Player Matchup

Charybdis
Charybdis
AsapReflex_AR
Charybdis
Level 89
God Stats
24W - 11L
1,716 SR
Queue Stats
138W - 137L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
Sininio81
Zhong Kui
Level 156
God Stats
32W - 26L
1,592 SR
Queue Stats
247W - 248L
1,515 Elo+
Solo
Achilles
Achilles
Wurze
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,533 Elo+
Party 1
Anubis
Anubis
ZZZolaMad
Anubis
Level 76
God Stats
1W - 3L
1,202 SR
Queue Stats
4W - 7L
1,349 Elo+
Solo
Horus
Horus
ill-wurze
Horus
Level 89
God Stats
69W - 42L
1,614 SR
Queue Stats
113W - 86L
1,556 Elo+
Party 1
Team Averages
Level 87
1,525 SR
1,489 Elo+

VS

Team Averages
Level 97
1,489 SR
1,467 Elo+
Nox
Nox
CHiiMaa
Nox
Level 25
God Stats
6W - 6L
1,518 SR
Queue Stats
32W - 31L
1,442 Elo+
Party 3
Chaac
Chaac
Domu99
Chaac
Level 154
God Stats
1W - 2L
1,383 SR
Queue Stats
250W - 232L
1,536 Elo+
Party 2
Neith
Neith
KaraNilüfer
Neith
Level 62
God Stats
3W - 4L
1,510 SR
Queue Stats
65W - 61L
1,446 Elo+
Party 3
Susano
Susano
RockMacaroon68
Susano
Level 157
God Stats
13W - 20L
1,411 SR
Queue Stats
546W - 575L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
psddtgb7x15
Baron Samedi
Level 87
God Stats
60W - 50L
1,625 SR
Queue Stats
693W - 666L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AsapReflex_AR
Charybdis
14
5 / 0 / 2
8,259
590
10,171
9,695
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Sininio81
Zhong Kui
14
6 / 2 / 3
8,140
581
11,387
9,889
7,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Wurze
Achilles
13
2 / 0 / 3
7,320
523
6,831
11,725
11,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
ZZZolaMad
Anubis
14
1 / 2 / 5
8,002
572
4,193
7,047
3,346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
ill-wurze
Horus
12
1 / 3 / 7
7,351
525
2,264
13,885
11,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
1 / 5 / 3
6,188
442
6,467
8,095
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Domu99
Chaac
12
1 / 1 / 1
7,420
530
6,374
9,946
6,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 1 / 3
5,641
403
7,587
7,526
1,818
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 2 / 3
7,521
537
5,588
9,327
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
psddtgb7x15
Baron Samedi
11
0 / 6 / 4
6,577
470
7,691
13,453
4,213
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
15
Kills
7
7
Deaths
15
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AsapReflex_AR
Charybdis
5
0
2
6
L
Nox
1
5
3
0.5
L
Chaac
Domu99
Chaac
1
1
1
1.5
L
1
1
3
2.5
L
4
2
3
2.75
W
Zhong Kui
Sininio81
Zhong Kui
6
2
3
3.75
W
Achilles
Wurze
Achilles
2
0
3
3.5
W
Anubis
ZZZolaMad
Anubis
1
2
5
1.75
W
Horus
ill-wurze
Horus
1
3
7
1.5
L
Baron Samedi
psddtgb7x15
Baron Samedi
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,846
Damage
33,707
52,241
Taken
48,347
37,153
Mitigated
17,323
27,361
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AsapReflex_AR
Charybdis
10,171
4,139
0
4,047
9,695
3,903
394
3,400
6,295
0
72,903
L
Nox
6,467
408
0
865
8,095
2,045
0
2,700
5,395
30,739
196
L
Chaac
Domu99
Chaac
6,374
728
0
5,654
9,946
6,230
0
1,040
8,330
0
45,862
L
7,587
2,963
0
2,701
7,526
1,818
0
2,150
5,376
0
28,945
L
5,588
898
0
4,835
9,327
3,017
0
1,656
7,600
0
50,436
W
Zhong Kui
Sininio81
Zhong Kui
11,387
1,125
0
4,114
9,889
7,219
380
2,803
7,086
58,060
1,563
W
Achilles
Wurze
Achilles
6,831
2,510
0
3,164
11,725
11,562
0
622
10,479
0
37,099
W
Anubis
ZZZolaMad
Anubis
4,193
62
0
3,451
7,047
3,346
372
2,752
4,295
66,182
255
W
Horus
ill-wurze
Horus
2,264
1,233
4,302
8,283
13,885
11,123
100
4,907
8,858
0
10,853
L
Baron Samedi
psddtgb7x15
Baron Samedi
7,691
299
162
4,822
13,453
4,213
0
7,596
5,717
44,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,072
Gold Earned
33,347
411
Minions Killed
364
0
Camps Cleared
0
1,351,118
Distance Traveled
1,408,998
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,259
590
123
9
0
248,442
2
L
Nox
6,188
442
67
5
0
280,886
0
L
Chaac
7,420
530
80
6
0
278,337
4
L
Neith
5,641
403
43
3
0
267,411
0
L
Susano
7,521
537
84
6
0
319,599
0
W
Zhong Kui
8,140
581
97
7
0
278,716
0
W
Achilles
7,320
523
74
5
0
267,407
0
W
Anubis
8,002
572
112
8
0
255,836
0
W
Horus
7,351
525
5
0
0
300,717
0
L
Baron Samedi
6,577
470
90
6
0
262,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role