Player Matchup

King Arthur
King Arthur
Chuky2002
King Arthur
Level 65
God Stats
51W - 54L
1,490 SR
Queue Stats
163W - 151L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
EntropicPanda
Nu Wa
Level 69
God Stats
23W - 16L
1,497 SR
Queue Stats
86W - 128L
1,425 Elo+
Party 1
Khepri
Khepri
Rayz1123
Khepri
Level 68
God Stats
3W - 0L
1,819 SR
Queue Stats
88W - 132L
1,408 Elo+
Party 1
Ao Kuang
Ao Kuang
Sqyid
Ao Kuang
Level 149
God Stats
4W - 1L
1,681 SR
Queue Stats
100W - 138L
1,466 Elo+
Party 1
Neith
Neith
tugordibello
Neith
Level 69
God Stats
17W - 23L
1,469 SR
Queue Stats
143W - 109L
1,569 Elo+
Party 2
Team Averages
Level 84
1,591 SR
1,464 Elo+

VS

Team Averages
Level 129
1,546 SR
1,507 Elo+
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Demuirge
The Morrigan
Level 157
God Stats
1W - 2L
1,525 SR
Queue Stats
562W - 531L
1,505 Elo+
Solo
Anhur
Anhur
Ro0LiOaMaRu
Anhur
Level 109
God Stats
9W - 7L
1,640 SR
Queue Stats
481W - 470L
1,499 Elo+
Solo
Kukulkan
Kukulkan
Shun75
Kukulkan
Level 104
God Stats
9W - 7L
1,565 SR
Queue Stats
424W - 402L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chuky2002
King Arthur
11
3 / 2 / 2
6,375
638
6,042
10,283
5,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 0 / 2
6,378
638
4,596
2,708
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Rayz1123
Khepri
10
1 / 0 / 2
5,792
579
3,635
6,400
3,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Sqyid
Ao Kuang
11
7 / 2 / 2
6,677
668
6,683
7,717
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 2
5,389
539
6,408
5,690
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 5 / 1
5,430
543
6,121
11,958
5,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artio
 
Artio
8
0 / 3 / 0
4,664
466
3,566
10,459
4,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
Demuirge
The Morrigan
10
1 / 3 / 1
5,291
529
2,733
6,327
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
4,533
453
2,768
5,201
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Shun75
Kukulkan
11
1 / 3 / 0
5,817
582
1,625
4,296
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
3
4
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
1
0.3
L
Artio
 
Artio
0
3
0
0
W
King Arthur
Chuky2002
King Arthur
3
2
2
2
L
The Morrigan
Demuirge
The Morrigan
1
3
1
0.5
W
2
0
2
3
W
Khepri
Rayz1123
Khepri
1
0
2
2
L
0
0
0
0
L
Kukulkan
Shun75
Kukulkan
1
3
0
0.33
W
Ao Kuang
Sqyid
Ao Kuang
7
2
2
4
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,364
Damage
16,813
32,798
Taken
38,241
14,036
Mitigated
14,222
13,708
Healing
11,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,121
1,003
0
2,815
11,958
5,844
0
3,004
8,903
0
35,135
L
Artio
 
Artio
3,566
211
120
4,797
10,459
4,782
0
2,774
7,633
12,928
0
W
King Arthur
Chuky2002
King Arthur
6,042
1,021
0
2,860
10,283
5,716
0
1,312
8,971
0
40,516
L
The Morrigan
Demuirge
The Morrigan
2,733
537
0
2,000
6,327
1,445
0
3,545
2,641
31,419
711
W
4,596
860
0
750
2,708
690
0
1,214
1,494
36,900
0
W
Khepri
Rayz1123
Khepri
3,635
322
1,817
2,920
6,400
3,484
0
1,518
4,882
16,714
1,210
L
2,768
1,438
0
1,572
5,201
1,382
0
1,586
3,563
0
31,544
L
Kukulkan
Shun75
Kukulkan
1,625
45
0
160
4,296
769
0
3,328
864
40,204
951
W
Ao Kuang
Sqyid
Ao Kuang
6,683
1,707
0
3,694
7,717
2,334
0
1,571
6,146
36,195
8,924
W
6,408
3,385
0
1,667
5,690
1,812
50
2,114
3,576
0
50,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
25,735
354
Minions Killed
283
0
Camps Cleared
0
1,076,469
Distance Traveled
936,521
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,430
543
64
6
0
165,994
2
L
Artio
4,664
466
18
2
0
207,528
0
W
King Arthur
6,375
638
78
8
0
218,005
4
L
The Morrigan
5,291
529
77
8
0
210,726
0
W
Nu Wa
6,378
638
95
10
0
204,226
0
W
Khepri
5,792
579
28
3
0
217,699
4
L
Anhur
4,533
453
47
5
0
179,445
2
L
Kukulkan
5,817
582
77
8
0
172,828
2
W
Ao Kuang
6,677
668
66
7
0
238,996
0
W
Neith
5,389
539
87
9
0
197,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role