Player Matchup

Sobek
Sobek
 
Sobek
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ArsenicKazume
Zeus
Level 126
God Stats
10W - 8L
1,569 SR
Queue Stats
230W - 215L
1,451 Elo+
Solo
Thanatos
Thanatos
Brave_Baboon
Thanatos
Level 217
God Stats
4W - 2L
1,624 SR
Queue Stats
179W - 175L
1,551 Elo+
Solo
Jormungandr
Jormungandr
Mahezie
Jormungandr
Level 180
God Stats
137W - 79L
1,648 SR
Queue Stats
286W - 278L
1,522 Elo+
Solo
Neith
Neith
SpeakOut
Neith
Level 104
God Stats
4W - 1L
1,666 SR
Queue Stats
244W - 215L
1,570 Elo+
Solo
Team Averages
Level 159
1,601 SR
1,519 Elo+

VS

Team Averages
Level 108
1,617 SR
1,537 Elo+
Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
BookMyWook
Ishtar
Level 105
God Stats
11W - 11L
1,626 SR
Queue Stats
203W - 197L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
NoBLKs
Jormungandr
Level 88
God Stats
6W - 11L
1,681 SR
Queue Stats
207W - 181L
1,535 Elo+
Party 1
Hun Batz
Hun Batz
RomeA2423
Hun Batz
Level 104
God Stats
2W - 3L
1,606 SR
Queue Stats
178W - 176L
1,532 Elo+
Solo
Nu Wa
Nu Wa
fadetechnoo
Nu Wa
Level 124
God Stats
27W - 17L
1,670 SR
Queue Stats
193W - 185L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 0 / 3
5,655
566
3,429
6,665
4,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 0 / 0
6,414
641
2,735
3,154
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
Brave_Baboon
Thanatos
12
4 / 0 / 2
6,261
626
3,155
7,611
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
Mahezie
Jormungandr
12
3 / 0 / 2
7,549
755
5,021
8,589
6,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
SpeakOut
Neith
10
1 / 3 / 2
5,592
559
5,359
5,657
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 4 / 0
5,078
508
3,561
7,807
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ishtar
BookMyWook
Ishtar
9
1 / 2 / 2
5,274
527
4,962
5,562
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
NoBLKs
Jormungandr
9
1 / 1 / 1
5,501
550
3,359
6,390
4,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
RomeA2423
Hun Batz
9
0 / 3 / 0
4,548
455
2,302
6,733
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 0
5,760
576
3,621
4,624
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
3
3
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
3
2.5
L
Bellona
 
Bellona
0
4
0
0
W
3
0
0
3
L
Ishtar
BookMyWook
Ishtar
1
2
2
1
W
Thanatos
Brave_Baboon
Thanatos
4
0
2
5
W
Jormungandr
Mahezie
Jormungandr
3
0
2
4
L
Jormungandr
NoBLKs
Jormungandr
1
1
1
1.5
L
Hun Batz
RomeA2423
Hun Batz
0
3
0
0
W
Neith
SpeakOut
Neith
1
3
2
0.67
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,699
Damage
17,805
31,676
Taken
31,116
16,701
Mitigated
13,380
15,824
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,429
290
0
2,788
6,665
4,709
0
2,088
4,475
13,961
1,854
L
Bellona
 
Bellona
3,561
1,842
0
2,602
7,807
4,162
0
4,052
3,755
0
32,481
W
2,735
71
0
1,066
3,154
686
0
1,531
1,514
37,944
0
L
Ishtar
BookMyWook
Ishtar
4,962
2,625
0
1,409
5,562
1,868
0
1,148
4,414
0
39,440
W
Thanatos
Brave_Baboon
Thanatos
3,155
684
0
6,222
7,611
2,740
0
1,257
6,251
0
39,924
W
Jormungandr
Mahezie
Jormungandr
5,021
1,694
0
3,765
8,589
6,686
664
486
8,029
47,786
4,588
L
Jormungandr
NoBLKs
Jormungandr
3,359
838
0
2,173
6,390
4,023
0
1,253
5,137
22,000
0
L
Hun Batz
RomeA2423
Hun Batz
2,302
921
0
1,558
6,733
1,751
0
1,213
5,520
0
25,199
W
Neith
SpeakOut
Neith
5,359
2,348
0
1,983
5,657
1,880
0
1,190
4,427
0
35,160
L
3,621
613
0
665
4,624
1,576
0
3,021
1,603
42,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,471
Gold Earned
26,161
332
Minions Killed
286
0
Camps Cleared
0
936,951
Distance Traveled
1,000,527
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,655
566
20
2
0
204,266
4
L
Bellona
5,078
508
65
7
0
197,715
0
W
Zeus
6,414
641
81
8
0
161,467
0
L
Ishtar
5,274
527
59
6
0
189,268
0
W
Thanatos
6,261
626
64
6
0
221,782
0
W
Jormungandr
7,549
755
99
10
0
176,688
0
L
Jormungandr
5,501
550
32
3
0
201,779
6
L
Hun Batz
4,548
455
47
5
0
217,740
0
W
Neith
5,592
559
68
7
0
172,748
0
L
Nu Wa
5,760
576
83
8
0
194,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role