Player Matchup

Janus
Janus
Killstar_Red
Janus
Level 125
God Stats
8W - 8L
1,339 SR
Queue Stats
97W - 113L
1,347 Elo+
Party 1
Kuzenbo
Kuzenbo
Seth A
Kuzenbo
Level 120
God Stats
7W - 3L
1,704 SR
Queue Stats
199W - 190L
1,460 Elo+
Solo
Surtr
Surtr
allbiznessMV
Surtr
Level 161
God Stats
3W - 0L
1,680 SR
Queue Stats
87W - 98L
1,369 Elo+
Party 1
Team Averages
Level 135
1,575 SR
1,392 Elo+

VS

Team Averages
Level 67
1,546 SR
1,403 Elo+
Sobek
Sobek
Nightfang3000
Sobek
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 79L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
WhyNoThis07_
Danzaburou
Level 38
God Stats
4W - 6L
1,429 SR
Queue Stats
62W - 57L
1,417 Elo+
Party 2
Nox
Nox
m00nan8le
Nox
Level 100
God Stats
4W - 6L
1,710 SR
Queue Stats
174W - 201L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,730
672
8,147
5,918
2,069
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Seth A
Kuzenbo
16
0 / 2 / 1
9,032
695
9,987
7,157
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 0
8,724
671
6,998
13,251
12,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
8,344
642
5,420
13,322
10,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
WhyNoThis07_
Danzaburou
16
3 / 0 / 1
10,047
773
9,005
10,914
4,048
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 1
9,193
707
4,650
4,988
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
5
5
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
0
1
4
2
W
Kuzenbo
Seth A
Kuzenbo
0
2
1
0.25
L
Danzaburou
WhyNoThis07_
Danzaburou
3
0
1
3.5
W
1
2
0
0.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,132
Damage
19,075
26,326
Taken
29,224
19,663
Mitigated
16,534
4,507
Healing
5,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,147
150
0
2,312
5,918
2,069
551
1,884
4,034
30,986
0
L
5,420
381
0
1,083
13,322
10,716
0
7,644
5,087
15,222
0
W
Kuzenbo
Seth A
Kuzenbo
9,987
2,565
0
884
7,157
5,201
14
3,358
3,799
39,414
3,429
L
Danzaburou
WhyNoThis07_
Danzaburou
9,005
2,907
0
2,521
10,914
4,048
156
6,803
3,768
0
38,191
W
6,998
1,300
0
1,311
13,251
12,393
365
4,950
8,301
652
17,942
L
4,650
304
0
1,980
4,988
1,770
0
3,499
1,413
24,898
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,486
Gold Earned
27,584
140
Minions Killed
149
0
Camps Cleared
0
734,195
Distance Traveled
661,034
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,730
672
51
4
0
233,278
0
L
Sobek
8,344
642
24
2
0
205,921
4
W
Kuzenbo
9,032
695
57
4
0
274,851
0
L
Danzaburou
10,047
773
74
6
0
225,942
0
W
Surtr
8,724
671
32
2
0
226,066
0
L
Nox
9,193
707
51
4
0
229,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role