Player Matchup

Heimdallr
Heimdallr
Dsqurts2hard
Heimdallr
Level 95
God Stats
0W - 2L
1,345 SR
Queue Stats
13W - 20L
1,364 Elo+
Party 1
Anubis
Anubis
Juniorsimon97
Anubis
Level 107
God Stats
22W - 22L
1,515 SR
Queue Stats
119W - 110L
1,485 Elo+
Solo
Bellona
Bellona
Kirito11291
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,498 Elo+
Party 1
Xing Tian
Xing Tian
SHMOOBS1
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,243 Elo+
Party 1
Nemesis
Nemesis
vDexth
Nemesis
Level 81
God Stats
15W - 16L
1,477 SR
Queue Stats
22W - 32L
1,306 Elo+
Party 1
Team Averages
Level 61
1,467 SR
1,379 Elo+

VS

Team Averages
Level 95
1,608 SR
1,450 Elo+
Ra
Ra
CrumbyBirch37
Ra
Level 116
God Stats
74W - 60L
1,557 SR
Queue Stats
77W - 70L
1,334 Elo+
Solo
Arachne
Arachne
Killer_Squad693
Arachne
Level 145
God Stats
8W - 12L
1,122 SR
Queue Stats
65W - 71L
1,411 Elo+
Solo
Hades
Hades
bloodelf-x
Hades
Level 128
God Stats
3W - 0L
1,923 SR
Queue Stats
14W - 14L
1,440 Elo+
Solo
Ymir
Ymir
xXAndresSMTXx
Ymir
Level 18
God Stats
5W - 1L
1,693 SR
Queue Stats
22W - 20L
1,510 Elo+
Party 2
Skadi
Skadi
xXErickBatallasX
Skadi
Level 68
God Stats
13W - 5L
1,743 SR
Queue Stats
32W - 23L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dsqurts2hard
Heimdallr
10
3 / 5 / 2
7,253
484
8,350
11,861
3,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 5 / 2
7,610
507
9,545
8,198
3,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Kirito11291
Bellona
11
0 / 4 / 0
6,695
446
711
11,559
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
SHMOOBS1
Xing Tian
9
1 / 5 / 2
6,553
437
3,422
11,725
8,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
vDexth
Nemesis
12
1 / 3 / 2
6,788
453
8,053
14,164
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 1
9,002
600
10,263
5,571
1,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 2 / 3
7,935
529
5,730
10,265
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hades
12
2 / 4 / 5
7,700
513
4,255
10,758
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 6
7,877
525
10,570
15,328
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 5
7,824
522
11,729
8,053
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
22
22
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
L
Heimdallr
Dsqurts2hard
Heimdallr
3
5
2
0.8
L
4
5
2
1
W
6
2
3
3.75
L
Bellona
Kirito11291
Bellona
0
4
0
0
L
Xing Tian
SHMOOBS1
Xing Tian
1
5
2
0.4
W
Hades
2
4
5
1.13
L
Nemesis
vDexth
Nemesis
1
3
2
0.67
W
2
2
6
2.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,081
Damage
42,547
57,507
Taken
49,975
27,302
Mitigated
18,011
10,284
Healing
17,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,263
494
1,284
2,982
5,571
1,670
136
449
5,122
59,928
1,376
L
Heimdallr
Dsqurts2hard
Heimdallr
8,350
5,069
0
1,827
11,861
3,917
0
5,938
5,923
0
33,994
L
9,545
0
0
2,137
8,198
3,242
0
5,439
2,759
40,223
1,789
W
5,730
4,124
0
4,410
10,265
3,511
0
1,827
8,438
0
38,650
L
Bellona
Kirito11291
Bellona
711
66
0
4,137
11,559
5,973
78
5,462
6,068
0
30,414
L
Xing Tian
SHMOOBS1
Xing Tian
3,422
502
42
779
11,725
8,597
0
3,898
7,827
10,369
0
W
Hades
4,255
88
50
2,211
10,758
3,273
223
6,356
4,402
31,487
959
L
Nemesis
vDexth
Nemesis
8,053
3,263
0
1,362
14,164
5,573
0
3,531
10,633
0
55,131
W
10,570
2,782
0
5,742
15,328
7,303
0
3,634
11,694
43,864
3,736
W
11,729
3,955
0
1,283
8,053
2,254
861
677
7,376
0
53,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
40,338
297
Minions Killed
341
0
Camps Cleared
0
1,420,097
Distance Traveled
1,492,758
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,002
600
82
5
0
326,280
0
L
Heimdallr
7,253
484
55
4
0
255,811
0
L
Anubis
7,610
507
78
5
0
272,550
4
W
Arachne
7,935
529
61
4
0
277,234
0
L
Bellona
6,695
446
58
4
0
284,846
0
L
Xing Tian
6,553
437
11
1
0
263,644
0
W
Hades
7,700
513
60
4
0
278,802
1
L
Nemesis
6,788
453
95
6
0
343,246
0
W
Ymir
7,877
525
62
4
0
305,976
0
W
Skadi
7,824
522
76
5
0
304,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role