Player Matchup

Surtr
Surtr
 
Surtr
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
GamerGodRandy
Mulan
Level 68
God Stats
2W - 2L
1,456 SR
Queue Stats
64W - 66L
1,515 Elo+
Party 1
Cupid
Cupid
Killer44s
Cupid
Level 110
God Stats
1W - 3L
1,897 SR
Queue Stats
43W - 46L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
gracefulsiren
Aphrodite
Level 136
God Stats
18W - 17L
1,606 SR
Queue Stats
129W - 100L
1,570 Elo+
Solo
Ares
Ares
nickmanhitman07
Ares
Level 49
God Stats
8W - 14L
1,563 SR
Queue Stats
80W - 92L
1,535 Elo+
Party 1
Team Averages
Level 119
1,604 SR
1,524 Elo+

VS

Team Averages
Level 142
1,511 SR
1,506 Elo+
Ullr
Ullr
 
Ullr
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Sky Hypez
Bacchus
Level 105
God Stats
73W - 59L
1,610 SR
Queue Stats
142W - 138L
1,508 Elo+
Party 2
Medusa
Medusa
Sky Pitito
Medusa
Level 88
God Stats
1W - 3L
1,643 SR
Queue Stats
169W - 174L
1,499 Elo+
Party 2
Serqet
Serqet
Skyblurs
Serqet
Level 131
God Stats
1W - 7L
1,300 SR
Queue Stats
169W - 152L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 2 / 11
7,002
539
10,021
10,972
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
0 / 0 / 1
7,183
553
1,056
10,312
6,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cupid
Killer44s
Cupid
14
6 / 0 / 4
7,975
613
6,503
5,114
1,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
gracefulsiren
Aphrodite
13
3 / 1 / 1
7,391
569
3,001
4,712
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 9
7,301
562
6,339
11,208
7,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
0 / 1 / 1
8,383
645
5,751
4,463
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
 
Discordia
14
2 / 0 / 0
7,638
588
3,599
4,064
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Sky Hypez
Bacchus
8
0 / 5 / 2
5,486
422
2,207
9,884
8,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Sky Pitito
Medusa
12
1 / 5 / 0
6,735
518
5,033
9,085
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
Skyblurs
Serqet
12
1 / 4 / 3
6,563
505
3,730
10,466
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
4
4
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
2
11
3.75
L
Ullr
 
Ullr
0
1
1
0.5
L
Discordia
 
Discordia
2
0
0
2
W
0
0
1
0.5
W
Cupid
Killer44s
Cupid
6
0
4
8
L
Bacchus
Sky Hypez
Bacchus
0
5
2
0.2
L
Medusa
Sky Pitito
Medusa
1
5
0
0.2
L
Serqet
Skyblurs
Serqet
1
4
3
0.63
W
Aphrodite
gracefulsiren
Aphrodite
3
1
1
3.5
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,920
Damage
20,320
42,318
Taken
37,962
22,400
Mitigated
17,189
20,711
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,021
3,655
0
4,796
10,972
4,648
37
2,055
8,833
2,590
53,121
L
Ullr
 
Ullr
5,751
2,463
0
844
4,463
1,464
781
158
4,305
0
70,978
L
Discordia
 
Discordia
3,599
0
0
777
4,064
981
0
1,256
2,808
58,113
650
W
1,056
170
0
3,543
10,312
6,699
0
0
10,312
0
51,993
W
Cupid
Killer44s
Cupid
6,503
4,307
803
3,183
5,114
1,663
698
137
4,977
0
53,541
L
Bacchus
Sky Hypez
Bacchus
2,207
138
0
1,550
9,884
8,285
0
3,566
6,318
10,246
0
L
Medusa
Sky Pitito
Medusa
5,033
2,024
0
1,577
9,085
2,917
0
1,201
7,884
0
46,848
L
Serqet
Skyblurs
Serqet
3,730
611
0
4,402
10,466
3,542
0
3,622
6,844
0
42,256
W
Aphrodite
gracefulsiren
Aphrodite
3,001
325
1,730
2,160
4,712
1,641
0
1,361
3,211
56,592
1,271
W
6,339
410
2,090
2,406
11,208
7,749
0
2,232
8,643
15,904
576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,852
Gold Earned
34,805
437
Minions Killed
447
0
Camps Cleared
0
1,308,674
Distance Traveled
1,352,203
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,002
539
86
7
0
289,950
2
L
Ullr
8,383
645
143
11
0
247,917
4
L
Discordia
7,638
588
118
9
0
272,206
6
W
Mulan
7,183
553
117
9
0
218,859
4
W
Cupid
7,975
613
105
8
0
244,845
0
L
Bacchus
5,486
422
20
2
0
263,649
10
L
Medusa
6,735
518
88
7
0
251,902
2
L
Serqet
6,563
505
78
6
0
316,529
2
W
Aphrodite
7,391
569
115
9
0
264,569
2
W
Ares
7,301
562
14
1
0
290,451
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role