Player Matchup

Raijin
Raijin
 
Raijin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Sherman8tion
Anubis
Level 152
God Stats
3W - 3L
1,095 SR
Queue Stats
237W - 261L
1,482 Elo+
Party 1
Vamana
Vamana
indian88
Vamana
Level 171
God Stats
6W - 1L
1,800 SR
Queue Stats
93W - 100L
1,467 Elo+
Party 1
Cernunnos
Cernunnos
miggitymatt23
Cernunnos
Level 45
God Stats
1W - 1L
1,321 SR
Queue Stats
26W - 28L
1,447 Elo+
Party 1
Yemoja
Yemoja
seanathon21
Yemoja
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 133L
1,434 Elo+
Party 1
Team Averages
Level 117
1,443 SR
1,466 Elo+

VS

Team Averages
Level 106
1,676 SR
1,421 Elo+
Jing Wei
Jing Wei
CravingMacaque
Jing Wei
Level 131
God Stats
16W - 10L
1,665 SR
Queue Stats
594W - 599L
1,416 Elo+
Solo
Yemoja
Yemoja
Joframm
Yemoja
Level 125
God Stats
11W - 3L
1,798 SR
Queue Stats
506W - 503L
1,456 Elo+
Solo
Thor
Thor
NgYuzzi
Thor
Level 86
God Stats
0W - 1L
1,681 SR
Queue Stats
78W - 81L
1,441 Elo+
Solo
Hera
Hera
TheTOXICmoney
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,286 Elo+
Solo
Loki
Loki
lailahs
Loki
Level 100
God Stats
1W - 1L
1,737 SR
Queue Stats
94W - 85L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
8 / 4 / 13
9,769
888
17,495
10,947
4,111
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
18
11 / 1 / 13
10,555
960
16,345
12,657
7,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
indian88
Vamana
16
9 / 2 / 11
9,577
871
15,082
16,310
13,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
miggitymatt23
Cernunnos
13
0 / 1 / 14
7,829
712
4,423
8,804
3,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
16
1 / 0 / 22
9,504
864
3,306
10,139
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
2 / 6 / 3
8,174
743
7,335
12,167
3,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Joframm
Yemoja
15
0 / 2 / 6
7,790
708
12,802
14,492
8,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
NgYuzzi
Thor
11
0 / 8 / 6
6,710
610
6,031
12,623
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 7 / 4
6,948
632
9,948
9,546
2,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
lailahs
Loki
15
5 / 6 / 2
7,914
719
11,018
12,016
3,244
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
29
29
Kills
8
8
Deaths
29
73
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
4
13
3.63
L
Jing Wei
2
6
3
0.58
L
Yemoja
Joframm
Yemoja
0
2
6
1.5
L
Thor
NgYuzzi
Thor
0
8
6
0.38
W
Anubis
11
1
13
17.5
L
1
7
4
0.43
W
Vamana
indian88
Vamana
9
2
11
7.25
L
Loki
lailahs
Loki
5
6
2
1
W
Cernunnos
miggitymatt23
Cernunnos
0
1
14
7
W
Yemoja
1
0
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,651
Damage
47,134
58,857
Taken
60,844
35,357
Mitigated
19,391
34,135
Healing
17,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
17,495
1,069
1,562
1,355
10,947
4,111
353
4,669
6,278
31,427
0
L
Jing Wei
7,335
2,931
874
1,358
12,167
3,053
0
8,463
3,623
0
18,215
L
Yemoja
Joframm
Yemoja
12,802
980
6,823
3,554
14,492
8,162
0
6,888
7,394
18,996
173
L
Thor
NgYuzzi
Thor
6,031
536
718
1,392
12,623
2,844
0
8,344
4,157
0
9,890
W
Anubis
16,345
133
1,283
2,734
12,657
7,543
0
4,462
8,195
35,794
981
L
9,948
1,899
319
239
9,546
2,088
0
6,249
3,098
19,129
0
W
Vamana
indian88
Vamana
15,082
4,204
816
2,723
16,310
13,190
457
6,129
10,181
0
23,453
L
Loki
lailahs
Loki
11,018
754
1,018
1,077
12,016
3,244
0
6,811
4,924
0
20,175
W
Cernunnos
miggitymatt23
Cernunnos
4,423
1,107
621
825
8,804
3,176
332
2,846
5,958
0
11,889
W
Yemoja
3,306
1,464
17,150
5,066
10,139
7,337
126
4,584
5,555
7,837
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,234
Gold Earned
37,536
120
Minions Killed
71
0
Camps Cleared
0
1,022,052
Distance Traveled
956,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,769
888
32
3
0
198,108
0
L
Jing Wei
8,174
743
23
2
0
195,259
0
L
Yemoja
7,790
708
14
1
0
181,879
0
L
Thor
6,710
610
7
1
0
180,256
0
W
Anubis
10,555
960
47
4
0
221,170
0
L
Hera
6,948
632
16
1
0
178,770
0
W
Vamana
9,577
871
15
1
0
229,125
0
L
Loki
7,914
719
11
1
0
220,415
0
W
Cernunnos
7,829
712
20
2
0
187,531
0
W
Yemoja
9,504
864
6
1
0
186,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role