Player Matchup

Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ice_Siberia
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,429 Elo+
Solo
Artio
Artio
Jbmxxxx
Artio
Level 89
God Stats
1W - 2L
1,228 SR
Queue Stats
206W - 216L
1,452 Elo+
Party 1
Freya
Freya
Martizzle4414
Freya
Level 113
God Stats
0W - 2L
1,279 SR
Queue Stats
236W - 235L
1,474 Elo+
Party 1
Baba Yaga
Baba Yaga
Tu Shoty
Baba Yaga
Level 141
God Stats
5W - 4L
1,555 SR
Queue Stats
268W - 284L
1,522 Elo+
Solo
Team Averages
Level 124
1,412 SR
1,475 Elo+

VS

Team Averages
Level 68
1,475 SR
1,513 Elo+
Ymir
Ymir
Faithine
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,521 Elo+
Solo
Bacchus
Bacchus
JarJarBanks8
Bacchus
Level 39
God Stats
4W - 6L
1,278 SR
Queue Stats
123W - 131L
1,511 Elo+
Party 2
Hercules
Hercules
ProfesionalHobo
Hercules
Level 45
God Stats
1W - 1L
1,315 SR
Queue Stats
46W - 46L
1,491 Elo+
Solo
Chaac
Chaac
RIICHAR
Chaac
Level 100
God Stats
13W - 6L
1,590 SR
Queue Stats
518W - 522L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
TheSquatch970
Baron Samedi
Level 68
God Stats
8W - 3L
1,690 SR
Queue Stats
336W - 301L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 6 / 6
7,796
866
6,879
12,610
10,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Ice_Siberia
Arachne
14
4 / 8 / 1
7,331
815
4,739
10,860
5,625
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Jbmxxxx
Artio
9
0 / 4 / 4
6,469
719
1,705
8,780
7,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 4 / 1
6,422
714
5,195
7,783
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baba Yaga
Tu Shoty
Baba Yaga
16
3 / 4 / 5
7,721
858
13,330
7,825
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 2 / 14
9,113
1,013
4,356
12,669
11,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
JarJarBanks8
Bacchus
15
5 / 3 / 16
9,900
1,100
6,439
10,501
10,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
15
8 / 2 / 11
9,635
1,071
10,307
13,507
15,255
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
RIICHAR
Chaac
14
4 / 3 / 14
8,601
956
6,977
11,212
12,486
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
TheSquatch970
Baron Samedi
17
7 / 1 / 14
10,177
1,131
13,853
8,229
6,253
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
95
9
Kills
26
26
Deaths
11
17
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
6
6
0.67
W
Ymir
2
2
14
4.5
L
Arachne
Ice_Siberia
Arachne
4
8
1
0.56
W
Bacchus
JarJarBanks8
Bacchus
5
3
16
4.33
L
Artio
Jbmxxxx
Artio
0
4
4
0.5
L
1
4
1
0.38
W
Hercules
8
2
11
6.75
W
Chaac
RIICHAR
Chaac
4
3
14
3.67
W
Baron Samedi
TheSquatch970
Baron Samedi
7
1
14
14
L
Baba Yaga
Tu Shoty
Baba Yaga
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,848
Damage
41,932
47,858
Taken
56,118
30,451
Mitigated
56,114
6,966
Healing
22,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,879
2,137
226
1,367
12,610
10,802
0
5,028
7,582
92
13,565
W
Ymir
4,356
336
1,004
1,739
12,669
11,957
516
6,628
6,041
12,507
680
L
Arachne
Ice_Siberia
Arachne
4,739
3,418
15
332
10,860
5,625
0
5,735
5,125
0
9,063
W
Bacchus
JarJarBanks8
Bacchus
6,439
881
393
1,737
10,501
10,163
693
2,658
7,843
13,911
0
L
Artio
Jbmxxxx
Artio
1,705
185
715
958
8,780
7,978
0
4,086
4,694
3,190
0
L
5,195
1,777
574
1,248
7,783
2,893
0
4,083
3,700
9,358
217
W
Hercules
10,307
2,967
642
5,238
13,507
15,255
755
3,494
10,013
593
21,997
W
Chaac
RIICHAR
Chaac
6,977
831
370
2,618
11,212
12,486
763
4,229
6,983
0
14,315
W
Baron Samedi
TheSquatch970
Baron Samedi
13,853
1,594
5,950
2,535
8,229
6,253
2,446
3,085
5,144
28,211
944
L
Baba Yaga
Tu Shoty
Baba Yaga
13,330
759
100
1,431
7,825
3,153
0
5,021
2,804
26,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,739
Gold Earned
47,426
57
Minions Killed
131
0
Camps Cleared
0
636,814
Distance Traveled
869,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,796
866
8
1
0
150,602
0
W
Ymir
9,113
1,013
15
2
0
159,588
0
L
Arachne
7,331
815
6
1
0
134,758
0
W
Bacchus
9,900
1,100
24
3
0
179,404
0
L
Artio
6,469
719
4
0
0
94,376
0
L
Freya
6,422
714
9
1
0
102,471
0
W
Hercules
9,635
1,071
43
5
0
161,883
0
W
Chaac
8,601
956
10
1
0
180,932
0
W
Baron Samedi
10,177
1,131
39
4
0
187,612
0
L
Baba Yaga
7,721
858
30
3
0
154,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role