Player Matchup

Nut
Nut
 
Nut
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Mdias192
Awilix
Level 125
God Stats
3W - 4L
1,324 SR
Queue Stats
259W - 265L
1,412 Elo+
Party 1
Ix Chel
Ix Chel
Rio8519
Ix Chel
Level 152
God Stats
10W - 9L
1,487 SR
Queue Stats
431W - 410L
1,450 Elo+
Solo
Bacchus
Bacchus
lll_PALMA_lll
Bacchus
Level 102
God Stats
9W - 6L
1,555 SR
Queue Stats
210W - 207L
1,442 Elo+
Party 1
Neith
Neith
thecosmodreamers
Neith
Level 154
God Stats
17W - 16L
1,477 SR
Queue Stats
17W - 16L
1,412 Elo+
Solo
Team Averages
Level 135
1,469 SR
1,443 Elo+

VS

Team Averages
Level 117
1,446 SR
1,463 Elo+
Loki
Loki
AwsomeChedda
Loki
Level 89
God Stats
3W - 3L
1,465 SR
Queue Stats
29W - 50L
1,374 Elo+
Party 2
Kuzenbo
Kuzenbo
SlayerPoo1187
Kuzenbo
Level 128
God Stats
3W - 6L
1,381 SR
Queue Stats
123W - 143L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
TawnyWolfe
Kukulkan
Level 159
God Stats
0W - 3L
1,398 SR
Queue Stats
112W - 138L
1,439 Elo+
Party 2
Cupid
Cupid
snu414
Cupid
Level 104
God Stats
0W - 1L
1,517 SR
Queue Stats
2W - 2L
1,739 Elo+
Solo
Khepri
Khepri
xPopskilla09
Khepri
Level 103
God Stats
2W - 4L
1,471 SR
Queue Stats
27W - 50L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
2 / 0 / 2
8,798
587
6,174
5,506
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Mdias192
Awilix
13
2 / 2 / 3
7,534
502
4,124
10,535
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Rio8519
Ix Chel
12
4 / 5 / 1
7,622
508
8,326
9,794
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
11
1 / 0 / 3
7,304
487
4,065
9,076
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 1
7,221
481
3,172
7,655
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
6,920
461
6,265
9,940
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
16
3 / 0 / 0
9,037
602
7,194
7,236
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TawnyWolfe
Kukulkan
12
2 / 4 / 1
6,995
466
4,911
6,553
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
snu414
Cupid
11
0 / 2 / 1
6,585
439
1,832
7,145
2,306
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
11
2 / 1 / 1
6,874
458
3,591
8,987
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
9
9
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
0
2
3
L
2
2
3
1.75
W
Awilix
Mdias192
Awilix
2
2
3
1.75
W
Ix Chel
Rio8519
Ix Chel
4
5
1
0.9
L
Kuzenbo
3
0
0
3
L
Kukulkan
TawnyWolfe
Kukulkan
2
4
1
0.63
W
Bacchus
1
0
3
2.5
L
Cupid
snu414
Cupid
0
2
1
0.25
W
0
2
1
0.25
L
Khepri
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,861
Damage
23,793
42,566
Taken
39,861
18,501
Mitigated
20,079
19,514
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,174
3,649
0
3,507
5,506
1,961
1,057
575
4,931
0
68,560
L
6,265
1,366
0
6,122
9,940
2,817
0
2,435
7,316
0
46,799
W
Awilix
Mdias192
Awilix
4,124
1,252
0
3,968
10,535
3,188
0
2,817
7,632
0
57,002
W
Ix Chel
Rio8519
Ix Chel
8,326
1,128
364
3,095
9,794
3,128
0
4,367
5,427
38,496
1,333
L
Kuzenbo
7,194
2,388
0
3,242
7,236
6,000
24
0
7,236
54,262
6,193
L
Kukulkan
TawnyWolfe
Kukulkan
4,911
601
0
1,082
6,553
2,258
0
2,950
3,386
38,278
0
W
Bacchus
4,065
312
245
3,774
9,076
7,975
0
1,889
7,187
30,060
1,194
L
Cupid
snu414
Cupid
1,832
918
485
3,051
7,145
2,306
0
698
6,447
0
32,300
W
3,172
293
0
4,561
7,655
2,249
0
5,127
2,036
0
45,840
L
Khepri
3,591
320
82
1,158
8,987
6,698
0
5,146
3,514
16,509
2,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,479
Gold Earned
36,411
420
Minions Killed
331
0
Camps Cleared
0
1,462,414
Distance Traveled
1,420,924
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,798
587
113
8
0
267,999
1
L
Loki
6,920
461
74
5
0
330,992
0
W
Awilix
7,534
502
81
5
0
384,729
0
W
Ix Chel
7,622
508
73
5
0
263,251
1
L
Kuzenbo
9,037
602
108
7
0
283,423
0
L
Kukulkan
6,995
466
73
5
0
279,425
6
W
Bacchus
7,304
487
47
3
0
309,930
5
L
Cupid
6,585
439
47
3
0
243,722
0
W
Neith
7,221
481
106
7
0
236,505
2
L
Khepri
6,874
458
29
2
0
283,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role