Player Matchup

Baba Yaga
Baba Yaga
RandreaM9614
Baba Yaga
Level 104
God Stats
11W - 6L
1,593 SR
Queue Stats
427W - 425L
1,494 Elo+
Party 1
Chernobog
Chernobog
TameBaby1827
Chernobog
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
Th3miniman11
Gilgamesh
Level 144
God Stats
6W - 1L
1,546 SR
Queue Stats
103W - 98L
1,498 Elo+
Party 1
Xing Tian
Xing Tian
Zaverene
Xing Tian
Level 144
God Stats
5W - 7L
1,577 SR
Queue Stats
84W - 93L
1,457 Elo+
Party 1
Chang'e
Chang'e
kingsaltlife
Chang'e
Level 88
God Stats
2W - 1L
1,847 SR
Queue Stats
198W - 203L
1,493 Elo+
Party 1
Team Averages
Level 125
1,613 SR
1,491 Elo+

VS

Team Averages
Level 137
1,460 SR
1,519 Elo+
Medusa
Medusa
LordAlddon
Medusa
Level 121
God Stats
3W - 5L
1,420 SR
Queue Stats
218W - 212L
1,543 Elo+
Solo
Ra
Ra
Mirror-BR
Ra
Level 148
God Stats
0W - 1L
1,343 SR
Queue Stats
48W - 53L
1,512 Elo+
Solo
Vamana
Vamana
Stacko
Vamana
Level 154
God Stats
1W - 2L
1,474 SR
Queue Stats
146W - 153L
1,543 Elo+
Solo
Hera
Hera
dR Cragon
Hera
Level 138
God Stats
3W - 2L
1,654 SR
Queue Stats
176W - 187L
1,488 Elo+
Solo
Awilix
Awilix
unnecessary-12
Awilix
Level 126
God Stats
1W - 3L
1,409 SR
Queue Stats
220W - 230L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
RandreaM9614
Baba Yaga
15
3 / 1 / 13
8,667
788
8,164
7,017
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
TameBaby1827
Chernobog
11
2 / 3 / 5
7,532
685
4,302
8,063
3,005
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilgamesh
Th3miniman11
Gilgamesh
15
5 / 1 / 9
9,531
866
9,409
12,804
14,025
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Zaverene
Xing Tian
15
2 / 1 / 14
9,014
819
6,898
13,449
13,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
kingsaltlife
Chang'e
15
4 / 1 / 11
8,618
783
7,847
7,887
3,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LordAlddon
Medusa
14
2 / 5 / 1
8,131
739
9,095
9,735
4,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 2
7,241
658
6,237
6,493
2,654
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
Stacko
Vamana
14
1 / 2 / 2
7,559
687
7,322
9,264
9,291
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
14
0 / 3 / 2
7,848
713
10,894
7,807
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 2
7,254
659
5,458
7,387
2,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
16
Kills
4
7
Deaths
16
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
LordAlddon
Medusa
2
5
1
0.5
L
0
3
2
0.33
W
Baba Yaga
RandreaM9614
Baba Yaga
3
1
13
9.5
L
Vamana
Stacko
Vamana
1
2
2
1
W
Chernobog
TameBaby1827
Chernobog
2
3
5
1.5
W
Gilgamesh
Th3miniman11
Gilgamesh
5
1
9
9.5
W
Xing Tian
Zaverene
Xing Tian
2
1
14
9
L
Hera
0
3
2
0.33
W
Chang'e
kingsaltlife
Chang'e
4
1
11
9.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,620
Damage
39,006
49,220
Taken
40,686
37,288
Mitigated
22,377
22,811
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
LordAlddon
Medusa
9,095
2,409
294
358
9,735
4,027
0
5,592
4,143
354
22,096
L
6,237
244
5,073
1,596
6,493
2,654
0
4,650
1,843
15,402
0
W
Baba Yaga
RandreaM9614
Baba Yaga
8,164
271
559
1,873
7,017
3,452
304
2,603
4,347
28,732
0
L
Vamana
Stacko
Vamana
7,322
1,428
186
2,054
9,264
9,291
0
3,268
5,996
0
12,310
W
Chernobog
TameBaby1827
Chernobog
4,302
2,201
134
1,411
8,063
3,005
439
3,947
4,116
0
10,792
W
Gilgamesh
Th3miniman11
Gilgamesh
9,409
2,187
807
1,764
12,804
14,025
27
4,533
8,174
0
19,106
W
Xing Tian
Zaverene
Xing Tian
6,898
460
481
896
13,449
13,478
315
3,788
9,559
13,754
0
L
Hera
10,894
1,493
0
692
7,807
3,602
0
5,052
2,715
27,373
0
W
Chang'e
kingsaltlife
Chang'e
7,847
596
10,044
4,842
7,887
3,328
417
2,348
5,539
19,239
0
L
5,458
1,186
259
522
7,387
2,803
0
4,307
3,080
0
13,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,362
Gold Earned
38,033
115
Minions Killed
115
0
Camps Cleared
0
1,070,660
Distance Traveled
942,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,131
739
25
2
0
202,330
0
L
Ra
7,241
658
26
2
0
190,802
0
W
Baba Yaga
8,667
788
38
3
0
217,933
0
L
Vamana
7,559
687
9
1
0
166,070
0
W
Chernobog
7,532
685
14
1
0
164,021
0
W
Gilgamesh
9,531
866
21
2
0
239,223
0
W
Xing Tian
9,014
819
13
1
0
225,894
0
L
Hera
7,848
713
36
3
0
199,424
0
W
Chang'e
8,618
783
29
3
0
223,589
0
L
Awilix
7,254
659
19
2
0
184,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role