Player Matchup

Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
BossiBeastz
Erlang Shen
Level 186
God Stats
4W - 10L
1,397 SR
Queue Stats
246W - 247L
1,605 Elo+
Solo
Loki
Loki
LÖST
Loki
Level 157
God Stats
13W - 15L
1,471 SR
Queue Stats
306W - 296L
1,585 Elo+
Solo
Cthulhu
Cthulhu
lHardcore
Cthulhu
Level 18
God Stats
2W - 1L
1,470 SR
Queue Stats
23W - 21L
1,513 Elo+
Party 1
Amaterasu
Amaterasu
piterrcxd5
Amaterasu
Level 202
God Stats
2W - 1L
1,614 SR
Queue Stats
227W - 218L
1,506 Elo+
Party 1
Team Averages
Level 142
1,490 SR
1,542 Elo+

VS

Team Averages
Level 119
1,699 SR
1,570 Elo+
Rama
Rama
HakunaDatata
Rama
Level 155
God Stats
1W - 1L
1,779 SR
Queue Stats
98W - 98L
1,497 Elo+
Solo
Susano
Susano
K7NGDOM
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Solo
Janus
Janus
Shun75
Janus
Level 104
God Stats
32W - 37L
1,528 SR
Queue Stats
389W - 376L
1,552 Elo+
Solo
Xing Tian
Xing Tian
Wernertron
Xing Tian
Level 121
God Stats
7W - 3L
1,804 SR
Queue Stats
145W - 140L
1,520 Elo+
Solo
Horus
Horus
jam3465
Horus
Level 147
God Stats
3W - 1L
1,884 SR
Queue Stats
224W - 203L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 1 / 8
8,139
626
9,821
8,857
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
BossiBeastz
Erlang Shen
13
5 / 2 / 5
7,641
588
8,379
13,496
9,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Loki
LÖST
Loki
15
8 / 1 / 3
8,088
622
6,456
11,207
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
lHardcore
Cthulhu
11
3 / 2 / 6
6,679
514
7,463
12,355
8,469
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
piterrcxd5
Amaterasu
15
5 / 1 / 5
9,102
700
13,337
15,874
11,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
6,605
508
6,854
9,692
2,942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
K7NGDOM
Susano
8
0 / 3 / 1
5,308
408
2,018
7,495
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Shun75
Janus
13
2 / 6 / 2
7,321
563
4,644
8,807
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Wernertron
Xing Tian
9
2 / 5 / 3
5,925
456
11,109
22,988
11,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Horus
jam3465
Horus
10
1 / 3 / 0
5,742
442
7,041
9,196
5,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
23
Kills
7
7
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
8
6
W
Erlang Shen
BossiBeastz
Erlang Shen
5
2
5
3.75
L
2
6
2
0.5
L
Susano
K7NGDOM
Susano
0
3
1
0.17
W
Loki
LÖST
Loki
8
1
3
9.5
L
Janus
Shun75
Janus
2
6
2
0.5
L
Xing Tian
Wernertron
Xing Tian
2
5
3
0.7
L
Horus
jam3465
Horus
1
3
0
0.33
W
Cthulhu
lHardcore
Cthulhu
3
2
6
3
W
Amaterasu
piterrcxd5
Amaterasu
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,456
Damage
31,666
61,789
Taken
58,178
35,589
Mitigated
24,012
31,904
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,821
74
3,225
6,091
8,857
3,365
1,285
3,344
5,313
58,518
1,472
W
Erlang Shen
BossiBeastz
Erlang Shen
8,379
4,304
0
5,236
13,496
9,063
319
5,310
8,097
0
43,745
L
6,854
5,352
0
2,989
9,692
2,942
0
2,350
7,310
0
39,656
L
Susano
K7NGDOM
Susano
2,018
315
0
2,484
7,495
1,819
0
956
6,419
0
17,799
W
Loki
LÖST
Loki
6,456
1,495
0
6,239
11,207
3,690
176
1,178
9,989
0
64,198
L
Janus
Shun75
Janus
4,644
467
0
1,963
8,807
2,450
0
3,059
5,274
40,309
0
L
Xing Tian
Wernertron
Xing Tian
11,109
1,353
0
4,338
22,988
11,448
0
9,235
13,463
27,907
0
L
Horus
jam3465
Horus
7,041
3,345
70
2,776
9,196
5,353
0
303
8,853
504
27,344
W
Cthulhu
lHardcore
Cthulhu
7,463
1,793
37
1,435
12,355
8,469
986
3,715
8,640
28,454
0
W
Amaterasu
piterrcxd5
Amaterasu
13,337
6,843
0
9,641
15,874
11,002
370
2,224
13,013
0
66,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,649
Gold Earned
30,901
443
Minions Killed
261
0
Camps Cleared
0
1,365,204
Distance Traveled
1,166,945
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,139
626
115
9
0
267,947
0
W
Erlang Shen
7,641
588
68
5
0
257,444
2
L
Rama
6,605
508
67
5
0
237,947
1
L
Susano
5,308
408
41
3
0
205,733
0
W
Loki
8,088
622
113
9
0
321,765
1
L
Janus
7,321
563
87
7
0
245,798
4
L
Xing Tian
5,925
456
27
2
0
254,696
0
L
Horus
5,742
442
39
3
0
222,771
2
W
Cthulhu
6,679
514
43
3
0
258,867
0
W
Amaterasu
9,102
700
104
8
0
259,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role