Player Matchup

Nu Wa
Nu Wa
Badboys203
Nu Wa
Level 23
God Stats
12W - 5L
1,727 SR
Queue Stats
58W - 59L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
SlipxAqua
Danzaburou
Level 197
God Stats
6W - 5L
1,677 SR
Queue Stats
348W - 327L
1,536 Elo+
Party 2
Bacchus
Bacchus
TismPrime
Bacchus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,567 Elo+
Party 2
Anubis
Anubis
iwanthead
Anubis
Level 130
God Stats
2W - 1L
1,630 SR
Queue Stats
87W - 78L
1,503 Elo+
Solo
Mercury
Mercury
toadlyoko
Mercury
Level 157
God Stats
2W - 0L
1,832 SR
Queue Stats
98W - 70L
1,545 Elo+
Party 2
Team Averages
Level 131
1,673 SR
1,526 Elo+

VS

Team Averages
Level 86
1,565 SR
1,495 Elo+
Mulan
Mulan
Derzzie
Mulan
Level 157
God Stats
76W - 64L
1,573 SR
Queue Stats
496W - 452L
1,599 Elo+
Solo
Artio
Artio
MamaBearMariahOk
Artio
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 32L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
Shoot4Effect12
Nu Wa
Level 106
God Stats
67W - 50L
1,550 SR
Queue Stats
311W - 290L
1,449 Elo+
Party 1
Neith
Neith
notcheuwan
Neith
Level 126
God Stats
15W - 9L
1,692 SR
Queue Stats
573W - 550L
1,587 Elo+
Solo
Ao Kuang
Ao Kuang
plackbeople1298
Ao Kuang
Level 24
God Stats
2W - 3L
1,509 SR
Queue Stats
47W - 48L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 3 / 2
6,457
538
4,576
5,905
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SlipxAqua
Danzaburou
13
2 / 1 / 2
7,533
628
4,965
8,450
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
TismPrime
Bacchus
11
2 / 2 / 4
6,903
575
5,543
10,771
9,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
iwanthead
Anubis
14
6 / 4 / 2
8,385
699
9,121
10,057
4,435
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
toadlyoko
Mercury
14
6 / 1 / 3
8,315
693
6,436
9,826
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Derzzie
Mulan
13
4 / 2 / 3
7,110
593
6,200
9,898
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 3 / 2
5,380
448
1,248
8,590
3,939
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 1
6,799
567
8,525
6,592
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
12
2 / 2 / 1
6,802
567
6,869
10,285
3,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ao Kuang
10
3 / 7 / 1
6,485
540
6,672
12,370
2,482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
17
Kills
11
11
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
3
2
0.67
L
Mulan
Derzzie
Mulan
4
2
3
2.75
L
0
3
2
0.33
L
2
3
1
0.83
W
Danzaburou
SlipxAqua
Danzaburou
2
1
2
3
W
Bacchus
TismPrime
Bacchus
2
2
4
2
W
Anubis
iwanthead
Anubis
6
4
2
1.75
L
Neith
2
2
1
1.25
L
Ao Kuang
3
7
1
0.5
W
Mercury
toadlyoko
Mercury
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,641
Damage
29,514
45,009
Taken
47,735
21,404
Mitigated
15,350
11,349
Healing
18,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
4,576
1,955
0
453
5,905
1,297
0
2,804
3,101
33,575
850
L
Mulan
Derzzie
Mulan
6,200
537
0
4,952
9,898
3,925
45
1,512
8,301
0
51,244
L
1,248
74
128
2,099
8,590
3,939
62
4,219
4,178
17,007
0
L
8,525
3,355
87
966
6,592
1,724
433
2,379
3,976
52,630
0
W
Danzaburou
SlipxAqua
Danzaburou
4,965
1,239
0
2,593
8,450
2,808
78
679
7,771
0
55,905
W
Bacchus
TismPrime
Bacchus
5,543
521
0
2,538
10,771
9,781
0
1,912
8,859
17,942
2,472
W
Anubis
iwanthead
Anubis
9,121
341
0
5,015
10,057
4,435
49
6,813
3,244
54,826
0
L
Neith
6,869
2,474
0
5,631
10,285
3,280
0
3,089
7,156
0
52,697
L
Ao Kuang
6,672
1,587
0
4,539
12,370
2,482
0
7,235
5,095
32,349
2,715
W
Mercury
toadlyoko
Mercury
6,436
2,769
0
750
9,826
3,083
1,052
4,151
5,675
0
69,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,593
Gold Earned
32,576
402
Minions Killed
378
0
Camps Cleared
0
1,302,459
Distance Traveled
1,274,391
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,457
538
66
6
0
232,550
0
L
Mulan
7,110
593
97
8
0
303,185
0
L
Artio
5,380
448
39
3
0
263,581
2
L
Nu Wa
6,799
567
95
8
0
237,856
0
W
Danzaburou
7,533
628
111
9
0
241,980
4
W
Bacchus
6,903
575
18
2
0
282,661
2
W
Anubis
8,385
699
95
8
0
232,865
2
L
Neith
6,802
567
89
7
0
240,850
0
L
Ao Kuang
6,485
540
58
5
0
228,919
0
W
Mercury
8,315
693
112
9
0
312,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role