Player Matchup

Medusa
Medusa
ImCheatingOnPSN
Medusa
Level 149
God Stats
0W - 3L
1,222 SR
Queue Stats
264W - 253L
1,580 Elo+
Party 1
Cerberus
Cerberus
JetBlackAmaranth
Cerberus
Level 103
God Stats
0W - 2L
1,266 SR
Queue Stats
93W - 93L
1,604 Elo+
Party 1
Anhur
Anhur
OreTiz
Anhur
Level 179
God Stats
2W - 2L
1,708 SR
Queue Stats
104W - 84L
1,663 Elo+
Solo
Sol
Sol
jonathantellezh
Sol
Level 144
God Stats
5W - 6L
1,610 SR
Queue Stats
112W - 113L
1,579 Elo+
Solo
Hel
Hel
josscan003
Hel
Level 159
God Stats
6W - 5L
1,762 SR
Queue Stats
365W - 323L
1,534 Elo+
Solo
Team Averages
Level 147
1,514 SR
1,592 Elo+

VS

Team Averages
Level 140
1,682 SR
1,554 Elo+
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
TheBugOnYou
Erlang Shen
Level 154
God Stats
6W - 1L
1,656 SR
Queue Stats
210W - 271L
1,547 Elo+
Party 3
Hachiman
Hachiman
Watxr
Hachiman
Level 102
God Stats
4W - 0L
2,008 SR
Queue Stats
56W - 73L
1,537 Elo+
Party 3
Nu Wa
Nu Wa
incubussoul
Nu Wa
Level 129
God Stats
35W - 33L
1,544 SR
Queue Stats
109W - 174L
1,485 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
soljir
Morgan Le Fay
Level 159
God Stats
16W - 6L
1,701 SR
Queue Stats
68W - 38L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,282
528
4,022
8,233
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
5,890
589
4,048
7,879
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Anhur
OreTiz
Anhur
8
0 / 1 / 0
4,793
479
1,823
7,502
3,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
1 / 2 / 1
4,985
499
3,327
5,957
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
0 / 3 / 1
5,779
578
3,053
6,412
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 1 / 5
6,110
611
3,969
6,974
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
TheBugOnYou
Erlang Shen
12
0 / 0 / 3
6,537
654
3,513
5,896
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Watxr
Hachiman
11
2 / 1 / 2
6,167
617
6,760
4,440
1,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

11
3 / 1 / 2
5,950
595
4,289
5,033
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Morgan Le Fay
soljir
Morgan Le Fay
12
5 / 1 / 3
6,551
655
5,549
5,489
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
12
12
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
5
4.5
L
2
3
1
0.83
L
1
3
0
0.33
L
Anhur
OreTiz
Anhur
0
1
0
0
W
Erlang Shen
TheBugOnYou
Erlang Shen
0
0
3
1.5
W
Hachiman
Watxr
Hachiman
2
1
2
3
W
3
1
2
4
L
1
2
1
0.75
L
0
3
1
0.17
W
Morgan Le Fay
soljir
Morgan Le Fay
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,273
Damage
24,080
35,983
Taken
27,832
13,992
Mitigated
9,986
11,688
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,969
476
0
1,842
6,974
3,289
0
2,228
4,738
16,881
1,783
L
4,022
1,298
0
510
8,233
2,520
0
2,839
5,394
0
38,508
L
4,048
130
0
3,218
7,879
4,040
0
2,702
5,177
28,659
319
L
Anhur
OreTiz
Anhur
1,823
1,046
0
2,124
7,502
3,877
0
2,180
5,322
0
14,238
W
Erlang Shen
TheBugOnYou
Erlang Shen
3,513
1,450
0
3,124
5,896
2,409
0
2,465
3,020
0
45,300
W
Hachiman
Watxr
Hachiman
6,760
5,031
0
2,546
4,440
1,374
0
1,709
2,731
0
45,317
W
4,289
1,347
0
811
5,033
1,237
0
2,126
2,625
36,602
0
L
3,327
1,192
0
3,233
5,957
1,440
0
1,592
4,365
29,724
2,870
L
3,053
72
371
2,232
6,412
2,115
0
4,017
2,395
40,059
1,458
W
Morgan Le Fay
soljir
Morgan Le Fay
5,549
504
0
2,765
5,489
1,677
0
1,487
3,911
40,953
1,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,729
Gold Earned
31,315
319
Minions Killed
337
0
Camps Cleared
0
918,680
Distance Traveled
1,052,430
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,110
611
22
2
0
230,031
6
L
Medusa
5,282
528
63
6
0
221,246
0
L
Cerberus
5,890
589
85
9
0
179,651
0
L
Anhur
4,793
479
12
1
0
182,207
0
W
Erlang Shen
6,537
654
95
10
0
229,950
2
W
Hachiman
6,167
617
72
7
0
159,542
0
W
Nu Wa
5,950
595
77
8
0
205,420
2
L
Sol
4,985
499
63
6
0
152,999
0
L
Hel
5,779
578
96
10
0
182,577
0
W
Morgan Le Fay
6,551
655
71
7
0
227,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role