Player Matchup

Chang'e
Chang'e
Candieee
Chang'e
Level 149
God Stats
12W - 12L
1,529 SR
Queue Stats
259W - 252L
1,500 Elo+
Solo
Awilix
Awilix
SenyorX88
Awilix
Level 126
God Stats
13W - 12L
1,621 SR
Queue Stats
22W - 21L
1,510 Elo+
Solo
Surtr
Surtr
Warch1
Surtr
Level 139
God Stats
9W - 5L
1,596 SR
Queue Stats
183W - 161L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
Zashary
Zhong Kui
Level 149
God Stats
8W - 4L
1,628 SR
Queue Stats
476W - 437L
1,476 Elo+
Solo
Neith
Neith
kromarroth
Neith
Level 160
God Stats
2W - 6L
1,452 SR
Queue Stats
209W - 183L
1,557 Elo+
Party 1
Team Averages
Level 145
1,565 SR
1,521 Elo+

VS

Team Averages
Level 111
1,501 SR
1,530 Elo+
Zhong Kui
Zhong Kui
Chuy DH
Zhong Kui
Level 147
God Stats
7W - 4L
1,656 SR
Queue Stats
273W - 279L
1,524 Elo+
Party 2
Agni
Agni
IceErock20
Agni
Level 100
God Stats
0W - 3L
1,319 SR
Queue Stats
367W - 342L
1,510 Elo+
Party 3
Thanatos
Thanatos
ZerketGT
Thanatos
Level 66
God Stats
8W - 6L
1,609 SR
Queue Stats
150W - 138L
1,537 Elo+
Solo
Yemoja
Yemoja
cesar260302
Yemoja
Level 129
God Stats
17W - 10L
1,635 SR
Queue Stats
144W - 133L
1,518 Elo+
Party 2
Cernunnos
Cernunnos
predawnport690
Cernunnos
Level 113
God Stats
1W - 4L
1,288 SR
Queue Stats
287W - 269L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Candieee
Chang'e
6
1 / 1 / 0
3,605
721
1,105
2,309
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Awilix
SenyorX88
Awilix
6
0 / 0 / 1
3,483
697
285
2,881
839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Warch1
Surtr
6
0 / 1 / 0
3,663
733
2,157
3,689
1,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Zashary
Zhong Kui
6
0 / 0 / 0
3,609
722
1,966
2,776
1,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
6
0 / 0 / 0
3,301
660
2,556
2,151
514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chuy DH
Zhong Kui
7
1 / 0 / 0
3,706
741
1,924
2,989
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 0 / 0
3,963
793
2,194
1,822
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ZerketGT
Thanatos
2
0 / 1 / 0
2,615
523
274
1,051
263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
6
0 / 0 / 0
3,315
663
443
4,228
1,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
predawnport690
Cernunnos
6
0 / 0 / 0
3,170
634
1,954
2,787
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Candieee
Chang'e
1
1
0
1
L
Zhong Kui
Chuy DH
Zhong Kui
1
0
0
1
L
1
0
0
1
W
Awilix
SenyorX88
Awilix
0
0
1
0.5
W
Surtr
Warch1
Surtr
0
1
0
0
W
Zhong Kui
Zashary
Zhong Kui
0
0
0
0
L
Thanatos
ZerketGT
Thanatos
0
1
0
0
L
Yemoja
0
0
0
0
W
Neith
0
0
0
0
L
Cernunnos
predawnport690
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,069
Damage
6,789
13,806
Taken
12,877
4,547
Mitigated
4,266
6,645
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Candieee
Chang'e
1,105
200
395
966
2,309
519
0
1,162
959
10,683
0
L
Zhong Kui
Chuy DH
Zhong Kui
1,924
486
0
1,968
2,989
1,555
0
87
2,902
16,224
3,919
L
2,194
226
0
500
1,822
422
0
692
988
17,116
1,468
W
Awilix
SenyorX88
Awilix
285
186
0
924
2,881
839
0
748
2,037
0
17,566
W
Surtr
Warch1
Surtr
2,157
1,118
0
1,465
3,689
1,194
0
1,795
1,894
255
20,782
W
Zhong Kui
Zashary
Zhong Kui
1,966
281
665
1,457
2,776
1,481
0
193
2,583
11,300
0
L
Thanatos
ZerketGT
Thanatos
274
182
0
300
1,051
263
0
227
780
0
3,515
L
Yemoja
443
147
1,247
1,447
4,228
1,316
0
1,358
2,870
10,563
0
W
Neith
2,556
881
0
773
2,151
514
0
250
1,901
0
24,887
L
Cernunnos
predawnport690
Cernunnos
1,954
939
0
1,055
2,787
710
0
608
2,179
0
18,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,661
Gold Earned
16,769
154
Minions Killed
148
0
Camps Cleared
0
539,900
Distance Traveled
415,602
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,605
721
29
6
0
100,594
3
L
Zhong Kui
3,706
741
40
8
0
103,869
2
L
Agni
3,963
793
46
9
0
107,251
0
W
Awilix
3,483
697
31
6
0
126,966
0
W
Surtr
3,663
733
29
6
0
114,350
0
W
Zhong Kui
3,609
722
24
5
0
103,228
0
L
Thanatos
2,615
523
10
2
0
28,035
1
L
Yemoja
3,315
663
26
5
0
87,463
0
W
Neith
3,301
660
41
8
0
94,762
0
L
Cernunnos
3,170
634
26
5
0
88,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role