Player Matchup

Susano
Susano
DerpasauresRex
Susano
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,747 Elo+
Party 1
Zeus
Zeus
Parradonyx
Zeus
Level 203
God Stats
4W - 4L
1,372 SR
Queue Stats
327W - 294L
1,586 Elo+
Solo
Freya
Freya
QuailzEnFire903
Freya
Level 57
God Stats
1W - 1L
1,726 SR
Queue Stats
11W - 8L
1,712 Elo+
Party 1
Sol
Sol
jlrjackson
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,795 Elo+
Party 1
Lancelot
Lancelot
yerer44
Lancelot
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,681 Elo+
Party 1
Team Averages
Level 121
1,520 SR
1,704 Elo+

VS

Team Averages
Level 148
1,442 SR
1,546 Elo+
Izanami
Izanami
CampingFatHippo
Izanami
Level 149
God Stats
2W - 2L
1,388 SR
Queue Stats
282W - 273L
1,598 Elo+
Party 2
Tiamat
Tiamat
GabrielleLN
Tiamat
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,485 Elo+
Solo
Maui
Maui
ItsBohn
Maui
Level 145
God Stats
2W - 1L
1,509 SR
Queue Stats
213W - 191L
1,592 Elo+
Party 2
Janus
Janus
LemmKova
Janus
Level 244
God Stats
3W - 5L
1,315 SR
Queue Stats
653W - 675L
1,489 Elo+
Solo
Persephone
Persephone
shokoNy
Persephone
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 205L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
8,761
796
9,951
13,346
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 1 / 0
2,816
256
0
451
46
14
0 / 6 / 6
7,771
706
3,406
11,592
3,976
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 6
8,510
774
7,265
11,876
3,716
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
yerer44
Lancelot
17
11 / 4 / 2
10,639
967
13,325
11,065
3,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 9
9,891
899
7,178
9,113
3,163
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
17
2 / 3 / 16
10,454
950
7,246
7,971
7,964
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Maui
ItsBohn
Maui
15
1 / 3 / 16
9,683
880
5,410
11,841
13,665
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
LemmKova
Janus
16
8 / 3 / 8
10,837
985
8,650
8,445
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
shokoNy
Persephone
17
7 / 2 / 10
10,975
998
12,980
7,893
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
16
Kills
25
25
Deaths
16
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
7
5
9
2.3
L
3
7
5
0.79
W
Tiamat
2
3
16
3.33
W
Maui
ItsBohn
Maui
1
3
16
3
W
Janus
LemmKova
Janus
8
3
8
4
L
0
1
0
0
L
0
6
6
0.5
L
2
7
6
0.71
W
Persephone
shokoNy
Persephone
7
2
10
6
L
Lancelot
yerer44
Lancelot
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,947
Damage
41,464
48,330
Taken
45,263
15,801
Mitigated
30,489
11,725
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,178
4,297
470
908
9,113
3,163
3,981
1,011
8,102
0
20,584
L
9,951
1,290
1,227
1,834
13,346
4,649
0
8,376
4,736
0
21,960
W
Tiamat
7,246
381
1,066
1,535
7,971
7,964
373
1,766
6,205
16,360
248
W
Maui
ItsBohn
Maui
5,410
371
1,067
2,114
11,841
13,665
400
3,744
8,097
10,144
504
W
Janus
LemmKova
Janus
8,650
609
1,105
1,212
8,445
2,898
2,420
1,845
6,600
15,139
0
L
0
0
0
0
451
46
0
0
451
0
0
L
3,406
1,264
618
2,743
11,592
3,976
0
9,084
2,410
16,385
0
L
7,265
3,152
0
2,356
11,876
3,716
53
9,141
2,655
19,313
0
W
Persephone
shokoNy
Persephone
12,980
1,579
553
1,719
7,893
2,799
474
2,305
5,553
31,368
0
L
Lancelot
yerer44
Lancelot
13,325
2,859
424
2,523
11,065
3,414
0
6,815
4,008
0
26,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,497
Gold Earned
51,840
92
Minions Killed
117
0
Camps Cleared
0
680,340
Distance Traveled
946,116
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,891
899
26
2
0
159,318
0
L
Susano
8,761
796
17
2
0
167,881
0
W
Tiamat
10,454
950
12
1
0
199,093
0
W
Maui
9,683
880
11
1
0
218,630
0
W
Janus
10,837
985
27
2
0
185,441
0
L
Zeus
2,816
256
0
0
0
0
0
L
Freya
7,771
706
27
2
0
149,325
0
L
Sol
8,510
774
30
3
0
156,401
1
W
Persephone
10,975
998
41
4
0
183,634
0
L
Lancelot
10,639
967
18
2
0
206,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role