Player Matchup

Artemis
Artemis
CFafiito06
Artemis
Level 94
God Stats
4W - 6L
1,447 SR
Queue Stats
112W - 101L
1,513 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
Level 69
God Stats
112W - 108L
1,557 SR
Queue Stats
112W - 112L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
Mija667
Nu Wa
Level 138
God Stats
4W - 3L
1,357 SR
Queue Stats
31W - 35L
1,475 Elo+
Party 1
Arachne
Arachne
jordi3
Arachne
Level 115
God Stats
6W - 2L
1,770 SR
Queue Stats
29W - 29L
1,483 Elo+
Solo
Jormungandr
Jormungandr
mija666
Jormungandr
Level 63
God Stats
9W - 10L
1,485 SR
Queue Stats
27W - 26L
1,481 Elo+
Party 1
Team Averages
Level 96
1,523 SR
1,488 Elo+

VS

Team Averages
Level 76
1,541 SR
1,434 Elo+
Cthulhu
Cthulhu
MitsosDP2001
Cthulhu
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 23L
1,395 Elo+
Solo
Surtr
Surtr
Tiliron22
Surtr
Level 42
God Stats
7W - 9L
1,326 SR
Queue Stats
51W - 59L
1,382 Elo+
Solo
Chernobog
Chernobog
XI-M-A-L-IX
Chernobog
Level 117
God Stats
15W - 10L
1,625 SR
Queue Stats
416W - 496L
1,471 Elo+
Solo
Kali
Kali
chin_chapley69
Kali
Level 107
God Stats
6W - 4L
1,586 SR
Queue Stats
45W - 41L
1,479 Elo+
Solo
Janus
Janus
fillejonte
Janus
Level 83
God Stats
12W - 8L
1,668 SR
Queue Stats
128W - 112L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CFafiito06
Artemis
8
2 / 2 / 2
5,209
474
5,759
5,842
1,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
Hubert_LeDingo
Kumbhakarna
9
0 / 0 / 7
5,751
523
3,799
8,842
4,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Mija667
Nu Wa
13
6 / 2 / 0
7,236
658
7,646
6,147
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
jordi3
Arachne
11
6 / 0 / 3
6,527
593
3,792
7,391
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jormungandr
mija666
Jormungandr
11
2 / 2 / 2
6,650
605
6,144
8,249
5,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MitsosDP2001
Cthulhu
8
0 / 3 / 2
5,217
474
4,227
9,915
5,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Tiliron22
Surtr
10
2 / 3 / 0
5,774
525
5,110
9,225
4,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
XI-M-A-L-IX
Chernobog
9
1 / 3 / 1
5,052
459
5,647
8,044
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 3 / 2
6,324
575
3,691
11,038
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
9
0 / 4 / 0
5,074
461
3,357
5,795
1,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
6
6
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
CFafiito06
Artemis
2
2
2
1.5
W
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
0
0
7
3.5
W
Nu Wa
Mija667
Nu Wa
6
2
0
3
L
Cthulhu
MitsosDP2001
Cthulhu
0
3
2
0.33
L
Surtr
Tiliron22
Surtr
2
3
0
0.67
L
Chernobog
XI-M-A-L-IX
Chernobog
1
3
1
0.5
L
3
3
2
1.33
L
Janus
0
4
0
0
W
Arachne
jordi3
Arachne
6
0
3
7.5
W
Jormungandr
mija666
Jormungandr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,140
Damage
22,032
36,471
Taken
44,017
16,780
Mitigated
16,560
11,761
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CFafiito06
Artemis
5,759
2,260
0
396
5,842
1,538
0
1,359
4,483
0
25,644
W
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
3,799
272
1,521
3,285
8,842
4,570
0
2,713
6,129
13,955
1,188
W
Nu Wa
Mija667
Nu Wa
7,646
1,706
0
2,037
6,147
1,750
430
2,018
4,129
48,794
0
L
Cthulhu
MitsosDP2001
Cthulhu
4,227
575
1,321
2,660
9,915
5,364
0
2,398
7,517
13,975
694
L
Surtr
Tiliron22
Surtr
5,110
1,794
0
3,437
9,225
4,668
0
5,812
3,413
797
25,596
L
Chernobog
XI-M-A-L-IX
Chernobog
5,647
2,727
0
1,973
8,044
2,272
0
2,436
5,608
0
31,988
L
3,691
993
0
5,218
11,038
3,187
0
2,640
8,398
0
45,568
L
Janus
3,357
107
0
1,519
5,795
1,069
0
3,893
1,902
37,758
0
W
Arachne
jordi3
Arachne
3,792
2,526
0
3,087
7,391
3,193
0
1,266
6,086
0
39,428
W
Jormungandr
mija666
Jormungandr
6,144
1,529
0
1,435
8,249
5,729
0
329
7,480
40,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,373
Gold Earned
27,441
288
Minions Killed
259
0
Camps Cleared
0
993,478
Distance Traveled
1,056,281
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,209
474
36
3
0
160,795
6
W
Kumbhakarna
5,751
523
22
2
0
226,225
0
W
Nu Wa
7,236
658
82
7
0
195,493
0
L
Cthulhu
5,217
474
25
2
0
206,378
6
L
Surtr
5,774
525
44
4
0
193,485
0
L
Chernobog
5,052
459
52
5
0
189,843
0
L
Kali
6,324
575
84
8
0
255,017
0
L
Janus
5,074
461
54
5
0
211,558
0
W
Arachne
6,527
593
70
6
0
216,804
0
W
Jormungandr
6,650
605
78
7
0
194,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role