Player Matchup

Sun Wukong
Sun Wukong
DEATHSTORM1223
Sun Wukong
Level 29
God Stats
9W - 9L
1,581 SR
Queue Stats
71W - 74L
1,482 Elo+
Party 2
Raijin
Raijin
PureLuck28
Raijin
Level 115
God Stats
12W - 8L
1,521 SR
Queue Stats
134W - 127L
1,477 Elo+
Party 2
Arachne
Arachne
wwwaaaazzuuuppp
Arachne
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 81L
1,435 Elo+
Solo
Geb
Geb
zK-Ruthlezz
Geb
Level 129
God Stats
23W - 20L
1,649 SR
Queue Stats
161W - 165L
1,489 Elo+
Party 3
Freya
Freya
zK-Swaggy
Freya
Level 88
God Stats
1W - 3L
1,428 SR
Queue Stats
180W - 185L
1,491 Elo+
Party 3
Team Averages
Level 81
1,536 SR
1,475 Elo+

VS

Team Averages
Level 98
1,478 SR
1,492 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AncientOx
Tyr
Level 159
God Stats
2W - 2L
1,243 SR
Queue Stats
398W - 372L
1,487 Elo+
Solo
Danzaburou
Danzaburou
GYAAAAAAAAT
Danzaburou
Level 21
God Stats
17W - 10L
1,678 SR
Queue Stats
19W - 24L
1,513 Elo+
Party 1
Ymir
Ymir
WackyChan69
Ymir
Level 126
God Stats
2W - 1L
1,248 SR
Queue Stats
166W - 144L
1,520 Elo+
Party 1
Arachne
Arachne
popwarKING
Arachne
Level 40
God Stats
32W - 27L
1,718 SR
Queue Stats
117W - 136L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEATHSTORM1223
Sun Wukong
11
0 / 2 / 1
6,241
480
4,872
9,288
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
PureLuck28
Raijin
13
3 / 3 / 2
7,233
556
5,624
7,056
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 5 / 0
6,060
466
3,805
8,925
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 7 / 1
5,871
452
4,894
13,251
8,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
zK-Swaggy
Freya
10
1 / 8 / 1
5,783
445
4,515
10,597
3,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
4 / 1 / 1
8,597
661
1,961
4,405
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 1 / 4
8,346
642
8,684
9,757
7,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
GYAAAAAAAAT
Danzaburou
13
12 / 0 / 4
8,888
684
10,766
7,767
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 12
7,952
612
6,985
9,836
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
popwarKING
Arachne
11
2 / 5 / 4
6,681
514
4,990
10,969
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
7
Kills
25
25
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
1
1
4.5
W
3
1
4
5
L
Sun Wukong
DEATHSTORM1223
Sun Wukong
0
2
1
0.25
W
Danzaburou
GYAAAAAAAAT
Danzaburou
12
0
4
14
L
Raijin
PureLuck28
Raijin
3
3
2
1.33
W
4
1
12
10
W
Arachne
popwarKING
Arachne
2
5
4
0.8
L
3
5
0
0.6
L
0
7
1
0.07
L
Freya
zK-Swaggy
Freya
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,710
Damage
33,386
49,117
Taken
42,734
22,038
Mitigated
23,121
11,192
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
1,961
437
0
982
4,405
1,573
320
525
3,880
56,552
1,889
W
8,684
1,444
0
3,254
9,757
7,712
0
841
8,314
0
58,881
L
Sun Wukong
DEATHSTORM1223
Sun Wukong
4,872
854
0
3,042
9,288
5,282
0
172
9,108
0
31,855
W
Danzaburou
GYAAAAAAAAT
Danzaburou
10,766
5,356
0
4,428
7,767
2,846
1,375
4,001
3,727
0
53,967
L
Raijin
PureLuck28
Raijin
5,624
422
0
1,710
7,056
2,341
0
1,189
5,827
51,821
1,290
W
6,985
1,893
0
3,290
9,836
7,383
144
4,539
5,297
27,191
0
W
Arachne
popwarKING
Arachne
4,990
3,868
0
3,686
10,969
3,607
285
4,540
6,353
0
42,630
L
3,805
3,176
0
2,338
8,925
2,647
0
1,332
7,538
0
29,947
L
4,894
508
0
2,201
13,251
8,662
0
2,915
10,336
27,289
1,682
L
Freya
zK-Swaggy
Freya
4,515
1,722
0
1,901
10,597
3,106
0
2,680
7,917
29,280
610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
40,464
292
Minions Killed
418
0
Camps Cleared
0
1,307,445
Distance Traveled
1,306,603
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,597
661
111
9
0
274,098
0
W
Tyr
8,346
642
104
8
0
221,207
0
L
Sun Wukong
6,241
480
58
4
0
270,375
0
W
Danzaburou
8,888
684
89
7
0
248,734
0
L
Raijin
7,233
556
103
8
0
253,448
1
W
Ymir
7,952
612
34
3
0
267,867
0
W
Arachne
6,681
514
80
6
0
294,697
0
L
Arachne
6,060
466
59
5
0
251,599
0
L
Geb
5,871
452
27
2
0
268,028
3
L
Freya
5,783
445
45
3
0
263,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role