Player Matchup

Mercury
Mercury
ITrainNarwhals
Mercury
Level 157
God Stats
1W - 2L
1,563 SR
Queue Stats
206W - 202L
1,497 Elo+
Solo
Hel
Hel
Of dreeaD
Hel
Level 158
God Stats
0W - 1L
1,271 SR
Queue Stats
86W - 92L
1,423 Elo+
Solo
Merlin
Merlin
chiefmonzon12
Merlin
Level 108
God Stats
1W - 4L
1,292 SR
Queue Stats
115W - 119L
1,384 Elo+
Party 2
Yu Huang
Yu Huang
hollisboosboy
Yu Huang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,318 Elo+
Party 2
Chernobog
Chernobog
khalidalkhatib
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,388 Elo+
Solo
Team Averages
Level 131
1,425 SR
1,402 Elo+

VS

Team Averages
Level 110
1,588 SR
1,439 Elo+
Jormungandr
Jormungandr
ESCORPION24
Jormungandr
Level 219
God Stats
13W - 9L
1,671 SR
Queue Stats
857W - 881L
1,461 Elo+
Solo
Bellona
Bellona
JaKay Kuna
Bellona
Level 106
God Stats
11W - 12L
1,529 SR
Queue Stats
356W - 335L
1,458 Elo+
Party 1
Yemoja
Yemoja
Kuno Croc
Yemoja
Level 29
God Stats
4W - 2L
1,507 SR
Queue Stats
119W - 121L
1,518 Elo+
Party 1
Ishtar
Ishtar
Skitzly
Ishtar
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,234 Elo+
Party 1
Zeus
Zeus
Sly Kuno
Zeus
Level 148
God Stats
24W - 7L
1,735 SR
Queue Stats
607W - 594L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 10
10,856
639
11,978
14,894
5,675
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 6 / 11
9,909
583
7,540
23,334
16,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 2 / 8
10,881
640
14,802
12,972
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
hollisboosboy
Yu Huang
20
10 / 5 / 4
13,094
770
18,400
16,990
6,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
khalidalkhatib
Chernobog
15
2 / 4 / 6
9,665
569
10,954
13,999
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ESCORPION24
Jormungandr
19
5 / 3 / 14
12,871
757
20,195
29,703
30,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JaKay Kuna
Bellona
17
2 / 3 / 7
11,213
660
7,369
22,559
22,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Kuno Croc
Yemoja
19
0 / 1 / 10
12,101
712
3,026
20,075
10,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
Skitzly
Ishtar
17
3 / 7 / 6
11,392
670
9,250
16,837
7,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zeus
20
11 / 4 / 5
14,168
833
38,544
12,480
5,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
63
16
Kills
21
21
Deaths
18
39
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ESCORPION24
Jormungandr
5
3
14
4
L
2
4
10
1.75
W
Bellona
JaKay Kuna
Bellona
2
3
7
1.83
W
Yemoja
Kuno Croc
Yemoja
0
1
10
5
L
0
6
11
0.92
W
Ishtar
Skitzly
Ishtar
3
7
6
0.86
W
Zeus
11
4
5
3.38
L
2
2
8
3
L
Yu Huang
hollisboosboy
Yu Huang
10
5
4
2.4
L
Chernobog
khalidalkhatib
Chernobog
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,674
Damage
78,384
82,189
Taken
101,654
36,581
Mitigated
76,355
39,890
Healing
52,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ESCORPION24
Jormungandr
20,195
1,787
506
8,133
29,703
30,297
0
9,777
19,926
42,038
347
L
11,978
3,815
0
1,591
14,894
5,675
0
9,943
4,044
0
27,116
W
Bellona
JaKay Kuna
Bellona
7,369
588
4,319
3,696
22,559
22,416
1,257
7,267
15,292
71
20,343
W
Yemoja
Kuno Croc
Yemoja
3,026
805
23,257
10,388
20,075
10,095
2,277
8,954
11,121
12,941
0
L
7,540
408
16,823
12,972
23,334
16,146
0
17,037
5,049
17,171
0
W
Ishtar
Skitzly
Ishtar
9,250
6,748
0
143
16,837
7,690
2,753
8,294
8,543
0
31,344
W
Zeus
38,544
1,253
1,272
596
12,480
5,857
1,770
6,446
6,034
69,458
313
L
14,802
124
789
853
12,972
4,237
0
9,944
2,331
43,446
0
L
Yu Huang
hollisboosboy
Yu Huang
18,400
803
1,390
2,159
16,990
6,029
0
11,822
4,485
37,505
112
L
Chernobog
khalidalkhatib
Chernobog
10,954
6,473
377
2,936
13,999
4,494
446
9,079
4,084
0
18,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,405
Gold Earned
61,745
164
Minions Killed
210
0
Camps Cleared
0
1,490,998
Distance Traveled
1,464,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,871
757
45
3
0
264,262
0
L
Mercury
10,856
639
35
2
0
375,810
0
W
Bellona
11,213
660
27
2
0
331,252
0
W
Yemoja
12,101
712
24
1
0
342,920
0
L
Hel
9,909
583
15
1
0
296,903
0
W
Ishtar
11,392
670
46
3
0
283,094
0
W
Zeus
14,168
833
68
4
0
242,562
0
L
Merlin
10,881
640
40
2
0
334,038
0
L
Yu Huang
13,094
770
47
3
0
318,919
0
L
Chernobog
9,665
569
27
2
0
165,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role