Player Matchup

Shiva
Shiva
Eyasae Flia
Shiva
Level 220
God Stats
14W - 8L
1,685 SR
Queue Stats
335W - 338L
1,540 Elo+
Party 1
Ra
Ra
Likelyz5774
Ra
Level 109
God Stats
29W - 35L
1,559 SR
Queue Stats
68W - 99L
1,408 Elo+
Party 1
Ne Zha
Ne Zha
OrtixS
Ne Zha
Level 127
God Stats
0W - 5L
1,178 SR
Queue Stats
133W - 178L
1,473 Elo+
Party 1
Thanatos
Thanatos
RanaRana
Thanatos
Level 128
God Stats
0W - 1L
1,289 SR
Queue Stats
117W - 108L
1,512 Elo+
Party 1
Anubis
Anubis
xXKevinXx7280
Anubis
Level 110
God Stats
1W - 3L
1,441 SR
Queue Stats
59W - 83L
1,452 Elo+
Party 1
Team Averages
Level 139
1,431 SR
1,477 Elo+

VS

Team Averages
Level 111
1,498 SR
1,574 Elo+
Ymir
Ymir
Descary
Ymir
Level 147
God Stats
1W - 1L
1,666 SR
Queue Stats
40W - 28L
1,587 Elo+
Solo
Serqet
Serqet
LeMiniMe
Serqet
Level 72
God Stats
8W - 12L
1,500 SR
Queue Stats
141W - 106L
1,639 Elo+
Solo
Poseidon
Poseidon
LeftLeaner91
Poseidon
Level 47
God Stats
7W - 2L
1,128 SR
Queue Stats
93W - 109L
1,490 Elo+
Solo
Artemis
Artemis
SmellyFrog
Artemis
Level 158
God Stats
54W - 47L
1,598 SR
Queue Stats
393W - 345L
1,622 Elo+
Solo
Ra
Ra
TwoTimeTony
Ra
Level 129
God Stats
38W - 34L
1,598 SR
Queue Stats
318W - 311L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 3
6,366
637
8,690
9,475
6,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 1
5,837
584
4,860
4,150
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
OrtixS
Ne Zha
8
0 / 1 / 3
4,968
497
3,004
8,169
4,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
RanaRana
Thanatos
10
1 / 2 / 3
5,224
522
2,201
6,425
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,539
454
795
5,226
1,708
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Descary
Ymir
10
1 / 2 / 6
6,106
611
4,038
8,774
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
LeMiniMe
Serqet
11
2 / 3 / 1
5,635
564
3,429
7,996
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Poseidon
LeftLeaner91
Poseidon
9
3 / 5 / 1
5,860
586
3,564
7,494
2,163
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
SmellyFrog
Artemis
11
3 / 0 / 1
6,637
664
5,069
2,507
666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 1
6,269
627
4,165
3,136
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
10
Kills
11
11
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
Descary
Ymir
1
2
6
2
L
6
3
3
2.5
W
Serqet
LeMiniMe
Serqet
2
3
1
0.83
W
Poseidon
LeftLeaner91
Poseidon
3
5
1
0.7
L
3
1
1
3.5
L
Ne Zha
OrtixS
Ne Zha
0
1
3
1.5
L
Thanatos
RanaRana
Thanatos
1
2
3
1.25
W
Artemis
SmellyFrog
Artemis
3
0
1
3.5
W
2
0
1
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,550
Damage
20,265
33,445
Taken
29,907
16,529
Mitigated
13,231
15,094
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Descary
Ymir
4,038
1,538
0
2,446
8,774
6,821
0
2,212
6,159
14,167
2,309
L
8,690
1,043
35
4,097
9,475
6,931
0
3,774
5,525
0
31,643
W
Serqet
LeMiniMe
Serqet
3,429
390
0
3,066
7,996
2,640
0
1,024
6,839
0
32,196
W
Poseidon
LeftLeaner91
Poseidon
3,564
712
0
2,631
7,494
2,163
0
350
6,744
30,966
0
L
4,860
392
384
1,266
4,150
1,276
0
1,663
2,249
41,152
0
L
Ne Zha
OrtixS
Ne Zha
3,004
1,341
114
3,195
8,169
4,390
0
3,260
4,663
0
12,474
L
Thanatos
RanaRana
Thanatos
2,201
551
0
4,543
6,425
2,224
0
1,222
5,046
0
34,721
W
Artemis
SmellyFrog
Artemis
5,069
1,222
0
761
2,507
666
801
470
2,037
0
44,061
W
4,165
380
409
1,026
3,136
941
0
1,430
1,706
44,437
1,973
L
795
0
0
1,460
5,226
1,708
0
554
4,672
19,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,934
Gold Earned
30,507
252
Minions Killed
313
0
Camps Cleared
0
1,086,079
Distance Traveled
966,861
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,106
611
26
3
0
182,057
4
L
Shiva
6,366
637
44
4
0
224,857
4
W
Serqet
5,635
564
59
6
0
225,991
0
W
Poseidon
5,860
586
57
6
0
159,282
0
L
Ra
5,837
584
83
8
0
249,343
0
L
Ne Zha
4,968
497
18
2
0
211,130
2
L
Thanatos
5,224
522
63
6
0
240,501
0
W
Artemis
6,637
664
78
8
0
171,399
2
W
Ra
6,269
627
93
9
0
228,132
0
L
Anubis
4,539
454
44
4
0
160,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role