Player Matchup

Neith
Neith
Bellsbee2025
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 44L
1,272 Elo+
Party 2
Ymir
Ymir
GandolphMagic420
Ymir
Level 61
God Stats
32W - 44L
1,239 SR
Queue Stats
73W - 112L
1,181 Elo+
Party 2
Danzaburou
Danzaburou
zexelgold
Danzaburou
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 34L
1,272 Elo+
Party 2
Team Averages
Level 21
1,413 SR
1,241 Elo+

VS

Team Averages
Level 47
1,643 SR
1,591 Elo+
Hou Yi
Hou Yi
ImsperS
Hou Yi
Level 78
God Stats
2W - 0L
1,650 SR
Queue Stats
32W - 20L
1,627 Elo+
Party 1
Discordia
Discordia
L0stInTime
Discordia
Level 35
God Stats
2W - 1L
1,535 SR
Queue Stats
9W - 7L
1,557 Elo+
Party 1
Ymir
Ymir
MinionSlayer069
Ymir
Level 28
God Stats
6W - 2L
1,744 SR
Queue Stats
26W - 15L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,247
750
912
6,508
1,714
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
2 / 5 / 0
5,783
826
1,988
10,137
4,468
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
zexelgold
Danzaburou
9
0 / 7 / 0
5,160
737
2,438
7,813
2,891
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ImsperS
Hou Yi
14
5 / 0 / 10
8,110
1,159
7,630
4,771
1,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Discordia
L0stInTime
Discordia
15
10 / 0 / 7
9,003
1,286
10,507
2,661
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 11
7,433
1,062
4,295
7,200
5,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
18
18
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
2
5
0
0.4
W
Hou Yi
ImsperS
Hou Yi
5
0
10
10
W
Discordia
L0stInTime
Discordia
10
0
7
13.5
W
3
2
11
4.25
L
Danzaburou
zexelgold
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,338
Damage
22,432
24,458
Taken
14,632
9,073
Mitigated
7,542
1,964
Healing
1,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
912
219
0
21
6,508
1,714
0
3,624
2,437
0
4,067
L
1,988
38
111
1,328
10,137
4,468
0
5,051
4,550
8,578
0
W
Hou Yi
ImsperS
Hou Yi
7,630
2,898
0
500
4,771
1,658
1,352
430
4,341
0
28,491
W
Discordia
L0stInTime
Discordia
10,507
573
0
288
2,661
810
1,139
269
2,392
37,412
901
W
4,295
327
0
877
7,200
5,074
305
1,321
5,879
11,204
666
L
Danzaburou
zexelgold
Danzaburou
2,438
914
0
504
7,813
2,891
0
4,326
2,880
0
12,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,190
Gold Earned
24,546
39
Minions Killed
119
0
Camps Cleared
0
347,534
Distance Traveled
446,768
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,247
750
8
1
0
118,301
0
L
Ymir
5,783
826
18
3
0
118,476
0
W
Hou Yi
8,110
1,159
39
6
0
133,605
0
W
Discordia
9,003
1,286
68
10
0
158,767
3
W
Ymir
7,433
1,062
12
2
0
154,396
0
L
Danzaburou
5,160
737
13
2
0
110,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role