Player Matchup

Ullr
Ullr
Infamous925
Ullr
Level 213
God Stats
6W - 12L
1,261 SR
Queue Stats
537W - 551L
1,500 Elo+
Party 1
Izanami
Izanami
K1R Demonic
Izanami
Level 129
God Stats
1W - 2L
1,105 SR
Queue Stats
230W - 208L
1,539 Elo+
Party 1
Sol
Sol
SickAcesenpai
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,717 Elo+
Party 1
Baron Samedi
Baron Samedi
WCG Shockwave
Baron Samedi
Level 182
God Stats
2W - 0L
1,579 SR
Queue Stats
31W - 21L
1,551 Elo+
Party 1
Janus
Janus
houmrico
Janus
Level 89
God Stats
3W - 2L
1,385 SR
Queue Stats
139W - 146L
1,507 Elo+
Party 1
Team Averages
Level 147
1,366 SR
1,563 Elo+

VS

Team Averages
Level 144
1,446 SR
1,490 Elo+
Chronos
Chronos
Aranj
Chronos
Level 107
God Stats
3W - 4L
1,518 SR
Queue Stats
272W - 274L
1,481 Elo+
Solo
Hercules
Hercules
Berdman
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,514 Elo+
Party 2
The Morrigan
The Morrigan
Dirty187
The Morrigan
Level 105
God Stats
0W - 4L
1,213 SR
Queue Stats
431W - 453L
1,430 Elo+
Party 2
Artio
Artio
OoL4T3R4LU5oO
Artio
Level 237
God Stats
6W - 7L
1,440 SR
Queue Stats
950W - 923L
1,560 Elo+
Solo
Ishtar
Ishtar
SharpFiddle
Ishtar
Level 148
God Stats
1W - 2L
1,558 SR
Queue Stats
503W - 483L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
8,611
783
8,009
5,001
2,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
K1R Demonic
Izanami
16
6 / 1 / 7
9,285
844
10,168
6,919
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 12
8,096
736
6,539
8,072
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
WCG Shockwave
Baron Samedi
16
2 / 1 / 12
8,862
806
10,326
10,677
11,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
houmrico
Janus
15
2 / 4 / 10
8,849
804
15,244
7,258
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aranj
Chronos
14
2 / 2 / 4
8,454
769
7,571
6,274
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Berdman
Hercules
16
1 / 4 / 7
8,824
802
9,834
23,641
20,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Dirty187
The Morrigan
16
4 / 5 / 2
8,403
764
8,442
8,114
2,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 8
7,949
723
2,653
11,821
8,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
14
3 / 3 / 5
8,692
790
5,363
8,778
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
16
Kills
10
10
Deaths
16
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chronos
Aranj
Chronos
2
2
4
2
L
Hercules
Berdman
Hercules
1
4
7
1.13
L
The Morrigan
Dirty187
The Morrigan
4
5
2
1
W
6
1
6
9
W
Izanami
K1R Demonic
Izanami
6
1
7
9.5
L
0
2
8
2
L
Ishtar
3
3
5
1.83
W
0
3
12
2
W
Baron Samedi
WCG Shockwave
Baron Samedi
2
1
12
8
W
Janus
houmrico
Janus
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,286
Damage
33,863
37,927
Taken
58,628
22,289
Mitigated
36,605
18,518
Healing
23,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Aranj
Chronos
7,571
1,508
450
1,145
6,274
2,306
0
3,983
2,211
19,586
0
L
Hercules
Berdman
Hercules
9,834
2,651
1,275
10,006
23,641
20,376
0
12,638
10,655
0
20,636
L
The Morrigan
Dirty187
The Morrigan
8,442
140
1,238
632
8,114
2,909
0
4,436
3,652
18,294
491
W
8,009
1,636
240
783
5,001
2,006
208
3,525
1,476
0
18,921
W
Izanami
K1R Demonic
Izanami
10,168
5,811
914
1,760
6,919
2,786
926
3,592
3,327
0
32,573
L
2,653
89
3,432
4,064
11,821
8,185
0
4,541
7,060
7,895
1,212
L
Ishtar
5,363
1,695
499
926
8,778
2,829
0
5,451
3,161
0
17,119
W
6,539
1,788
1,106
2,493
8,072
2,874
48
3,727
4,345
16,594
0
W
Baron Samedi
WCG Shockwave
Baron Samedi
10,326
580
4,998
5,710
10,677
11,318
60
4,715
5,962
19,362
560
W
Janus
houmrico
Janus
15,244
667
365
149
7,258
3,305
0
2,651
4,607
31,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,703
Gold Earned
42,322
139
Minions Killed
114
0
Camps Cleared
0
988,733
Distance Traveled
976,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,454
769
45
4
0
189,329
0
L
Hercules
8,824
802
23
2
0
213,828
0
L
The Morrigan
8,403
764
13
1
0
203,278
0
W
Ullr
8,611
783
15
1
0
168,940
0
W
Izanami
9,285
844
39
4
0
212,611
0
L
Artio
7,949
723
9
1
0
175,700
0
L
Ishtar
8,692
790
24
2
0
194,371
0
W
Sol
8,096
736
19
2
0
223,390
0
W
Baron Samedi
8,862
806
20
2
0
184,828
0
W
Janus
8,849
804
46
4
0
198,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role