Player Matchup

He Bo
He Bo
AstoFGZ
He Bo
Level 146
God Stats
5W - 8L
1,500 SR
Queue Stats
170W - 149L
1,584 Elo+
Solo
Ganesha
Ganesha
FromLeedsM8
Ganesha
Level 106
God Stats
6W - 1L
1,612 SR
Queue Stats
103W - 41L
1,768 Elo+
Party 2
Ullr
Ullr
ItsSuperSheen
Ullr
Level 142
God Stats
11W - 3L
1,798 SR
Queue Stats
53W - 25L
1,730 Elo+
Party 2
Hun Batz
Hun Batz
RichardR1der
Hun Batz
Level 155
God Stats
2W - 2L
1,587 SR
Queue Stats
202W - 180L
1,568 Elo+
Solo
Mulan
Mulan
zerocheese14
Mulan
Level 87
God Stats
20W - 20L
1,575 SR
Queue Stats
447W - 441L
1,501 Elo+
Solo
Team Averages
Level 127
1,614 SR
1,630 Elo+

VS

Team Averages
Level 134
1,473 SR
1,534 Elo+
Janus
Janus
Classic_125
Janus
Level 143
God Stats
0W - 2L
1,115 SR
Queue Stats
111W - 103L
1,515 Elo+
Solo
King Arthur
King Arthur
ExtraCheese2
King Arthur
Level 92
God Stats
38W - 31L
1,610 SR
Queue Stats
147W - 101L
1,583 Elo+
Solo
Sobek
Sobek
OldmanTrips
Sobek
Level 158
God Stats
5W - 3L
1,614 SR
Queue Stats
114W - 123L
1,523 Elo+
Party 1
Awilix
Awilix
RockSquirrel5
Awilix
Level 155
God Stats
3W - 2L
1,526 SR
Queue Stats
103W - 99L
1,530 Elo+
Party 1
Cernunnos
Cernunnos
crankincronuts
Cernunnos
Level 123
God Stats
1W - 3L
1,499 SR
Queue Stats
125W - 147L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AstoFGZ
He Bo
15
2 / 3 / 1
8,439
527
6,706
7,222
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
FromLeedsM8
Ganesha
14
1 / 2 / 10
8,423
526
8,254
11,988
8,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 1 / 1
9,845
615
10,354
8,968
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
RichardR1der
Hun Batz
16
7 / 2 / 3
8,985
562
10,032
9,666
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
1 / 3 / 4
9,296
581
8,872
14,205
8,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,738
484
3,848
9,119
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ExtraCheese2
King Arthur
14
1 / 2 / 1
8,291
518
9,474
13,558
10,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 4
7,279
455
7,447
15,865
13,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 3 / 1
7,681
480
5,561
11,127
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cernunnos
crankincronuts
Cernunnos
14
1 / 3 / 5
7,804
488
6,843
10,615
3,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
16
Kills
11
11
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
AstoFGZ
He Bo
2
3
1
0.83
L
2
3
1
0.83
L
King Arthur
ExtraCheese2
King Arthur
1
2
1
0.75
W
Ganesha
FromLeedsM8
Ganesha
1
2
10
3
W
5
1
1
5.5
L
1
5
4
0.6
W
Hun Batz
RichardR1der
Hun Batz
7
2
3
4.25
L
6
3
1
2.17
L
Cernunnos
crankincronuts
Cernunnos
1
3
5
1.17
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,218
Damage
33,173
52,049
Taken
60,284
26,067
Mitigated
33,086
17,370
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AstoFGZ
He Bo
6,706
213
0
590
7,222
2,016
0
2,045
5,069
54,102
0
L
3,848
97
0
1,094
9,119
1,891
0
4,146
4,596
55,784
792
L
King Arthur
ExtraCheese2
King Arthur
9,474
1,795
0
2,461
13,558
10,249
0
471
13,087
0
62,126
W
Ganesha
FromLeedsM8
Ganesha
8,254
780
3,051
3,282
11,988
8,698
0
4,349
7,471
25,947
1,486
W
10,354
3,827
0
1,449
8,968
3,362
634
2,227
6,741
0
83,213
L
7,447
621
0
4,654
15,865
13,667
0
5,753
9,896
24,166
481
W
Hun Batz
RichardR1der
Hun Batz
10,032
1,595
0
4,134
9,666
3,333
0
1,520
8,044
0
78,637
L
5,561
1,404
0
855
11,127
3,971
0
2,104
8,899
0
49,773
L
Cernunnos
crankincronuts
Cernunnos
6,843
2,471
0
3,575
10,615
3,308
0
1,130
9,485
0
57,848
W
8,872
940
0
4,864
14,205
8,658
146
520
13,685
0
74,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,988
Gold Earned
38,793
536
Minions Killed
453
0
Camps Cleared
0
1,591,893
Distance Traveled
1,638,516
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,439
527
114
7
0
304,720
4
L
Janus
7,738
484
129
8
0
348,625
4
L
King Arthur
8,291
518
102
6
0
328,326
4
W
Ganesha
8,423
526
7
0
0
331,911
1
W
Ullr
9,845
615
170
11
0
299,056
0
L
Sobek
7,279
455
24
2
0
317,650
5
W
Hun Batz
8,985
562
115
7
0
368,045
1
L
Awilix
7,681
480
80
5
0
331,305
0
L
Cernunnos
7,804
488
118
7
0
312,610
4
W
Mulan
9,296
581
130
8
0
288,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role