - 1L
1,910 SR
Queue Stats
260W - 273L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 1 / 4
7,615
508
2,560
9,035
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Gabrielreisr
Sun Wukong
13
2 / 1 / 3
7,841
523
5,416
9,716
8,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
1 / 0 / 10
8,012
534
7,091
8,363
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 0
9,163
611
6,887
6,968
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
v1mbinho
Chernobog
13
5 / 1 / 4
8,665
578
11,257
7,172
2,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 3 / 1
7,934
529
6,290
16,005
14,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 2 / 1
6,915
461
4,127
5,557
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 0
7,507
500
5,793
7,821
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 1
6,338
423
2,440
11,942
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
tecanderson
Lancelot
14
2 / 3 / 0
7,354
490
5,412
10,276
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
4
4
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
1
0.5
W
Thor
1
1
4
3
W
Sun Wukong
Gabrielreisr
Sun Wukong
2
1
3
3.5
L
0
2
1
0.25
W
1
0
10
6
W
4
1
0
4
L
1
1
0
1
L
0
4
1
0.13
L
Lancelot
tecanderson
Lancelot
2
3
0
0.67
W
Chernobog
v1mbinho
Chernobog
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,211
Damage
24,062
41,254
Taken
51,601
24,565
Mitigated
30,356
14,414
Healing
16,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,290
1,691
0
5,167
16,005
14,554
0
2,137
13,765
0
59,866
W
Thor
2,560
324
0
4,229
9,035
3,102
0
1,511
7,524
0
52,380
W
Sun Wukong
Gabrielreisr
Sun Wukong
5,416
934
0
891
9,716
8,584
95
0
9,716
0
47,763
L
4,127
136
0
1,300
5,557
1,726
0
2,558
2,999
51,586
0
W
7,091
966
0
1,752
8,363
7,369
123
1,813
6,550
18,578
727
W
6,887
227
960
3,471
6,968
2,791
234
2,505
4,463
84,533
354
L
5,793
2,547
0
2,945
7,821
2,506
706
1,604
6,217
0
59,534
L
2,440
111
95
2,312
11,942
7,635
0
4,006
7,859
16,096
0
L
Lancelot
tecanderson
Lancelot
5,412
1,025
0
4,601
10,276
3,935
0
3,321
6,910
0
57,454
W
Chernobog
v1mbinho
Chernobog
11,257
6,503
0
3,111
7,172
2,719
811
738
6,434
0
68,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,296
Gold Earned
36,048
453
Minions Killed
464
0
Camps Cleared
0
1,459,079
Distance Traveled
1,466,028
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,934
529
111
7
0
270,568
0
W
Thor
7,615
508
89
6
0
306,125
0
W
Sun Wukong
7,841
523
81
5
0
270,007
3
L
Thoth
6,915
461
107
7
0
289,615
5
W
Charon
8,012
534
22
1
0
301,431
1
W
Ra
9,163
611
149
10
0
288,423
0
L
Nut
7,507
500
110
7
0
286,054
0
L
Ares
6,338
423
21
1
0
289,851
2
L
Lancelot
7,354
490
115
8
0
329,940
0
W
Chernobog
8,665
578
112
7
0
293,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role