Player Matchup

Thanatos
Thanatos
Silver II
LordLugs
Thanatos
Silver II
Level 120
God Stats
2W - 4L
1,501 SR
Queue Stats
81W - 107L
963 MMR
Solo
Hera
Hera
Silver III
MRHYD3
Hera
Silver III
Level 173
God Stats
17W - 20L
1,521 SR
Queue Stats
310W - 331L
853 MMR
Solo
Rama
Rama
Silver V
PABLO1424567866
Rama
Silver V
Level 148
God Stats
3W - 3L
1,350 SR
Queue Stats
41W - 76L
842 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
hawkoua
Baron Samedi
Silver III
Level 137
God Stats
3W - 3L
1,447 SR
Queue Stats
338W - 372L
962 MMR
Solo
Surtr
Surtr
Silver IV
vDuvan--
Surtr
Silver IV
Level 78
God Stats
6W - 5L
1,347 SR
Queue Stats
55W - 74L
942 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,433 SR
912 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,396 SR
913 MMR
Jormungandr
Jormungandr
Silver III
I_KING_BEAR_1
Jormungandr
Silver III
Level 125
God Stats
9W - 16L
1,410 SR
Queue Stats
119W - 150L
951 MMR
Solo
Achilles
Achilles
Silver V
JMPrunner93
Achilles
Silver V
Level 132
God Stats
12W - 13L
1,437 SR
Queue Stats
87W - 94L
917 MMR
Party 1
Xbalanque
Xbalanque
Silver III
MrZcavenger
Xbalanque
Silver III
Level 59
God Stats
9W - 14L
1,389 SR
Queue Stats
176W - 197L
830 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Super-C-Boyz
Sylvanus
Silver IV
Level 117
God Stats
2W - 3L
1,485 SR
Queue Stats
65W - 83L
911 MMR
Solo
Scylla
Scylla
Bronze IV
bizzle1975
Scylla
Bronze IV
Level 125
God Stats
0W - 2L
1,258 SR
Queue Stats
74W - 81L
954 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LordLugs
Thanatos
20
12 / 1 / 4
14,719
566
14,953
22,025
11,456
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
MRHYD3
Hera
16
2 / 3 / 3
10,753
414
6,197
6,102
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
0 / 4 / 5
13,319
512
5,884
17,757
7,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
hawkoua
Baron Samedi
18
0 / 2 / 15
12,571
484
14,373
29,608
39,064
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Surtr
vDuvan--
Surtr
20
9 / 9 / 7
15,054
579
28,499
30,843
15,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AnubisHun BatzDanzaburouBacchusShiva

VS

Bans
ArachneCharonMulanMedusaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
I_KING_BEAR_1
Jormungandr
20
6 / 4 / 8
13,531
520
26,063
28,218
29,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
JMPrunner93
Achilles
19
6 / 6 / 5
12,247
471
13,470
26,033
15,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
MrZcavenger
Xbalanque
20
3 / 6 / 3
12,727
490
17,928
24,887
10,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Super-C-Boyz
Sylvanus
7
0 / 0 / 1
8,243
317
1,115
2,905
1,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
bizzle1975
Scylla
18
3 / 7 / 7
11,753
452
16,017
15,399
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
23
Kills
18
19
Deaths
23
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
I_KING_BEAR_1
Jormungandr
6
4
8
2.5
L
Achilles
JMPrunner93
Achilles
6
6
5
1.42
W
Thanatos
LordLugs
Thanatos
12
1
4
14
W
Hera
MRHYD3
Hera
2
3
3
1.17
L
Xbalanque
MrZcavenger
Xbalanque
3
6
3
0.75
W
0
4
5
0.63
L
Sylvanus
Super-C-Boyz
Sylvanus
0
0
1
0.5
L
Scylla
bizzle1975
Scylla
3
7
7
0.93
W
Baron Samedi
hawkoua
Baron Samedi
0
2
15
3.75
W
Surtr
vDuvan--
Surtr
9
9
7
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,906
Damage
74,593
106,335
Taken
97,442
74,936
Mitigated
61,907
41,302
Healing
22,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
I_KING_BEAR_1
Jormungandr
26,063
3,876
0
6,756
28,218
29,961
48
6,018
21,890
118,096
1,741
L
Achilles
JMPrunner93
Achilles
13,470
4,932
0
3,078
26,033
15,327
0
5,485
20,457
0
105,670
W
Thanatos
LordLugs
Thanatos
14,953
2,590
0
17,018
22,025
11,456
1,564
7,714
14,311
0
118,547
W
Hera
MRHYD3
Hera
6,197
1,114
0
1,432
6,102
2,022
289
700
5,402
40,978
0
L
Xbalanque
MrZcavenger
Xbalanque
17,928
8,464
0
10,290
24,887
10,559
4,074
4,627
20,069
0
132,665
W
5,884
3,177
0
3,670
17,757
7,120
6,534
4,955
12,802
0
97,496
L
Sylvanus
Super-C-Boyz
Sylvanus
1,115
381
276
1,156
2,905
1,244
135
1,125
1,780
10,097
0
L
Scylla
bizzle1975
Scylla
16,017
998
0
812
15,399
4,816
0
3,721
11,586
64,878
0
W
Baron Samedi
hawkoua
Baron Samedi
14,373
1,689
1,283
7,630
29,608
39,064
399
13,283
16,325
47,163
3,245
W
Surtr
vDuvan--
Surtr
28,499
12,474
0
10,269
30,843
15,274
2,226
16,480
14,363
1,917
117,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,416
Gold Earned
58,501
564
Minions Killed
639
0
Camps Cleared
0
2,148,715
Distance Traveled
1,982,153
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,531
520
166
6
0
483,286
5
L
Achilles
12,247
471
153
6
0
541,039
1
W
Thanatos
14,719
566
154
6
0
577,698
2
W
Hera
10,753
414
45
2
0
189,424
2
L
Xbalanque
12,727
490
200
8
0
419,679
0
W
Rama
13,319
512
165
6
0
495,705
15
L
Sylvanus
8,243
317
11
0
0
91,322
0
L
Scylla
11,753
452
109
4
0
446,827
2
W
Baron Samedi
12,571
484
62
2
0
437,540
6
W
Surtr
15,054
579
138
5
0
448,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role