Player Matchup

Nu Wa
Nu Wa
Platinum III
 
Nu Wa
Platinum III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Charybdis
Charybdis
Gold III
An3x Red DrAgon
Charybdis
Gold III
Level 103
God Stats
3W - 0L
1,852 SR
Queue Stats
181W - 189L
1,561 MMR
Solo
Mercury
Mercury
Gold IV
Damirox
Mercury
Gold IV
Level 64
God Stats
2W - 1L
1,737 SR
Queue Stats
80W - 77L
1,398 MMR
Party 1
Atlas
Atlas
Gold V
Dubbled313
Atlas
Gold V
Level 89
God Stats
44W - 35L
1,630 SR
Queue Stats
278W - 285L
1,360 MMR
Party 3
Erlang Shen
Erlang Shen
Gold II
DzonDerko
Erlang Shen
Gold II
Level 84
God Stats
3W - 1L
1,606 SR
Queue Stats
103W - 97L
1,543 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 80
1,665 SR
1,472 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,582 SR
1,494 MMR
Hou Yi
Hou Yi
Platinum II
 
Hou Yi
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold I
Riimuru_Tempest
Anhur
Gold I
Level 184
God Stats
1W - 1L
1,612 SR
Queue Stats
114W - 112L
1,577 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
ShomA1985
Kuzenbo
Gold V
Level 180
God Stats
109W - 123L
1,493 SR
Queue Stats
896W - 893L
1,412 MMR
Solo
Chronos
Chronos
Gold III
bat9ahh
Chronos
Gold III
Level 100
God Stats
15W - 16L
1,524 SR
Queue Stats
36W - 34L
1,492 MMR
Solo
Loki
Loki
Silver I
gabbitoo
Loki
Silver I
Level 141
God Stats
1W - 1L
1,781 SR
Queue Stats
29W - 33L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 2 / 6
6,709
671
6,377
4,224
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
An3x Red DrAgon
Charybdis
10
2 / 2 / 5
5,877
588
3,244
6,687
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Damirox
Mercury
11
5 / 1 / 5
6,307
631
5,549
7,785
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
8
0 / 0 / 8
5,382
538
4,839
7,797
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
DzonDerko
Erlang Shen
13
6 / 0 / 2
7,211
721
7,581
11,794
8,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
JanusHeraAo KuangMulanChang'e

VS

Bans
Ne ZhaAthenaGebMedusaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 5 / 0
5,273
527
6,703
10,835
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 0
5,803
580
4,062
6,499
1,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
ShomA1985
Kuzenbo
8
0 / 6 / 3
4,788
479
3,226
9,274
8,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
bat9ahh
Chronos
12
1 / 2 / 2
6,172
617
4,062
5,589
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
2 / 3 / 1
5,679
568
1,684
7,840
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
5
5
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
6
3
L
Hou Yi
 
Hou Yi
0
5
0
0
W
Charybdis
An3x Red DrAgon
Charybdis
2
2
5
2.25
W
Mercury
Damirox
Mercury
5
1
5
7.5
W
Atlas
0
0
8
4
W
Erlang Shen
DzonDerko
Erlang Shen
6
0
2
7
L
2
1
0
2
L
Kuzenbo
ShomA1985
Kuzenbo
0
6
3
0.25
L
Chronos
bat9ahh
Chronos
1
2
2
1
L
Loki
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,590
Damage
19,737
38,287
Taken
40,037
18,110
Mitigated
17,033
13,858
Healing
11,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,377
1,779
0
1,257
4,224
964
163
1,988
2,000
41,394
1,176
L
Hou Yi
 
Hou Yi
6,703
1,722
0
1,860
10,835
2,962
0
1,655
9,180
0
34,427
W
Charybdis
An3x Red DrAgon
Charybdis
3,244
1,929
0
2,997
6,687
1,679
302
1,424
5,223
0
42,775
W
Mercury
Damirox
Mercury
5,549
1,844
0
1,104
7,785
2,684
659
621
7,124
0
38,720
W
Atlas
4,839
1,825
0
2,339
7,797
4,542
341
2,316
5,437
15,851
0
W
Erlang Shen
DzonDerko
Erlang Shen
7,581
3,979
0
6,161
11,794
8,241
0
124
11,670
0
41,998
L
4,062
1,871
0
3,258
6,499
1,890
0
1,647
4,852
0
35,855
L
Kuzenbo
ShomA1985
Kuzenbo
3,226
1,353
0
2,104
9,274
8,383
0
3,046
6,228
10,390
426
L
Chronos
bat9ahh
Chronos
4,062
1,268
0
931
5,589
1,710
0
2,759
2,830
45,359
1,196
L
Loki
1,684
510
0
3,536
7,840
2,088
0
1,874
5,966
0
38,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
27,715
325
Minions Killed
302
0
Camps Cleared
0
1,089,391
Distance Traveled
1,054,808
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,709
671
73
7
0
193,603
0
L
Hou Yi
5,273
527
53
5
0
196,750
1
W
Charybdis
5,877
588
81
8
0
192,342
0
W
Mercury
6,307
631
67
7
0
259,860
0
W
Atlas
5,382
538
14
1
0
220,319
3
W
Erlang Shen
7,211
721
90
9
0
223,267
2
L
Anhur
5,803
580
56
6
0
195,396
4
L
Kuzenbo
4,788
479
17
2
0
213,084
0
L
Chronos
6,172
617
103
10
0
217,485
2
L
Loki
5,679
568
73
7
0
232,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role