Player Matchup

Pele
Pele
 
Pele
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Alexismtz0916
Cthulhu
Level 109
God Stats
37W - 38L
1,510 SR
Queue Stats
284W - 316L
1,452 Elo+
Party 1
King Arthur
King Arthur
GUROGTZ
King Arthur
Level 148
God Stats
174W - 154L
1,607 SR
Queue Stats
415W - 434L
1,497 Elo+
Party 1
Olorun
Olorun
chupacabras72
Olorun
Level 117
God Stats
66W - 53L
1,569 SR
Queue Stats
519W - 467L
1,527 Elo+
Solo
Xbalanque
Xbalanque
oCrissCross
Xbalanque
Level 267
God Stats
1W - 2L
1,592 SR
Queue Stats
353W - 319L
1,512 Elo+
Solo
Team Averages
Level 147
1,556 SR
1,498 Elo+

VS

Team Averages
Level 100
1,602 SR
1,505 Elo+
Danzaburou
Danzaburou
CamelCox
Danzaburou
Level 105
God Stats
73W - 63L
1,511 SR
Queue Stats
111W - 95L
1,528 Elo+
Party 2
Tyr
Tyr
PounDTrash52
Tyr
Level 152
God Stats
5W - 2L
1,788 SR
Queue Stats
666W - 723L
1,495 Elo+
Solo
Anubis
Anubis
Tinymadara
Anubis
Level 129
God Stats
0W - 1L
1,438 SR
Queue Stats
9W - 14L
1,424 Elo+
Solo
Agni
Agni
XxL1oNxX5K
Agni
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 133L
1,536 Elo+
Solo
Ravana
Ravana
omide26
Ravana
Level 55
God Stats
28W - 27L
1,773 SR
Queue Stats
168W - 161L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 0 / 3
6,538
654
4,593
6,090
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
10
1 / 2 / 2
5,604
560
3,863
6,171
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
GUROGTZ
King Arthur
11
2 / 1 / 1
6,220
622
3,195
8,030
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 1
7,283
728
2,160
5,026
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
oCrissCross
Xbalanque
11
3 / 1 / 2
6,491
649
3,570
3,966
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CamelCox
Danzaburou
10
1 / 4 / 1
5,367
537
2,545
6,439
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
4,746
475
1,074
7,583
3,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
Tinymadara
Anubis
10
0 / 3 / 1
5,659
566
5,754
6,354
2,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,201
520
1,932
3,705
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
omide26
Ravana
9
3 / 2 / 0
5,396
540
2,514
5,384
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
4
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
3
4.5
W
Cthulhu
1
2
2
1
L
Danzaburou
CamelCox
Danzaburou
1
4
1
0.38
W
King Arthur
GUROGTZ
King Arthur
2
1
1
2.5
L
0
1
1
0.5
L
Anubis
Tinymadara
Anubis
0
3
1
0.17
L
0
2
0
0
W
3
0
1
3.5
W
Xbalanque
oCrissCross
Xbalanque
3
1
2
4
L
Ravana
omide26
Ravana
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,381
Damage
13,819
29,283
Taken
29,465
11,781
Mitigated
10,828
9,709
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,593
1,049
0
1,793
6,090
1,971
0
766
5,324
0
48,746
W
Cthulhu
3,863
150
48
834
6,171
2,207
84
1,094
5,077
23,407
1,583
L
Danzaburou
CamelCox
Danzaburou
2,545
620
0
1,314
6,439
1,738
0
1,222
4,951
0
35,916
W
King Arthur
GUROGTZ
King Arthur
3,195
150
0
2,801
8,030
4,640
0
3,937
4,093
0
35,780
L
1,074
176
0
1,766
7,583
3,760
0
2,230
5,035
0
8,435
L
Anubis
Tinymadara
Anubis
5,754
334
0
2,600
6,354
2,774
0
471
5,803
36,376
823
L
1,932
91
0
285
3,705
1,000
0
457
3,248
37,918
0
W
2,160
694
127
2,900
5,026
1,803
617
1,519
3,507
55,286
4,131
W
Xbalanque
oCrissCross
Xbalanque
3,570
1,325
0
1,206
3,966
1,160
980
183
3,783
0
42,627
L
Ravana
omide26
Ravana
2,514
910
0
2,434
5,384
1,556
0
629
4,711
0
28,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,136
Gold Earned
26,369
375
Minions Killed
288
0
Camps Cleared
0
1,080,344
Distance Traveled
972,921
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,538
654
92
9
0
276,911
5
W
Cthulhu
5,604
560
50
5
0
202,820
0
L
Danzaburou
5,367
537
58
6
0
172,858
2
W
King Arthur
6,220
622
58
6
0
217,423
4
L
Tyr
4,746
475
12
1
0
216,002
0
L
Anubis
5,659
566
73
7
0
176,119
3
L
Agni
5,201
520
88
9
0
202,394
0
W
Olorun
7,283
728
92
9
0
199,438
0
W
Xbalanque
6,491
649
83
8
0
183,752
1
L
Ravana
5,396
540
57
6
0
205,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role