Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Cheliosz
Erlang Shen
Level 154
God Stats
19W - 15L
1,546 SR
Queue Stats
289W - 235L
1,554 Elo+
Solo
Anubis
Anubis
JIAFEIgrande
Anubis
Level 66
God Stats
6W - 3L
1,591 SR
Queue Stats
183W - 162L
1,457 Elo+
Solo
Rama
Rama
Kevοn
Rama
Level 149
God Stats
21W - 1L
2,077 SR
Queue Stats
89W - 22L
1,796 Elo+
Party 1
Sobek
Sobek
LvΙ52prayer
Sobek
Level 158
God Stats
7W - 0L
2,018 SR
Queue Stats
101W - 26L
1,798 Elo+
Party 1
Team Averages
Level 127
1,747 SR
1,621 Elo+

VS

Team Averages
Level 144
1,557 SR
1,587 Elo+
Charon
Charon
EitherCupid5865
Charon
Level 158
God Stats
1W - 6L
1,303 SR
Queue Stats
223W - 205L
1,625 Elo+
Party 2
Kumbhakarna
Kumbhakarna
INVITE MEEEEEE
Kumbhakarna
Level 176
God Stats
3W - 7L
1,519 SR
Queue Stats
351W - 358L
1,525 Elo+
Solo
Chernobog
Chernobog
KimSSunny
Chernobog
Level 127
God Stats
19W - 10L
1,663 SR
Queue Stats
353W - 312L
1,568 Elo+
Solo
Vamana
Vamana
moomGoobamm0
Vamana
Level 157
God Stats
13W - 6L
1,686 SR
Queue Stats
429W - 416L
1,647 Elo+
Party 2
Thanatos
Thanatos
nReup
Thanatos
Level 103
God Stats
16W - 14L
1,614 SR
Queue Stats
158W - 155L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 0 / 2
4,046
674
2,552
4,826
2,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Cheliosz
Erlang Shen
9
4 / 0 / 2
4,795
799
3,269
4,969
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Anubis
7
2 / 1 / 1
4,562
760
894
2,269
846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rama
Kevοn
Rama
8
2 / 0 / 3
4,516
753
4,217
4,307
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
3 / 0 / 0
4,729
788
3,372
5,260
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,672
612
2,984
4,543
1,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
INVITE MEEEEEE
Kumbhakarna
8
0 / 2 / 1
3,678
613
1,754
4,448
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chernobog
KimSSunny
Chernobog
5
0 / 3 / 0
3,129
522
1,348
3,588
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vamana
7
0 / 3 / 0
3,959
660
3,016
5,370
2,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
nReup
Thanatos
6
1 / 3 / 0
3,615
603
1,914
4,674
1,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
12
Kills
1
1
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
2
2
W
Erlang Shen
Cheliosz
Erlang Shen
4
0
2
5
L
0
1
0
0
L
Kumbhakarna
INVITE MEEEEEE
Kumbhakarna
0
2
1
0.25
W
Anubis
2
1
1
2.5
W
Rama
Kevοn
Rama
2
0
3
3.5
L
Chernobog
KimSSunny
Chernobog
0
3
0
0
W
3
0
0
3
L
Vamana
0
3
0
0
L
Thanatos
nReup
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,304
Damage
11,016
21,631
Taken
22,623
9,481
Mitigated
7,625
10,627
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,552
1,353
0
2,036
4,826
2,000
0
1,129
3,635
0
10,177
W
Erlang Shen
Cheliosz
Erlang Shen
3,269
2,236
0
1,476
4,969
1,837
0
726
4,203
0
25,634
L
2,984
813
0
1,344
4,543
1,776
0
0
4,543
12,602
1,839
L
Kumbhakarna
INVITE MEEEEEE
Kumbhakarna
1,754
278
0
911
4,448
1,245
0
616
3,832
14,313
0
W
Anubis
894
90
0
1,004
2,269
846
0
1,268
893
26,012
147
W
Rama
Kevοn
Rama
4,217
3,501
0
3,210
4,307
1,079
0
1,537
2,770
0
27,371
L
Chernobog
KimSSunny
Chernobog
1,348
791
0
843
3,588
758
0
0
3,588
0
10,407
W
3,372
502
0
2,901
5,260
3,719
0
397
4,487
21,095
1,781
L
Vamana
3,016
1,004
0
1,070
5,370
2,806
0
2,752
2,088
1,006
23,411
L
Thanatos
nReup
Thanatos
1,914
494
0
2,422
4,674
1,040
0
278
4,396
0
12,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,648
Gold Earned
18,053
209
Minions Killed
140
0
Camps Cleared
0
647,580
Distance Traveled
609,911
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,046
674
13
2
0
141,320
0
W
Erlang Shen
4,795
799
49
8
0
163,125
1
L
Charon
3,672
612
23
4
0
128,422
2
L
Kumbhakarna
3,678
613
29
5
0
122,689
0
W
Anubis
4,562
760
47
8
0
117,611
0
W
Rama
4,516
753
51
9
0
106,810
0
L
Chernobog
3,129
522
15
3
0
99,551
0
W
Sobek
4,729
788
49
8
0
118,714
0
L
Vamana
3,959
660
46
8
0
121,782
0
L
Thanatos
3,615
603
27
5
0
137,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role