Player Matchup

Nut
Nut
Seanathan97
Nut
Level 105
God Stats
2W - 1L
1,379 SR
Queue Stats
40W - 38L
1,438 Elo+
Party 2
Chaac
Chaac
Tchyeaboi
Chaac
Level 68
God Stats
3W - 1L
1,568 SR
Queue Stats
95W - 103L
1,413 Elo+
Solo
Surtr
Surtr
boysneedlove
Surtr
Level 120
God Stats
2W - 2L
1,297 SR
Queue Stats
88W - 81L
1,434 Elo+
Party 2
Scylla
Scylla
insane123timmy
Scylla
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 71L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
liljizzle
Gilgamesh
Level 84
God Stats
8W - 3L
1,674 SR
Queue Stats
144W - 132L
1,454 Elo+
Solo
Team Averages
Level 87
1,484 SR
1,417 Elo+

VS

Team Averages
Level 138
1,607 SR
1,396 Elo+
Anubis
Anubis
All-Time50
Anubis
Level 80
God Stats
6W - 11L
1,318 SR
Queue Stats
405W - 494L
1,436 Elo+
Solo
Skadi
Skadi
chiefmonzon12
Skadi
Level 108
God Stats
7W - 4L
1,733 SR
Queue Stats
115W - 118L
1,375 Elo+
Party 1
Neith
Neith
dexace
Neith
Level 271
God Stats
6W - 1L
2,041 SR
Queue Stats
448W - 467L
1,458 Elo+
Solo
The Morrigan
The Morrigan
hollisboosboy
The Morrigan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,292 Elo+
Party 1
Medusa
Medusa
squirequirk
Medusa
Level 124
God Stats
2W - 4L
1,441 SR
Queue Stats
26W - 34L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 12
8,406
841
6,884
6,786
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Tchyeaboi
Chaac
17
8 / 2 / 11
10,062
1,006
12,656
12,074
13,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 2 / 13
8,440
844
6,399
6,974
4,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 2 / 10
7,968
797
5,265
4,414
1,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
liljizzle
Gilgamesh
16
9 / 2 / 9
9,839
984
5,952
13,216
11,815
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
All-Time50
Anubis
13
1 / 6 / 3
7,512
751
5,050
7,459
3,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 4
7,769
777
5,816
7,041
2,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
dexace
Neith
15
4 / 5 / 7
8,584
858
8,891
8,176
3,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Morrigan
hollisboosboy
The Morrigan
15
3 / 4 / 8
8,457
846
7,531
7,550
3,309
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
1 / 7 / 2
7,361
736
3,095
8,949
3,187
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
26
Kills
11
11
Deaths
27
55
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
All-Time50
Anubis
1
6
3
0.42
W
3
3
12
3
W
Chaac
Tchyeaboi
Chaac
8
2
11
6.75
W
3
2
13
4.75
L
2
5
4
0.8
L
Neith
dexace
Neith
4
5
7
1.5
L
The Morrigan
hollisboosboy
The Morrigan
3
4
8
1.75
W
3
2
10
4
W
Gilgamesh
liljizzle
Gilgamesh
9
2
9
6.75
L
Medusa
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,156
Damage
30,383
43,464
Taken
39,175
33,019
Mitigated
15,624
13,772
Healing
4,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
All-Time50
Anubis
5,050
277
360
632
7,459
3,204
0
1,162
6,261
10,767
0
W
6,884
2,903
500
938
6,786
2,218
1,723
1,611
5,175
0
17,937
W
Chaac
Tchyeaboi
Chaac
12,656
865
1,405
4,468
12,074
13,732
210
2,494
9,580
0
34,202
W
6,399
1,857
1,194
1,925
6,974
4,093
765
1,532
5,442
169
13,983
L
5,816
1,723
263
259
7,041
2,475
50
590
6,414
0
12,658
L
Neith
dexace
Neith
8,891
2,527
149
997
8,176
3,449
0
557
7,571
0
15,887
L
The Morrigan
hollisboosboy
The Morrigan
7,531
1,233
46
610
7,550
3,309
0
1,383
6,032
21,078
5,634
W
5,265
44
0
665
4,414
1,161
864
1,111
3,303
12,993
0
W
Gilgamesh
liljizzle
Gilgamesh
5,952
1,202
460
2,217
13,216
11,815
31
4,044
9,172
0
10,256
L
Medusa
3,095
1,778
462
529
8,949
3,187
0
1,674
7,085
0
11,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,715
Gold Earned
39,683
108
Minions Killed
103
0
Camps Cleared
0
897,398
Distance Traveled
774,821
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,512
751
12
1
0
164,499
0
W
Nut
8,406
841
20
2
0
164,592
0
W
Chaac
10,062
1,006
42
4
0
194,153
0
W
Surtr
8,440
844
16
2
0
176,789
0
L
Skadi
7,769
777
15
2
0
125,728
0
L
Neith
8,584
858
16
2
0
150,583
0
L
The Morrigan
8,457
846
40
4
0
170,816
1
W
Scylla
7,968
797
15
2
0
153,246
0
W
Gilgamesh
9,839
984
15
2
0
208,618
0
L
Medusa
7,361
736
20
2
0
163,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role