Player Matchup

Ymir
Ymir
 
Ymir
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BillyCosby9
Pele
Level 96
God Stats
14W - 8L
1,665 SR
Queue Stats
31W - 27L
1,493 Elo+
Party 2
Bellona
Bellona
FloydIV
Bellona
Level 7
God Stats
3W - 0L
1,700 SR
Queue Stats
17W - 16L
1,417 Elo+
Party 2
Chernobog
Chernobog
PrinceEllucian
Chernobog
Level 36
God Stats
2W - 1L
1,701 SR
Queue Stats
35W - 43L
1,373 Elo+
Solo
Janus
Janus
RiftzySZN
Janus
Level 129
God Stats
10W - 10L
1,532 SR
Queue Stats
93W - 95L
1,452 Elo+
Solo
Team Averages
Level 100
1,620 SR
1,447 Elo+

VS

Team Averages
Level 130
1,485 SR
1,468 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ButtClap420
Bacchus
Level 145
God Stats
48W - 36L
1,618 SR
Queue Stats
254W - 228L
1,554 Elo+
Solo
Nemesis
Nemesis
Da_Invision
Nemesis
Level 138
God Stats
14W - 10L
1,665 SR
Queue Stats
278W - 289L
1,425 Elo+
Party 1
Hou Yi
Hou Yi
Ferisflash21
Hou Yi
Level 107
God Stats
3W - 9L
1,101 SR
Queue Stats
251W - 239L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
torialee97
Nu Wa
Level 119
God Stats
125W - 112L
1,542 SR
Queue Stats
226W - 236L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 1 / 3
3,610
602
1,420
3,513
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

8
2 / 1 / 0
4,111
685
901
4,432
1,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
FloydIV
Bellona
7
0 / 0 / 0
4,086
681
488
1,984
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
PrinceEllucian
Chernobog
6
3 / 1 / 2
4,100
683
3,522
3,148
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
RiftzySZN
Janus
8
0 / 0 / 1
4,167
695
1,213
2,167
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 2 / 3
3,408
568
1,038
3,807
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ButtClap420
Bacchus
1
0 / 0 / 0
2,595
433
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Da_Invision
Nemesis
7
2 / 1 / 0
4,072
679
2,965
4,462
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
6
1 / 2 / 1
3,555
593
1,742
3,138
714
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
8
0 / 0 / 0
3,899
650
1,015
1,136
245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
3
3
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
3
1.5
L
Aphrodite
 
Aphrodite
0
2
3
0.75
W
2
1
0
2
L
Bacchus
ButtClap420
Bacchus
0
0
0
0
L
Nemesis
Da_Invision
Nemesis
2
1
0
2
L
Hou Yi
1
2
1
0.75
W
Bellona
FloydIV
Bellona
0
0
0
0
W
Chernobog
PrinceEllucian
Chernobog
3
1
2
4
W
Janus
RiftzySZN
Janus
0
0
1
0.5
L
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,544
Damage
6,760
15,244
Taken
12,543
4,576
Mitigated
3,264
5,159
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,420
41
0
666
3,513
1,191
0
745
2,728
9,610
2,002
L
Aphrodite
 
Aphrodite
1,038
238
1,065
2,019
3,807
935
0
447
3,222
10,019
0
W
901
198
0
1,186
4,432
1,030
0
132
4,260
0
21,107
L
Bacchus
ButtClap420
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Da_Invision
Nemesis
2,965
863
0
1,242
4,462
1,370
0
615
3,739
0
18,265
L
Hou Yi
1,742
911
0
0
3,138
714
0
450
2,584
0
12,869
W
Bellona
FloydIV
Bellona
488
250
0
817
1,984
1,100
0
91
1,853
0
19,424
W
Chernobog
PrinceEllucian
Chernobog
3,522
2,082
0
1,575
3,148
763
0
344
2,804
0
17,208
W
Janus
RiftzySZN
Janus
1,213
0
0
915
2,167
492
0
429
1,578
26,307
0
L
Nu Wa
1,015
63
0
200
1,136
245
0
611
397
20,073
337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,074
Gold Earned
17,529
193
Minions Killed
121
0
Camps Cleared
0
621,961
Distance Traveled
485,403
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,610
602
21
4
0
118,101
2
L
Aphrodite
3,408
568
15
3
0
112,149
2
W
Pele
4,111
685
37
6
0
153,651
0
L
Bacchus
2,595
433
0
0
0
3,086
0
L
Nemesis
4,072
679
36
6
0
146,904
0
L
Hou Yi
3,555
593
26
4
0
110,147
2
W
Bellona
4,086
681
42
7
0
132,152
0
W
Chernobog
4,100
683
26
4
0
99,437
1
W
Janus
4,167
695
67
11
0
118,620
2
L
Nu Wa
3,899
650
44
7
0
113,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role