Player Matchup

Bacchus
Bacchus
AnKyleosaurus
Bacchus
Level 107
God Stats
0W - 3L
1,256 SR
Queue Stats
133W - 139L
1,521 Elo+
Party 1
Thoth
Thoth
DieSantLo
Thoth
Level 128
God Stats
4W - 5L
1,632 SR
Queue Stats
321W - 323L
1,523 Elo+
Party 1
Odin
Odin
RealMadrid916
Odin
Level 115
God Stats
2W - 1L
1,767 SR
Queue Stats
221W - 229L
1,597 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WolfxPack00
Ah Muzen Cab
Level 104
God Stats
4W - 9L
1,301 SR
Queue Stats
482W - 501L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
barneyco
Tsukuyomi
Level 123
God Stats
0W - 3L
1,320 SR
Queue Stats
189W - 180L
1,517 Elo+
Solo
Team Averages
Level 115
1,455 SR
1,545 Elo+

VS

Team Averages
Level 143
1,606 SR
1,486 Elo+
Medusa
Medusa
 
Medusa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Ithiilwen
Fafnir
Level 143
God Stats
2W - 0L
1,551 SR
Queue Stats
80W - 86L
1,435 Elo+
Party 3
Zhong Kui
Zhong Kui
OverratedAi
Zhong Kui
Level 145
God Stats
4W - 1L
1,595 SR
Queue Stats
104W - 101L
1,536 Elo+
Solo
Cliodhna
Cliodhna
SynethC
Cliodhna
Level 141
God Stats
5W - 0L
1,976 SR
Queue Stats
79W - 85L
1,437 Elo+
Party 3
Kukulkan
Kukulkan
TheGuitar_Jedi
Kukulkan
Level 157
God Stats
11W - 10L
1,409 SR
Queue Stats
536W - 540L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 6 / 2
6,157
616
3,802
8,706
8,682
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
DieSantLo
Thoth
16
4 / 3 / 1
8,660
866
8,517
5,321
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 2
7,178
718
3,761
10,078
8,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
WolfxPack00
Ah Muzen Cab
15
1 / 3 / 5
7,261
726
8,964
8,374
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
barneyco
Tsukuyomi
13
1 / 8 / 4
7,394
739
7,373
10,228
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 2 / 11
9,254
925
8,805
8,051
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Ithiilwen
Fafnir
14
4 / 2 / 22
8,805
881
5,473
11,334
14,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
OverratedAi
Zhong Kui
15
7 / 0 / 16
9,023
902
8,183
10,510
13,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
SynethC
Cliodhna
14
3 / 3 / 15
8,424
842
6,983
8,025
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
17
4 / 1 / 19
9,991
999
10,443
7,288
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
110
7
Kills
27
27
Deaths
8
14
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
11
7.25
L
Bacchus
0
6
2
0.17
L
Thoth
DieSantLo
Thoth
4
3
1
1.5
W
Fafnir
Ithiilwen
Fafnir
4
2
22
7.5
W
Zhong Kui
OverratedAi
Zhong Kui
7
0
16
15
L
1
7
2
0.29
W
Cliodhna
SynethC
Cliodhna
3
3
15
3.5
W
Kukulkan
4
1
19
13.5
L
Ah Muzen Cab
WolfxPack00
Ah Muzen Cab
1
3
5
1.17
L
Tsukuyomi
barneyco
Tsukuyomi
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,417
Damage
39,887
42,707
Taken
45,208
25,832
Mitigated
38,962
5,134
Healing
15,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,805
3,273
638
761
8,051
4,124
524
3,051
5,000
0
20,661
L
Bacchus
3,802
193
209
670
8,706
8,682
0
4,103
4,455
5,460
0
L
Thoth
DieSantLo
Thoth
8,517
324
408
612
5,321
1,624
0
2,921
2,354
23,792
600
W
Fafnir
Ithiilwen
Fafnir
5,473
1,903
1,748
3,190
11,334
14,000
99
2,283
9,051
7,585
232
W
Zhong Kui
OverratedAi
Zhong Kui
8,183
599
936
3,929
10,510
13,262
443
3,449
7,061
16,690
0
L
3,761
382
717
759
10,078
8,770
0
5,836
3,836
0
6,012
W
Cliodhna
SynethC
Cliodhna
6,983
247
1,012
698
8,025
3,695
166
1,813
6,212
0
14,347
W
Kukulkan
10,443
509
1,707
1,325
7,288
3,881
261
1,373
5,915
32,073
0
L
Ah Muzen Cab
WolfxPack00
Ah Muzen Cab
8,964
1,037
212
990
8,374
3,125
0
6,043
2,249
0
20,562
L
Tsukuyomi
barneyco
Tsukuyomi
7,373
1,069
206
351
10,228
3,631
0
4,185
5,887
0
18,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,650
Gold Earned
45,497
85
Minions Killed
153
0
Camps Cleared
0
823,696
Distance Traveled
965,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,254
925
40
4
0
202,475
0
L
Bacchus
6,157
616
3
0
0
140,298
0
L
Thoth
8,660
866
43
4
0
175,265
0
W
Fafnir
8,805
881
8
1
0
187,443
0
W
Zhong Kui
9,023
902
21
2
0
182,422
0
L
Odin
7,178
718
6
1
0
190,549
0
W
Cliodhna
8,424
842
22
2
0
202,715
0
W
Kukulkan
9,991
999
62
6
0
190,240
0
L
Ah Muzen Cab
7,261
726
13
1
0
154,764
0
L
Tsukuyomi
7,394
739
20
2
0
162,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role