Player Matchup

Anhur
Anhur
Diamond II
BARTSlMPSON
Anhur
Diamond II
Level 159
God Stats
11W - 8L
1,657 SR
Queue Stats
204W - 205L
2,417 MMR
Solo
Bellona
Bellona
Diamond I
Lowski_0
Bellona
Diamond I
Level 120
God Stats
108W - 131L
1,637 SR
Queue Stats
906W - 1,107L
2,377 MMR
Solo
Persephone
Persephone
Masters
ẮrςeυsRẻgιs
Persephone
Masters
Level 168
God Stats
11W - 7L
1,829 SR
Queue Stats
549W - 550L
2,655 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,708 SR
2,483 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 179
1,644 SR
2,055 MMR
Ullr
Ullr
Diamond I
ALOKK
Ullr
Diamond I
Level 220
God Stats
35W - 29L
1,639 SR
Queue Stats
387W - 345L
2,361 MMR
Party 1
Horus
Horus
Platinum III
JALVIS90
Horus
Platinum III
Level 166
God Stats
30W - 20L
1,686 SR
Queue Stats
131W - 111L
1,622 MMR
Party 1
Nox
Nox
Diamond IV
sacr3n
Nox
Diamond IV
Level 152
God Stats
50W - 40L
1,608 SR
Queue Stats
250W - 207L
2,182 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 7
10,173
848
10,577
12,314
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Lowski_0
Bellona
16
3 / 0 / 10
10,125
844
12,761
13,443
10,188
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
18
6 / 1 / 7
11,824
985
14,259
11,119
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
CthulhuNe ZhaKumbhakarnaSerqetCerberus

VS

Bans
KuzenboGebXing TianAthenaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ALOKK
Ullr
14
3 / 4 / 1
9,217
768
10,757
14,662
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Horus
JALVIS90
Horus
12
0 / 6 / 3
7,753
646
7,997
15,848
8,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
sacr3n
Nox
16
2 / 3 / 3
9,597
800
6,558
11,089
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
5
5
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
ALOKK
Ullr
3
4
1
0.88
W
4
4
7
1.88
L
Horus
JALVIS90
Horus
0
6
3
0.25
W
Bellona
Lowski_0
Bellona
3
0
10
8
L
Nox
sacr3n
Nox
2
3
3
1.17
W
Persephone
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,597
Damage
25,312
36,876
Taken
41,599
16,774
Mitigated
16,556
14,272
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
ALOKK
Ullr
10,757
2,788
0
2,531
14,662
4,517
0
4,421
9,535
0
27,426
W
10,577
5,467
0
4,950
12,314
3,474
2,217
716
11,222
0
37,885
L
Horus
JALVIS90
Horus
7,997
2,143
424
3,025
15,848
8,344
36
3,552
11,568
0
9,612
W
Bellona
Lowski_0
Bellona
12,761
3,891
0
3,756
13,443
10,188
493
4,532
8,742
0
38,731
L
Nox
sacr3n
Nox
6,558
611
0
3,036
11,089
3,695
0
4,549
5,999
40,783
0
W
Persephone
14,259
500
0
5,566
11,119
3,112
552
1,609
9,326
47,987
1,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
26,567
165
Minions Killed
136
0
Camps Cleared
0
704,774
Distance Traveled
663,201
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,217
768
42
4
0
227,848
0
W
Anhur
10,173
848
46
4
0
194,390
0
L
Horus
7,753
646
8
1
0
194,155
0
W
Bellona
10,125
844
34
3
0
276,003
2
L
Nox
9,597
800
86
7
0
241,198
0
W
Persephone
11,824
985
85
7
0
234,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role