Player Matchup

Izanami
Izanami
FattChungus
Izanami
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 122L
1,541 Elo+
Party 2
He Bo
He Bo
ScoopyNipsJuice
He Bo
Level 28
God Stats
1W - 2L
1,695 SR
Queue Stats
38W - 22L
1,615 Elo+
Party 2
Vulcan
Vulcan
UR0ckCancelThat
Vulcan
Level 41
God Stats
1W - 1L
1,571 SR
Queue Stats
92W - 72L
1,575 Elo+
Party 2
Yemoja
Yemoja
WeakSauce69
Yemoja
Level 26
God Stats
1W - 2L
1,598 SR
Queue Stats
46W - 37L
1,561 Elo+
Party 2
Kuzenbo
Kuzenbo
vissinator
Kuzenbo
Level 85
God Stats
5W - 5L
1,476 SR
Queue Stats
189W - 161L
1,541 Elo+
Party 2
Team Averages
Level 47
1,568 SR
1,567 Elo+

VS

Team Averages
Level 126
1,545 SR
1,500 Elo+
Bastet
Bastet
 
Bastet
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Lugubelinos
Hera
Level 58
God Stats
15W - 10L
1,600 SR
Queue Stats
368W - 413L
1,451 Elo+
Solo
Hel
Hel
Still Goozy
Hel
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 156L
1,482 Elo+
Party 1
Camazotz
Camazotz
XBrad3nX
Camazotz
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 174L
1,529 Elo+
Party 1
Geb
Geb
xTonyMellado
Geb
Level 144
God Stats
4W - 1L
1,624 SR
Queue Stats
106W - 102L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FattChungus
Izanami
15
7 / 2 / 1
8,554
778
14,080
10,889
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 3 / 7
7,251
659
10,752
9,910
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

11
0 / 6 / 5
7,064
642
8,062
9,420
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
14
0 / 1 / 7
6,989
635
1,462
8,460
7,397
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
vissinator
Kuzenbo
15
2 / 2 / 7
7,908
719
10,472
16,264
16,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 0 / 9
9,337
849
14,984
14,322
5,678
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
4 / 1 / 6
9,685
880
10,645
6,881
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 7
9,214
838
10,542
8,826
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Camazotz
XBrad3nX
Camazotz
14
2 / 3 / 8
8,686
790
5,435
14,810
12,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 4 / 8
9,420
856
10,792
17,327
14,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
9
Kills
14
14
Deaths
10
27
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
9
6.5
L
Izanami
FattChungus
Izanami
7
2
1
3.75
W
4
1
6
7
L
0
3
7
1.17
W
4
2
7
3.75
L
0
6
5
0.42
L
Yemoja
0
1
7
3.5
W
Camazotz
XBrad3nX
Camazotz
2
3
8
2
L
Kuzenbo
vissinator
Kuzenbo
2
2
7
2.75
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,828
Damage
52,398
54,943
Taken
62,166
34,884
Mitigated
40,103
26,730
Healing
31,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,984
1,047
398
5,168
14,322
5,678
926
6,157
7,737
0
25,983
L
Izanami
FattChungus
Izanami
14,080
7,003
699
2,008
10,889
4,118
0
6,103
4,580
0
31,600
W
10,645
2,170
525
713
6,881
3,214
1,730
5,128
1,669
27,957
1,503
L
10,752
402
0
2,156
9,910
3,472
0
5,181
4,477
23,142
0
W
10,542
153
10,004
4,677
8,826
3,907
0
4,644
4,008
18,392
0
L
8,062
68
723
490
9,420
3,318
0
5,186
3,980
17,481
0
L
Yemoja
1,462
711
9,815
4,633
8,460
7,397
0
5,109
3,257
4,386
0
W
Camazotz
XBrad3nX
Camazotz
5,435
516
926
2,909
14,810
12,494
414
7,059
7,433
0
18,280
L
Kuzenbo
vissinator
Kuzenbo
10,472
3,316
513
5,693
16,264
16,579
0
8,646
7,497
14,195
0
W
10,792
421
3,228
3,235
17,327
14,810
0
6,416
10,571
20,509
1,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,766
Gold Earned
46,342
107
Minions Killed
149
0
Camps Cleared
0
1,073,811
Distance Traveled
1,277,016
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,337
849
21
2
0
283,143
0
L
Izanami
8,554
778
46
4
0
200,267
0
W
Hera
9,685
880
59
5
0
261,933
0
L
He Bo
7,251
659
30
3
0
217,924
0
W
Hel
9,214
838
32
3
0
238,206
0
L
Vulcan
7,064
642
21
2
0
212,813
1
L
Yemoja
6,989
635
4
0
0
214,616
0
W
Camazotz
8,686
790
23
2
0
258,921
0
L
Kuzenbo
7,908
719
6
1
0
228,191
0
W
Geb
9,420
856
14
1
0
234,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role