Player Matchup

Bellona
Bellona
 
Bellona
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Chuy09Lopez
Olorun
Level 146
God Stats
61W - 44L
1,562 SR
Queue Stats
253W - 236L
1,513 Elo+
Solo
Serqet
Serqet
DrSlayo
Serqet
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 177L
1,413 Elo+
Party 1
Xbalanque
Xbalanque
MostDopeFatMan
Xbalanque
Level 90
God Stats
7W - 2L
1,625 SR
Queue Stats
19W - 14L
1,294 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WackyKeyboard57
Kumbhakarna
Level 69
God Stats
5W - 3L
1,566 SR
Queue Stats
159W - 152L
1,454 Elo+
Party 1
Team Averages
Level 95
1,551 SR
1,435 Elo+

VS

Team Averages
Level 101
1,489 SR
1,420 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Cacahuate243989
Cerberus
Level 40
God Stats
14W - 18L
1,515 SR
Queue Stats
75W - 94L
1,474 Elo+
Party 2
Surtr
Surtr
FATWILLY3
Surtr
Level 157
God Stats
0W - 2L
1,400 SR
Queue Stats
36W - 54L
1,386 Elo+
Solo
Jing Wei
Jing Wei
Taqueroscuro
Jing Wei
Level 41
God Stats
1W - 5L
1,219 SR
Queue Stats
12W - 25L
1,314 Elo+
Party 2
Horus
Horus
XVolcomX5968
Horus
Level 120
God Stats
2W - 1L
1,813 SR
Queue Stats
30W - 41L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 2 / 1
5,667
630
3,228
7,732
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
11
0 / 0 / 1
6,565
729
2,106
3,581
1,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
DrSlayo
Serqet
9
3 / 1 / 2
5,441
605
3,707
4,983
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
MostDopeFatMan
Xbalanque
9
2 / 0 / 7
5,613
624
8,358
4,515
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
WackyKeyboard57
Kumbhakarna
8
4 / 0 / 4
6,173
686
3,741
7,435
4,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
1
0 / 0 / 0
3,195
355
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
5
0 / 6 / 1
4,042
449
2,986
9,785
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Surtr
FATWILLY3
Surtr
7
1 / 0 / 0
4,188
465
2,915
7,249
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Taqueroscuro
Jing Wei
7
0 / 3 / 0
4,108
456
3,215
7,792
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 0
4,756
528
3,707
7,019
6,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
2
3
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
1
0.75
L
The Morrigan
 
The Morrigan
0
0
0
0
L
Cerberus
0
6
1
0.08
W
Olorun
0
0
1
0.5
W
Serqet
DrSlayo
Serqet
3
1
2
4
L
Surtr
FATWILLY3
Surtr
1
0
0
1
W
Xbalanque
MostDopeFatMan
Xbalanque
2
0
7
5.5
L
Jing Wei
Taqueroscuro
Jing Wei
0
3
0
0
W
Kumbhakarna
WackyKeyboard57
Kumbhakarna
4
0
4
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
12,823
28,246
Taken
31,845
14,661
Mitigated
15,770
13,187
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,228
1,263
0
3,327
7,732
6,076
0
0
7,732
0
29,330
L
The Morrigan
 
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
2,986
319
0
2,208
9,785
4,040
0
1,540
7,868
11,581
533
W
Olorun
2,106
1,487
60
2,537
3,581
1,213
4,248
31
3,550
48,156
5,161
W
Serqet
DrSlayo
Serqet
3,707
1,211
0
2,300
4,983
1,577
171
281
4,702
0
26,264
L
Surtr
FATWILLY3
Surtr
2,915
1,023
130
1,599
7,249
3,835
0
2,324
4,757
314
20,348
W
Xbalanque
MostDopeFatMan
Xbalanque
8,358
3,932
0
2,393
4,515
1,417
818
950
3,565
0
33,420
L
Jing Wei
Taqueroscuro
Jing Wei
3,215
2,625
0
2,702
7,792
1,856
0
1,530
6,094
0
22,490
W
Kumbhakarna
WackyKeyboard57
Kumbhakarna
3,741
913
0
2,570
7,435
4,378
167
1,737
5,698
14,860
0
L
3,707
1,876
0
2,228
7,019
6,039
0
406
6,613
0
22,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
20,289
271
Minions Killed
127
0
Camps Cleared
0
848,102
Distance Traveled
710,779
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,667
630
58
6
0
162,045
0
L
The Morrigan
3,195
355
0
0
0
8,927
0
L
Cerberus
4,042
449
30
3
0
167,990
4
W
Olorun
6,565
729
95
11
0
132,980
0
W
Serqet
5,441
605
49
5
0
210,165
0
L
Surtr
4,188
465
29
3
0
194,399
1
W
Xbalanque
5,613
624
48
5
0
153,223
0
L
Jing Wei
4,108
456
27
3
0
193,931
0
W
Kumbhakarna
6,173
686
21
2
0
189,689
3
L
Horus
4,756
528
41
5
0
145,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role