Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Cegoloide
Guan Yu
Level 85
God Stats
2W - 1L
1,740 SR
Queue Stats
246W - 229L
1,546 Elo+
Party 2
Arachne
Arachne
FelipeMC11
Arachne
Level 109
God Stats
1W - 1L
1,649 SR
Queue Stats
47W - 64L
1,460 Elo+
Solo
Agni
Agni
TiuRubio
Agni
Level 146
God Stats
2W - 1L
1,554 SR
Queue Stats
211W - 203L
1,576 Elo+
Party 2
Sobek
Sobek
wolfgamer21
Sobek
Level 6
God Stats
2W - 2L
1,530 SR
Queue Stats
10W - 12L
1,402 Elo+
Party 1
Team Averages
Level 98
1,595 SR
1,497 Elo+

VS

Team Averages
Level 141
1,556 SR
1,496 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
ClauzZDarKray
Danzaburou
Level 160
God Stats
30W - 18L
1,639 SR
Queue Stats
390W - 363L
1,520 Elo+
Solo
Hades
Hades
ReiValentine
Hades
Level 135
God Stats
12W - 8L
1,640 SR
Queue Stats
118W - 112L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 3 / 0
5,314
531
1,252
4,375
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Cegoloide
Guan Yu
11
0 / 1 / 0
6,137
614
3,104
9,028
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
FelipeMC11
Arachne
10
2 / 2 / 0
5,460
546
3,852
5,882
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
11
0 / 2 / 1
5,807
581
3,875
4,498
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 5 / 1
4,337
434
981
8,638
3,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 0 / 0
6,465
647
2,838
2,323
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
 
Sylvanus
10
4 / 1 / 3
5,958
596
3,516
8,003
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
 
Thanatos
9
0 / 0 / 3
4,969
497
1,107
3,576
1,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ClauzZDarKray
Danzaburou
13
6 / 0 / 3
7,742
774
7,751
5,334
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 0
6,722
672
4,292
7,543
2,621
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
13
13
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
0
0
W
Kukulkan
 
Kukulkan
2
0
0
2
W
Sylvanus
 
Sylvanus
4
1
3
5.5
W
Thanatos
 
Thanatos
0
0
3
1.5
L
Guan Yu
Cegoloide
Guan Yu
0
1
0
0
W
Danzaburou
ClauzZDarKray
Danzaburou
6
0
3
7.5
L
Arachne
FelipeMC11
Arachne
2
2
0
1
W
1
1
0
1
L
Agni
0
2
1
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,064
Damage
19,504
32,421
Taken
26,779
13,351
Mitigated
12,335
10,372
Healing
14,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,252
661
0
796
4,375
938
0
168
4,207
0
29,920
W
Kukulkan
 
Kukulkan
2,838
277
0
719
2,323
744
0
936
1,251
47,447
1,676
W
Sylvanus
 
Sylvanus
3,516
1,173
170
2,275
8,003
6,000
0
2,230
5,433
22,172
9,937
W
Thanatos
 
Thanatos
1,107
159
0
3,374
3,576
1,195
0
0
3,576
0
23,854
L
Guan Yu
Cegoloide
Guan Yu
3,104
237
0
4,619
9,028
5,624
0
3,769
5,259
0
47,912
W
Danzaburou
ClauzZDarKray
Danzaburou
7,751
2,605
0
2,663
5,334
1,775
577
1,022
4,286
0
55,130
L
Arachne
FelipeMC11
Arachne
3,852
3,355
0
1,484
5,882
1,645
0
2,219
3,663
0
33,303
W
4,292
847
0
5,571
7,543
2,621
0
0
7,543
46,086
1,587
L
Agni
3,875
143
0
977
4,498
1,219
0
2,086
2,412
38,015
867
L
981
194
603
1,893
8,638
3,925
0
1,800
6,838
6,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,055
Gold Earned
31,856
325
Minions Killed
392
0
Camps Cleared
0
1,068,463
Distance Traveled
945,256
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,314
531
59
6
0
193,569
0
W
Kukulkan
6,465
647
95
10
0
230,386
2
W
Sylvanus
5,958
596
41
4
0
153,419
0
W
Thanatos
4,969
497
51
5
0
159,150
1
L
Guan Yu
6,137
614
100
10
0
230,391
0
W
Danzaburou
7,742
774
102
10
0
217,051
2
L
Arachne
5,460
546
55
6
0
230,764
0
W
Hades
6,722
672
103
10
0
185,250
4
L
Agni
5,807
581
91
9
0
212,107
0
L
Sobek
4,337
434
20
2
0
201,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role