Player Matchup

Jormungandr
Jormungandr
DarkOrrin
Jormungandr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 242L
1,444 Elo+
Solo
Fafnir
Fafnir
HonestAlexander
Fafnir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,548 Elo+
Party 2
Terra
Terra
Roxicet 15
Terra
Level 56
God Stats
1W - 2L
1,175 SR
Queue Stats
114W - 111L
1,532 Elo+
Party 2
King Arthur
King Arthur
SeaSawlt
King Arthur
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,469 Elo+
Party 2
Ah Puch
Ah Puch
zeromortal
Ah Puch
Level 140
God Stats
10W - 3L
1,893 SR
Queue Stats
350W - 222L
1,493 Elo+
Solo
Team Averages
Level 103
1,514 SR
1,497 Elo+

VS

Team Averages
Level 87
1,606 SR
1,398 Elo+
Yu Huang
Yu Huang
Modak666
Yu Huang
Level 45
God Stats
2W - 1L
1,706 SR
Queue Stats
83W - 82L
1,467 Elo+
Party 1
Raijin
Raijin
SENPAI x117x
Raijin
Level 109
God Stats
12W - 10L
1,604 SR
Queue Stats
640W - 643L
1,421 Elo+
Party 1
Tiamat
Tiamat
XpOzEd-mIkE
Tiamat
Level 99
God Stats
0W - 2L
1,722 SR
Queue Stats
77W - 97L
1,365 Elo+
Solo
Ix Chel
Ix Chel
quackerth
Ix Chel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,333 Elo+
Solo
Tyr
Tyr
xXCozmoXx
Tyr
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 106L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkOrrin
Jormungandr
12
2 / 0 / 8
6,283
1,047
2,571
3,860
2,764
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
4 / 1 / 7
6,578
1,096
3,274
4,125
4,685
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
11
1 / 1 / 10
6,417
1,070
1,348
6,723
5,420
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
SeaSawlt
King Arthur
8
0 / 1 / 3
5,242
874
702
4,423
2,889
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
zeromortal
Ah Puch
13
7 / 0 / 6
7,798
1,300
10,620
4,935
2,179
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Modak666
Yu Huang
10
0 / 4 / 3
5,298
883
2,945
5,245
1,606
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
12
1 / 1 / 2
5,211
869
4,558
4,076
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
10
1 / 3 / 1
5,248
875
2,203
3,336
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
quackerth
Ix Chel
10
1 / 4 / 2
5,737
956
3,608
5,718
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 2
4,734
789
1,357
2,577
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
14
Kills
3
3
Deaths
14
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DarkOrrin
Jormungandr
2
0
8
6
W
4
1
7
7.5
L
Yu Huang
Modak666
Yu Huang
0
4
3
0.38
W
Terra
1
1
10
6
L
Raijin
1
1
2
2
W
King Arthur
SeaSawlt
King Arthur
0
1
3
1.5
L
Tiamat
1
3
1
0.5
L
Ix Chel
quackerth
Ix Chel
1
4
2
0.5
L
0
2
2
0.5
W
Ah Puch
zeromortal
Ah Puch
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,515
Damage
14,671
24,066
Taken
20,952
17,937
Mitigated
8,186
10,974
Healing
3,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DarkOrrin
Jormungandr
2,571
105
716
578
3,860
2,764
0
1,925
1,856
9,708
100
W
3,274
528
507
790
4,125
4,685
27
2,354
1,663
6,851
667
L
Yu Huang
Modak666
Yu Huang
2,945
542
151
599
5,245
1,606
0
3,729
1,516
9,176
0
W
Terra
1,348
272
2,982
2,798
6,723
5,420
0
3,760
2,727
3,136
0
L
Raijin
4,558
401
353
1,041
4,076
1,254
0
3,871
205
10,293
0
W
King Arthur
SeaSawlt
King Arthur
702
147
622
685
4,423
2,889
0
2,381
1,914
0
2,291
L
Tiamat
2,203
123
0
91
3,336
1,511
0
3,115
221
3,439
0
L
Ix Chel
quackerth
Ix Chel
3,608
453
437
1,085
5,718
1,769
0
4,890
828
7,775
0
L
1,357
124
192
40
2,577
2,046
0
1,986
591
0
2,605
W
Ah Puch
zeromortal
Ah Puch
10,620
92
601
695
4,935
2,179
135
2,303
2,592
24,903
226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
26,228
64
Minions Killed
35
0
Camps Cleared
0
630,521
Distance Traveled
525,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,283
1,047
11
2
0
122,133
0
W
Fafnir
6,578
1,096
9
2
0
127,463
0
L
Yu Huang
5,298
883
13
2
0
113,842
0
W
Terra
6,417
1,070
0
0
0
134,273
0
L
Raijin
5,211
869
9
2
0
118,028
0
W
King Arthur
5,242
874
8
1
0
104,395
0
L
Tiamat
5,248
875
6
1
0
69,848
0
L
Ix Chel
5,737
956
7
1
0
126,250
0
L
Tyr
4,734
789
0
0
0
97,156
0
W
Ah Puch
7,798
1,300
36
6
0
142,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role