Player Matchup

Sol
Sol
Cerkka
Sol
Level 124
God Stats
1W - 1L
1,238 SR
Queue Stats
13W - 20L
1,400 Elo+
Party 1
Hel
Hel
FaZe Booty21
Hel
Level 127
God Stats
2W - 3L
1,298 SR
Queue Stats
135W - 161L
1,446 Elo+
Party 1
Anhur
Anhur
Gdiviy
Anhur
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 57L
1,444 Elo+
Party 1
Atlas
Atlas
IndyOutlaw
Atlas
Level 121
God Stats
2W - 2L
1,238 SR
Queue Stats
118W - 137L
1,463 Elo+
Party 1
Cerberus
Cerberus
fatdaddy10222
Cerberus
Level 89
God Stats
8W - 6L
1,524 SR
Queue Stats
388W - 405L
1,473 Elo+
Solo
Team Averages
Level 113
1,360 SR
1,445 Elo+

VS

Team Averages
Level 116
1,565 SR
1,534 Elo+
Merlin
Merlin
Smith J13
Merlin
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 93L
1,504 Elo+
Party 2
Aphrodite
Aphrodite
Volatgeness
Aphrodite
Level 157
God Stats
4W - 1L
1,803 SR
Queue Stats
70W - 79L
1,535 Elo+
Solo
Athena
Athena
ciziskrayst
Athena
Level 122
God Stats
5W - 7L
1,514 SR
Queue Stats
399W - 397L
1,549 Elo+
Solo
Ishtar
Ishtar
kpshowinit11
Ishtar
Level 128
God Stats
6W - 4L
1,612 SR
Queue Stats
447W - 479L
1,547 Elo+
Party 2
Kumbhakarna
Kumbhakarna
minesaikodj
Kumbhakarna
Level 26
God Stats
1W - 2L
1,396 SR
Queue Stats
52W - 57L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cerkka
Sol
17
5 / 1 / 18
10,200
927
18,323
16,209
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
14 / 2 / 17
10,902
991
16,830
16,257
6,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Gdiviy
Anhur
17
11 / 3 / 16
10,532
957
16,841
15,269
5,881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
16
2 / 2 / 18
9,955
905
10,953
13,652
13,632
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
fatdaddy10222
Cerberus
14
1 / 4 / 16
9,035
821
7,514
15,062
19,535
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Smith J13
Merlin
15
1 / 5 / 8
8,057
732
17,076
9,686
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Volatgeness
Aphrodite
13
2 / 7 / 5
7,654
696
8,266
16,260
9,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
14
2 / 5 / 5
8,691
790
10,641
21,218
23,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
13
3 / 8 / 5
8,283
753
14,979
11,579
5,186
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
minesaikodj
Kumbhakarna
14
3 / 8 / 5
8,535
776
6,973
16,662
17,806
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
39
33
Kills
11
12
Deaths
33
85
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
Cerkka
Sol
5
1
18
14
W
14
2
17
11.25
W
Anhur
Gdiviy
Anhur
11
3
16
6.33
W
Atlas
2
2
18
5.5
L
Merlin
Smith J13
Merlin
1
5
8
1
L
Aphrodite
Volatgeness
Aphrodite
2
7
5
0.64
L
Athena
2
5
5
0.9
W
Cerberus
fatdaddy10222
Cerberus
1
4
16
2.25
L
Ishtar
3
8
5
0.69
L
Kumbhakarna
minesaikodj
Kumbhakarna
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,461
Damage
57,935
76,449
Taken
75,405
52,166
Mitigated
60,231
48,188
Healing
22,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Cerkka
Sol
18,323
6,558
642
4,798
16,209
6,210
2,688
11,131
5,078
47,159
0
W
16,830
1,673
17,898
10,986
16,257
6,908
646
10,720
5,537
30,267
0
W
Anhur
Gdiviy
Anhur
16,841
11,582
372
2,958
15,269
5,881
2,852
6,812
8,457
0
26,791
W
Atlas
10,953
3,985
2,324
2,930
13,652
13,632
375
6,673
6,979
26,633
0
L
Merlin
Smith J13
Merlin
17,076
154
787
627
9,686
4,184
0
7,045
2,641
30,841
0
L
Aphrodite
Volatgeness
Aphrodite
8,266
577
5,823
6,343
16,260
9,836
0
12,479
3,781
15,331
118
L
Athena
10,641
1,218
2,157
3,789
21,218
23,219
0
12,658
8,560
15,766
0
W
Cerberus
fatdaddy10222
Cerberus
7,514
378
497
4,783
15,062
19,535
176
7,097
7,965
13,250
572
L
Ishtar
14,979
6,379
1,362
531
11,579
5,186
0
9,693
1,886
0
23,914
L
Kumbhakarna
minesaikodj
Kumbhakarna
6,973
829
45
589
16,662
17,806
0
11,590
5,072
11,982
485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,624
Gold Earned
41,220
155
Minions Killed
84
0
Camps Cleared
0
1,020,156
Distance Traveled
886,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,200
927
47
4
0
204,777
0
W
Hel
10,902
991
22
2
0
208,261
0
W
Anhur
10,532
957
19
2
0
201,910
0
W
Atlas
9,955
905
24
2
0
199,800
0
L
Merlin
8,057
732
34
3
0
181,451
0
L
Aphrodite
7,654
696
16
1
0
184,060
0
L
Athena
8,691
790
8
1
0
206,549
0
W
Cerberus
9,035
821
43
4
0
205,408
0
L
Ishtar
8,283
753
15
1
0
133,160
0
L
Kumbhakarna
8,535
776
11
1
0
181,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role