Player Matchup

Ra
Ra
Astraeus27
Ra
Level 145
God Stats
5W - 5L
1,549 SR
Queue Stats
300W - 296L
1,477 Elo+
Solo
Rama
Rama
AstralTrial
Rama
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 117L
1,526 Elo+
Party 2
Kuzenbo
Kuzenbo
DiceyDiablo
Kuzenbo
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 134L
1,518 Elo+
Party 2
Hercules
Hercules
ricolardo
Hercules
Level 107
God Stats
2W - 2L
1,607 SR
Queue Stats
190W - 197L
1,481 Elo+
Solo
Bacchus
Bacchus
xdfull metalx
Bacchus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,313 Elo+
Solo
Team Averages
Level 110
1,531 SR
1,463 Elo+

VS

Team Averages
Level 147
1,487 SR
1,465 Elo+
Xing Tian
Xing Tian
Alocs
Xing Tian
Level 241
God Stats
11W - 3L
1,662 SR
Queue Stats
574W - 597L
1,406 Elo+
Solo
Geb
Geb
BRADICUSS_
Geb
Level 108
God Stats
18W - 13L
1,559 SR
Queue Stats
756W - 729L
1,488 Elo+
Party 1
Terra
Terra
Brass Nails
Terra
Level 157
God Stats
1W - 0L
1,496 SR
Queue Stats
110W - 94L
1,476 Elo+
Solo
King Arthur
King Arthur
THE PAlN TRAIN
King Arthur
Level 101
God Stats
1W - 2L
1,182 SR
Queue Stats
410W - 406L
1,491 Elo+
Party 1
Chiron
Chiron
bigB_3417
Chiron
Level 126
God Stats
10W - 5L
1,536 SR
Queue Stats
224W - 242L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
8,092
809
8,556
7,796
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 6 / 3
7,845
785
6,533
10,339
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
DiceyDiablo
Kuzenbo
12
0 / 5 / 6
6,940
694
7,795
13,376
18,795
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
ricolardo
Hercules
15
1 / 1 / 5
7,204
720
7,673
21,291
17,251
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
12
0 / 5 / 4
6,744
674
5,463
9,737
8,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alocs
Xing Tian
15
2 / 0 / 16
8,755
876
6,965
13,274
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 15
7,927
793
14,600
11,081
9,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 13
7,626
763
7,010
11,002
10,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
THE PAlN TRAIN
King Arthur
12
3 / 3 / 13
7,668
767
5,869
12,276
8,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chiron
bigB_3417
Chiron
16
12 / 1 / 7
10,125
1,013
20,703
6,591
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
7
Kills
20
20
Deaths
7
21
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Alocs
Xing Tian
2
0
16
10
L
4
3
3
1.83
L
2
6
3
0.58
W
2
2
15
4.75
W
1
1
13
7.5
L
Kuzenbo
DiceyDiablo
Kuzenbo
0
5
6
0.6
W
King Arthur
THE PAlN TRAIN
King Arthur
3
3
13
3.17
W
Chiron
bigB_3417
Chiron
12
1
7
15.5
L
Hercules
ricolardo
Hercules
1
1
5
3.5
L
Bacchus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,020
Damage
55,147
62,539
Taken
54,224
51,981
Mitigated
45,673
26,446
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Alocs
Xing Tian
6,965
211
1,015
3,293
13,274
13,998
156
3,737
9,416
13,170
904
L
8,556
1,019
3,478
2,547
7,796
3,819
0
4,214
3,172
18,603
409
L
6,533
4,381
1,341
1,039
10,339
3,839
0
4,359
5,584
0
13,848
W
14,600
487
890
838
11,081
9,405
15
4,549
6,289
16,448
2,286
W
7,010
539
5,455
5,560
11,002
10,051
456
4,373
6,447
11,113
0
L
Kuzenbo
DiceyDiablo
Kuzenbo
7,795
2,235
988
2,530
13,376
18,795
17
4,857
7,769
11,161
927
W
King Arthur
THE PAlN TRAIN
King Arthur
5,869
178
235
146
12,276
8,725
184
4,932
7,272
0
10,344
W
Chiron
bigB_3417
Chiron
20,703
3,586
3,411
984
6,591
3,494
346
2,795
3,754
0
47,318
L
Hercules
ricolardo
Hercules
7,673
1,811
868
12,538
21,291
17,251
0
6,925
13,363
0
16,853
L
Bacchus
5,463
191
514
603
9,737
8,277
0
3,644
5,697
10,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,825
Gold Earned
42,101
80
Minions Killed
109
0
Camps Cleared
0
785,118
Distance Traveled
878,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,755
876
14
1
0
187,187
0
L
Ra
8,092
809
24
2
0
128,074
0
L
Rama
7,845
785
12
1
0
149,488
0
W
Geb
7,927
793
10
1
0
174,981
0
W
Terra
7,626
763
15
2
0
166,535
0
L
Kuzenbo
6,940
694
7
1
0
171,330
0
W
King Arthur
7,668
767
6
1
0
170,714
0
W
Chiron
10,125
1,013
64
6
0
179,028
0
L
Hercules
7,204
720
21
2
0
182,524
0
L
Bacchus
6,744
674
16
2
0
153,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role