Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LyricalSpring29
Bakasura
Level 216
God Stats
2W - 1L
1,707 SR
Queue Stats
160W - 221L
1,468 Elo+
Solo
Neith
Neith
ReallyALokiSupp
Neith
Level 157
God Stats
12W - 7L
1,661 SR
Queue Stats
266W - 245L
1,553 Elo+
Solo
Sylvanus
Sylvanus
cavegamer691
Sylvanus
Level 147
God Stats
6W - 5L
1,536 SR
Queue Stats
10W - 10L
1,553 Elo+
Solo
Ratatoskr
Ratatoskr
oKonviction
Ratatoskr
Level 160
God Stats
5W - 1L
1,307 SR
Queue Stats
124W - 54L
1,748 Elo+
Solo
Team Averages
Level 168
1,542 SR
1,564 Elo+

VS

Team Averages
Level 151
1,593 SR
1,572 Elo+
Sun Wukong
Sun Wukong
AirmanToaster50
Sun Wukong
Level 155
God Stats
0W - 2L
1,251 SR
Queue Stats
581W - 520L
1,534 Elo+
Solo
Chang'e
Chang'e
ChangEBest
Chang'e
Level 154
God Stats
92W - 55L
1,602 SR
Queue Stats
202W - 180L
1,562 Elo+
Solo
Nu Wa
Nu Wa
JlDiplel
Nu Wa
Level 144
God Stats
5W - 7L
1,458 SR
Queue Stats
180W - 133L
1,624 Elo+
Solo
Serqet
Serqet
savagemonk
Serqet
Level 198
God Stats
0W - 1L
1,764 SR
Queue Stats
243W - 224L
1,610 Elo+
Solo
Izanami
Izanami
tTZerocakesTt
Izanami
Level 106
God Stats
3W - 1L
1,889 SR
Queue Stats
41W - 41L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 2 / 2
8,718
581
7,534
8,625
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
15
5 / 2 / 3
8,341
556
6,697
13,499
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 3 / 2
8,377
558
8,486
8,103
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
cavegamer691
Sylvanus
12
1 / 1 / 7
7,854
524
6,757
15,545
13,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
oKonviction
Ratatoskr
16
3 / 0 / 2
9,911
661
10,445
15,006
6,790
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AirmanToaster50
Sun Wukong
11
1 / 2 / 2
5,983
399
7,838
13,318
8,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
ChangEBest
Chang'e
13
0 / 2 / 0
6,719
448
10,225
12,993
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
JlDiplel
Nu Wa
13
1 / 2 / 2
7,567
504
9,693
4,719
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
savagemonk
Serqet
14
5 / 4 / 2
7,688
513
7,883
12,460
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
11
1 / 5 / 2
6,700
447
4,338
8,383
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
15
Kills
8
8
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
2
1
L
Sun Wukong
AirmanToaster50
Sun Wukong
1
2
2
1
L
Chang'e
ChangEBest
Chang'e
0
2
0
0
L
Nu Wa
JlDiplel
Nu Wa
1
2
2
1
W
Bakasura
5
2
3
3.25
W
5
3
2
2
W
Sylvanus
cavegamer691
Sylvanus
1
1
7
4.5
W
Ratatoskr
oKonviction
Ratatoskr
3
0
2
4
L
Serqet
savagemonk
Serqet
5
4
2
1.5
L
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,919
Damage
39,977
60,778
Taken
51,873
32,529
Mitigated
22,514
30,361
Healing
11,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,534
990
1,071
3,373
8,625
4,013
120
3,958
4,667
89,954
0
L
Sun Wukong
AirmanToaster50
Sun Wukong
7,838
1,024
0
3,087
13,318
8,733
0
4,960
7,770
0
32,475
L
Chang'e
ChangEBest
Chang'e
10,225
926
160
6,400
12,993
5,112
0
1,829
11,146
51,080
0
L
Nu Wa
JlDiplel
Nu Wa
9,693
2,380
0
563
4,719
1,164
0
1,240
3,239
73,696
1,169
W
Bakasura
6,697
4,456
0
4,844
13,499
5,522
21
2,375
9,960
0
51,038
W
8,486
3,216
0
1,548
8,103
2,607
0
597
7,506
0
62,091
W
Sylvanus
cavegamer691
Sylvanus
6,757
1,378
4,462
6,556
15,545
13,597
84
5,229
10,316
21,093
3,492
W
Ratatoskr
oKonviction
Ratatoskr
10,445
1,861
0
8,507
15,006
6,790
0
7,738
7,268
0
82,328
L
Serqet
savagemonk
Serqet
7,883
1,099
0
733
12,460
4,905
0
3,546
8,026
0
51,039
L
Izanami
4,338
2,503
0
769
8,383
2,600
0
1,299
6,804
0
48,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,201
Gold Earned
34,657
552
Minions Killed
473
0
Camps Cleared
0
1,514,610
Distance Traveled
1,527,551
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,718
581
172
11
0
328,484
0
L
Sun Wukong
5,983
399
32
2
0
316,805
8
L
Chang'e
6,719
448
97
6
0
320,069
0
L
Nu Wa
7,567
504
139
9
0
267,188
6
W
Bakasura
8,341
556
106
7
0
377,412
0
W
Neith
8,377
558
111
7
0
253,352
0
W
Sylvanus
7,854
524
34
2
0
242,779
0
W
Ratatoskr
9,911
661
129
9
0
312,583
3
L
Serqet
7,688
513
85
6
0
345,740
0
L
Izanami
6,700
447
120
8
0
277,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role