Player Matchup

Hun Batz
Hun Batz
MaxHunter26
Hun Batz
Level 149
God Stats
12W - 6L
1,669 SR
Queue Stats
514W - 524L
1,485 Elo+
Solo
Tiamat
Tiamat
SadBloodWings
Tiamat
Level 144
God Stats
1W - 1L
1,261 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Shiva
Shiva
VicioBamBam
Shiva
Level 205
God Stats
7W - 3L
1,717 SR
Queue Stats
299W - 291L
1,449 Elo+
Party 2
Vulcan
Vulcan
WEED_MaRlHuAnErO
Vulcan
Level 190
God Stats
7W - 2L
1,570 SR
Queue Stats
334W - 263L
1,496 Elo+
Party 2
Ares
Ares
iSeNpAiDaNi
Ares
Level 203
God Stats
1W - 0L
1,718 SR
Queue Stats
26W - 10L
1,683 Elo+
Party 2
Team Averages
Level 178
1,587 SR
1,523 Elo+

VS

Team Averages
Level 131
1,570 SR
1,405 Elo+
Ratatoskr
Ratatoskr
Atroinz
Ratatoskr
Level 141
God Stats
1W - 1L
1,715 SR
Queue Stats
73W - 60L
1,543 Elo+
Solo
Chiron
Chiron
BattleMasterson
Chiron
Level 137
God Stats
14W - 5L
1,782 SR
Queue Stats
168W - 163L
1,311 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DirtyTraveller
Ah Muzen Cab
Level 140
God Stats
1W - 3L
1,727 SR
Queue Stats
97W - 100L
1,311 Elo+
Party 1
Thoth
Thoth
HyperMadDJ
Thoth
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 116L
1,311 Elo+
Party 1
Ao Kuang
Ao Kuang
Llivy
Ao Kuang
Level 117
God Stats
3W - 4L
1,125 SR
Queue Stats
873W - 841L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MaxHunter26
Hun Batz
18
10 / 1 / 12
11,182
932
17,261
10,280
5,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 2 / 11
9,287
774
8,477
11,346
7,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 3 / 12
10,554
880
12,166
14,999
14,068
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 1 / 13
9,620
802
14,671
8,434
4,203
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 11
10,148
846
5,368
13,035
15,711
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Atroinz
Ratatoskr
16
4 / 4 / 3
9,144
762
6,875
14,772
12,852
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 4 / 5
7,390
616
8,825
8,424
2,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
DirtyTraveller
Ah Muzen Cab
15
0 / 4 / 4
7,839
653
9,669
13,999
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
14
0 / 5 / 4
7,785
649
5,344
10,279
3,353
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Llivy
Ao Kuang
16
4 / 6 / 4
9,564
797
7,416
13,890
12,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
23
Kills
8
9
Deaths
23
59
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Atroinz
Ratatoskr
4
4
3
1.38
L
0
4
5
0.63
L
Ah Muzen Cab
DirtyTraveller
Ah Muzen Cab
0
4
4
0.5
L
Thoth
0
5
4
0.4
L
Ao Kuang
Llivy
Ao Kuang
4
6
4
1
W
Hun Batz
MaxHunter26
Hun Batz
10
1
12
16
W
2
2
11
3.75
W
8
3
12
4.67
W
2
1
13
8.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,943
Damage
38,129
58,094
Taken
61,364
47,436
Mitigated
36,141
14,458
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Atroinz
Ratatoskr
6,875
684
1,147
5,341
14,772
12,852
0
5,275
9,497
0
13,149
L
8,825
1,649
740
1,802
8,424
2,375
0
3,587
4,837
0
18,400
L
Ah Muzen Cab
DirtyTraveller
Ah Muzen Cab
9,669
1,996
618
1,520
13,999
5,328
0
7,526
6,473
0
27,085
L
Thoth
5,344
140
0
750
10,279
3,353
0
5,959
4,320
21,047
0
L
Ao Kuang
Llivy
Ao Kuang
7,416
1,350
1,117
3,019
13,890
12,233
0
5,955
7,935
13,291
0
W
Hun Batz
MaxHunter26
Hun Batz
17,261
329
55
302
10,280
5,968
1,842
2,567
7,357
0
36,827
W
8,477
477
1,965
2,841
11,346
7,486
1,553
2,699
8,465
23,462
546
W
12,166
725
1,717
1,798
14,999
14,068
354
2,562
12,144
0
22,021
W
14,671
257
878
1,799
8,434
4,203
2,248
1,284
6,942
31,900
0
W
5,368
276
505
2,598
13,035
15,711
690
2,973
9,677
7,795
1,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,791
Gold Earned
41,722
159
Minions Killed
111
0
Camps Cleared
0
1,261,883
Distance Traveled
1,155,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,144
762
13
1
0
255,868
0
L
Chiron
7,390
616
31
3
0
235,262
0
L
Ah Muzen Cab
7,839
653
33
3
0
236,758
0
L
Thoth
7,785
649
25
2
0
215,733
0
L
Ao Kuang
9,564
797
9
1
0
211,413
0
W
Hun Batz
11,182
932
46
4
0
278,984
0
W
Tiamat
9,287
774
35
3
0
248,814
0
W
Shiva
10,554
880
31
3
0
237,637
0
W
Vulcan
9,620
802
36
3
0
273,349
0
W
Ares
10,148
846
11
1
0
223,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role