Player Matchup

Aphrodite
Aphrodite
BIG_T_GrosPig
Aphrodite
Level 86
God Stats
5W - 7L
1,396 SR
Queue Stats
38W - 36L
1,357 Elo+
Party 1
Bakasura
Bakasura
GTF2_Killer_65
Bakasura
Level 65
God Stats
1W - 1L
1,266 SR
Queue Stats
44W - 38L
1,373 Elo+
Party 1
Guan Yu
Guan Yu
Willi P 816
Guan Yu
Level 146
God Stats
3W - 0L
1,656 SR
Queue Stats
52W - 58L
1,412 Elo+
Solo
Team Averages
Level 99
1,439 SR
1,381 Elo+

VS

Team Averages
Level 108
1,494 SR
1,376 Elo+
Ullr
Ullr
INFY3
Ullr
Level 109
God Stats
9W - 12L
1,478 SR
Queue Stats
628W - 649L
1,416 Elo+
Solo
Janus
Janus
ManoCoquis
Janus
Level 146
God Stats
1W - 7L
1,500 SR
Queue Stats
276W - 288L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
NBMA_R3Z
Sun Wukong
Level 69
God Stats
23W - 24L
1,506 SR
Queue Stats
25W - 26L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BIG_T_GrosPig
Aphrodite
16
2 / 3 / 10
9,539
867
7,099
12,646
6,105
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bakasura
17
7 / 1 / 5
10,587
962
11,200
16,257
8,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Guan Yu
Willi P 816
Guan Yu
15
4 / 4 / 4
9,735
885
6,185
17,552
17,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
INFY3
Ullr
14
4 / 5 / 4
9,555
869
10,706
10,088
3,712
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Janus
14
2 / 4 / 2
8,514
774
8,428
6,873
1,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
NBMA_R3Z
Sun Wukong
13
2 / 4 / 3
8,425
766
11,278
12,347
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
13
Kills
8
8
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BIG_T_GrosPig
Aphrodite
2
3
10
2.33
W
Bakasura
7
1
5
9.5
L
Ullr
INFY3
Ullr
4
5
4
1.2
L
Janus
2
4
2
0.75
L
Sun Wukong
NBMA_R3Z
Sun Wukong
2
4
3
0.88
W
Guan Yu
Willi P 816
Guan Yu
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,484
Damage
30,412
46,455
Taken
29,308
31,397
Mitigated
15,183
25,229
Healing
2,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BIG_T_GrosPig
Aphrodite
7,099
472
6,745
7,605
12,646
6,105
41
2,481
9,981
20,159
1,234
W
Bakasura
11,200
7,244
200
5,425
16,257
8,245
158
3,194
12,776
0
23,814
L
Ullr
INFY3
Ullr
10,706
3,601
0
778
10,088
3,712
0
2,216
7,031
0
24,074
L
Janus
8,428
402
59
527
6,873
1,958
0
1,076
5,174
27,369
0
L
Sun Wukong
NBMA_R3Z
Sun Wukong
11,278
2,204
0
1,292
12,347
9,513
0
3,586
7,223
0
23,615
W
Guan Yu
Willi P 816
Guan Yu
6,185
747
868
4,386
17,552
17,047
127
2,753
14,655
0
25,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,861
Gold Earned
26,494
121
Minions Killed
86
0
Camps Cleared
0
697,425
Distance Traveled
552,665
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,539
867
40
4
0
210,702
0
W
Bakasura
10,587
962
52
5
0
258,287
0
L
Ullr
9,555
869
32
3
0
179,759
0
L
Janus
8,514
774
34
3
0
192,618
2
L
Sun Wukong
8,425
766
20
2
0
180,288
0
W
Guan Yu
9,735
885
29
3
0
228,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role