Player Matchup

Ra
Ra
Silver I
 
Ra
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Silver II
 
Geb
Silver II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Silver II
ElTiranoRK
Cupid
Silver II
Level 78
God Stats
1W - 2L
1,726 SR
Queue Stats
33W - 47L
1,014 MMR
Solo
Hun Batz
Hun Batz
Silver V
PABLO1424567866
Hun Batz
Silver V
Level 148
God Stats
1W - 4L
1,348 SR
Queue Stats
41W - 75L
888 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
PlStyles
Kuzenbo
Silver IV
Level 145
God Stats
2W - 2L
1,464 SR
Queue Stats
29W - 51L
903 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,507 SR
1,161 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,506 SR
976 MMR
Charybdis
Charybdis
Silver IV
Ciel Senpai4245
Charybdis
Silver IV
Level 144
God Stats
14W - 26L
1,344 SR
Queue Stats
472W - 506L
839 MMR
Solo
Anubis
Anubis
Silver III
MrZcavenger
Anubis
Silver III
Level 59
God Stats
9W - 4L
1,500 SR
Queue Stats
111W - 135L
784 MMR
Solo
Athena
Athena
Silver II
SONNECA
Athena
Silver II
Level 191
God Stats
5W - 4L
1,448 SR
Queue Stats
253W - 273L
950 MMR
Party 1
Loki
Loki
Gold V
bankai-negra
Loki
Gold V
Level 120
God Stats
16W - 10L
1,675 SR
Queue Stats
295W - 316L
1,320 MMR
Party 1
Chaac
Chaac
Silver IV
vDuvan--
Chaac
Silver IV
Level 78
God Stats
3W - 4L
1,561 SR
Queue Stats
53W - 70L
988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 3 / 0
5,399
540
1,859
5,775
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
 
Geb
9
2 / 3 / 1
5,291
529
3,332
8,036
5,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
7
0 / 4 / 0
4,056
406
3,534
5,681
1,211
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
8
0 / 2 / 1
4,726
473
2,282
7,560
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
PlStyles
Kuzenbo
8
1 / 3 / 0
4,292
429
4,144
8,678
7,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bans
DanzaburouAwilixShivaCliodhna

VS

Bans
BacchusThanatosCthulhuSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ciel Senpai4245
Charybdis
10
5 / 0 / 0
6,337
634
7,533
7,066
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
4 / 0 / 1
6,889
689
5,387
4,879
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
SONNECA
Athena
9
0 / 2 / 6
5,641
564
2,319
9,237
5,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 2
5,846
585
3,586
5,142
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
vDuvan--
Chaac
11
2 / 2 / 1
6,553
655
4,209
7,905
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
14
15
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
L
Geb
 
Geb
2
3
1
0.83
W
Charybdis
Ciel Senpai4245
Charybdis
5
0
0
5
L
Cupid
0
4
0
0
W
Anubis
4
0
1
4.5
L
Hun Batz
0
2
1
0.25
L
Kuzenbo
PlStyles
Kuzenbo
1
3
0
0.33
W
Athena
SONNECA
Athena
0
2
6
1.5
W
3
0
2
4
W
Chaac
vDuvan--
Chaac
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,151
Damage
23,034
35,730
Taken
34,229
17,599
Mitigated
14,203
10,810
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,859
269
117
1,590
5,775
1,319
0
2,727
3,048
32,737
1,008
L
Geb
 
Geb
3,332
432
0
1,120
8,036
5,631
0
1,434
6,602
22,963
0
W
Charybdis
Ciel Senpai4245
Charybdis
7,533
4,069
0
3,992
7,066
1,790
862
1,768
4,858
0
42,079
L
Cupid
3,534
1,732
541
1,582
5,681
1,211
0
1,737
3,944
0
19,590
W
Anubis
5,387
145
0
2,724
4,879
2,287
342
2,547
2,252
45,438
866
L
Hun Batz
2,282
282
0
4,009
7,560
2,105
0
32
7,528
0
27,493
L
Kuzenbo
PlStyles
Kuzenbo
4,144
1,241
0
1,851
8,678
7,333
0
1,165
7,513
15,113
0
W
Athena
SONNECA
Athena
2,319
692
1,598
2,382
9,237
5,588
0
1,393
7,670
8,495
1,651
W
3,586
1,276
0
2,951
5,142
1,433
0
575
4,461
0
29,658
W
Chaac
vDuvan--
Chaac
4,209
1,022
0
4,868
7,905
3,105
650
1,863
5,714
0
46,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,764
Gold Earned
31,266
227
Minions Killed
326
0
Camps Cleared
0
920,617
Distance Traveled
939,066
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,399
540
79
8
0
160,061
0
L
Geb
5,291
529
51
5
0
179,897
1
W
Charybdis
6,337
634
64
6
0
141,447
0
L
Cupid
4,056
406
30
3
0
186,724
0
W
Anubis
6,889
689
97
10
0
177,151
2
L
Hun Batz
4,726
473
52
5
0
197,545
0
L
Kuzenbo
4,292
429
15
2
0
196,390
0
W
Athena
5,641
564
21
2
0
205,137
2
W
Loki
5,846
585
60
6
0
228,655
0
W
Chaac
6,553
655
84
8
0
186,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role