Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
B1GRED621
Maui
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 94L
1,550 Elo+
Solo
Chang'e
Chang'e
Calamity_Queen2
Chang'e
Level 140
God Stats
5W - 7L
1,495 SR
Queue Stats
26W - 26L
1,544 Elo+
Solo
Artemis
Artemis
Hammerfist2024
Artemis
Level 31
God Stats
3W - 5L
1,472 SR
Queue Stats
22W - 33L
1,350 Elo+
Solo
Kukulkan
Kukulkan
IslandSickness
Kukulkan
Level 138
God Stats
280W - 301L
1,538 SR
Queue Stats
740W - 809L
1,540 Elo+
Solo
Team Averages
Level 119
1,501 SR
1,497 Elo+

VS

Team Averages
Level 122
1,633 SR
1,454 Elo+
Arachne
Arachne
DJReaper883
Arachne
Level 121
God Stats
4W - 5L
1,546 SR
Queue Stats
173W - 175L
1,445 Elo+
Solo
Atlas
Atlas
EAH1997
Atlas
Level 159
God Stats
22W - 19L
1,634 SR
Queue Stats
467W - 492L
1,472 Elo+
Solo
Sol
Sol
Iverson tez
Sol
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 58L
1,430 Elo+
Party 1
Nut
Nut
JNYR
Nut
Level 42
God Stats
5W - 3L
1,714 SR
Queue Stats
26W - 36L
1,347 Elo+
Party 1
Ares
Ares
abdbatman112
Ares
Level 148
God Stats
2W - 0L
1,770 SR
Queue Stats
293W - 268L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 2 / 1
6,221
1,244
3,350
7,343
6,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
11
0 / 2 / 3
6,364
1,273
3,355
6,236
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,119
1,024
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 3
5,844
1,169
2,913
4,418
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
10
1 / 3 / 1
5,860
1,172
3,330
3,759
1,547
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

329

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DJReaper883
Arachne
12
0 / 1 / 9
6,247
1,249
3,109
4,278
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Atlas
EAH1997
Atlas
11
1 / 1 / 4
6,220
1,244
3,861
5,517
3,643
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
3 / 0 / 7
6,804
1,361
5,927
1,342
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nut
JNYR
Nut
11
3 / 0 / 6
6,568
1,314
2,819
836
337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 6
6,941
1,388
4,218
3,832
3,118
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
3
Kills
10
10
Deaths
3
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
1
1.25
L
Maui
0
2
3
0.75
L
0
0
0
0
W
Arachne
DJReaper883
Arachne
0
1
9
4.5
W
Atlas
EAH1997
Atlas
1
1
4
3
L
0
3
3
0.5
L
Kukulkan
1
3
1
0.5
W
3
0
7
6.5
W
Nut
JNYR
Nut
3
0
6
6
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,948
Damage
19,934
21,756
Taken
15,805
14,167
Mitigated
9,902
1,920
Healing
2,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,350
732
0
948
7,343
6,002
0
4,373
2,748
0
16,780
L
Maui
3,355
489
0
468
6,236
5,072
0
3,287
2,815
11,961
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
DJReaper883
Arachne
3,109
2,432
0
1,201
4,278
2,308
0
1,873
2,405
0
12,438
W
Atlas
EAH1997
Atlas
3,861
925
0
735
5,517
3,643
0
2,397
3,120
13,113
1,087
L
2,913
1,590
0
504
4,418
1,546
0
3,059
1,311
0
11,449
L
Kukulkan
3,330
488
0
0
3,759
1,547
0
2,072
1,601
11,827
345
W
5,927
1,439
0
609
1,342
496
0
872
470
14,859
491
W
Nut
JNYR
Nut
2,819
1,543
0
282
836
337
0
423
413
0
10,345
W
4,218
267
0
0
3,832
3,118
0
1,097
2,735
10,184
185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,408
Gold Earned
32,780
98
Minions Killed
109
3
Camps Cleared
8
390,124
Distance Traveled
528,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,221
1,244
28
6
0
110,557
0
L
Maui
6,364
1,273
24
5
2
100,918
0
L
Chang'e
5,119
1,024
0
0
0
1,349
0
W
Arachne
6,247
1,249
35
7
4
119,526
0
W
Atlas
6,220
1,244
24
5
2
101,601
0
L
Artemis
5,844
1,169
23
5
1
88,286
0
L
Kukulkan
5,860
1,172
23
5
0
89,014
0
W
Sol
6,804
1,361
28
6
1
107,539
0
W
Nut
6,568
1,314
12
2
0
84,859
0
W
Ares
6,941
1,388
10
2
1
114,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role