Player Matchup

Fenrir
Fenrir
Dva-MVP-Meka
Fenrir
Level 59
God Stats
7W - 2L
1,797 SR
Queue Stats
203W - 197L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
KillerBeeU-U
Nu Wa
Level 29
God Stats
10W - 13L
1,169 SR
Queue Stats
46W - 58L
1,340 Elo+
Party 1
Hercules
Hercules
Riffle_Vixen
Hercules
Level 40
God Stats
1W - 1L
1,288 SR
Queue Stats
46W - 38L
1,396 Elo+
Solo
Hou Yi
Hou Yi
dcnnybcy
Hou Yi
Level 125
God Stats
11W - 12L
1,402 SR
Queue Stats
604W - 618L
1,451 Elo+
Solo
Hel
Hel
famed-model
Hel
Level 24
God Stats
5W - 6L
1,408 SR
Queue Stats
89W - 91L
1,321 Elo+
Party 1
Team Averages
Level 55
1,413 SR
1,374 Elo+

VS

Team Averages
Level 71
1,455 SR
1,327 Elo+
Hel
Hel
Liamobvie5052
Hel
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Party 2
Artemis
Artemis
Mackaroni00
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Party 2
Hercules
Hercules
QCkeeper7
Hercules
Level 139
God Stats
55W - 62L
1,438 SR
Queue Stats
258W - 238L
1,425 Elo+
Solo
Sol
Sol
Serratoj12345
Sol
Level 126
God Stats
0W - 1L
1,449 SR
Queue Stats
93W - 93L
1,427 Elo+
Solo
Thanatos
Thanatos
T-Bird_Da_Boss90
Thanatos
Level 52
God Stats
8W - 22L
1,386 SR
Queue Stats
252W - 263L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 1 / 1
7,346
565
8,574
9,668
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 4
7,457
574
6,563
5,400
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Riffle_Vixen
Hercules
3
0 / 2 / 0
4,483
345
379
1,305
406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
dcnnybcy
Hou Yi
12
3 / 2 / 2
7,192
553
2,985
7,188
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
4 / 0 / 2
7,427
571
1,882
4,600
3,733
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,055
466
1,724
8,474
2,145
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Artemis
Mackaroni00
Artemis
1
0 / 0 / 0
2,583
199
0
380
73
Hercules
QCkeeper7
Hercules
14
5 / 1 / 0
8,746
673
4,418
9,267
5,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
6,745
519
4,378
12,178
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 3 / 1
6,104
470
3,077
10,599
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
5
6
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
1
1
6.5
W
1
1
4
3
L
0
6
1
0.08
L
Artemis
Mackaroni00
Artemis
0
0
0
0
L
Hercules
QCkeeper7
Hercules
5
1
0
5
W
Hercules
Riffle_Vixen
Hercules
0
2
0
0
L
0
4
0
0
L
0
3
1
0.17
W
Hou Yi
dcnnybcy
Hou Yi
3
2
2
2
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,383
Damage
13,597
28,161
Taken
40,898
12,542
Mitigated
14,979
7,891
Healing
15,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,574
2,253
0
1,327
9,668
4,021
0
2,158
7,510
0
41,165
W
6,563
2,231
0
1,530
5,400
1,770
858
2,207
3,193
41,194
747
L
1,724
479
568
2,122
8,474
2,145
76
2,562
5,912
28,105
1,582
L
Artemis
Mackaroni00
Artemis
0
0
0
0
380
73
0
380
0
0
0
L
Hercules
QCkeeper7
Hercules
4,418
1,107
0
2,754
9,267
5,744
211
1,144
8,071
0
55,708
W
Hercules
Riffle_Vixen
Hercules
379
327
0
83
1,305
406
0
0
1,305
0
2,647
L
4,378
710
0
5,172
12,178
2,922
0
3,186
8,992
53,602
104
L
3,077
1,103
0
5,197
10,599
4,095
0
1,164
9,435
0
50,306
W
Hou Yi
dcnnybcy
Hou Yi
2,985
1,122
0
865
7,188
2,612
1,645
1,262
5,926
0
42,614
W
1,882
498
1,932
2,154
4,600
3,733
875
271
4,329
22,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
30,233
226
Minions Killed
350
0
Camps Cleared
0
1,020,165
Distance Traveled
967,625
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,346
565
58
4
0
308,342
0
W
Nu Wa
7,457
574
61
5
0
250,761
2
L
Hel
6,055
466
56
4
0
214,215
0
L
Artemis
2,583
199
0
0
0
0
0
L
Hercules
8,746
673
120
9
0
225,659
4
W
Hercules
4,483
345
3
0
0
56,192
0
L
Sol
6,745
519
96
7
0
228,047
5
L
Thanatos
6,104
470
78
6
0
299,704
3
W
Hou Yi
7,192
553
64
5
0
191,639
5
W
Hel
7,427
571
40
3
0
213,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role