Player Matchup

Thor
Thor
Gifted Z3ro
Thor
Level 156
God Stats
8W - 13L
1,364 SR
Queue Stats
425W - 459L
1,515 Elo+
Party 1
Ullr
Ullr
Super Abridged
Ullr
Level 108
God Stats
53W - 84L
1,500 SR
Queue Stats
399W - 431L
1,553 Elo+
Party 1
Bacchus
Bacchus
YoJonny1
Bacchus
Level 143
God Stats
12W - 13L
1,511 SR
Queue Stats
327W - 368L
1,532 Elo+
Party 1
Ra
Ra
callbugs
Ra
Level 107
God Stats
8W - 21L
1,398 SR
Queue Stats
360W - 383L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
iGhettoELM0
Cthulhu
Level 138
God Stats
44W - 31L
1,676 SR
Queue Stats
283W - 267L
1,574 Elo+
Solo
Team Averages
Level 130
1,490 SR
1,537 Elo+

VS

Team Averages
Level 170
1,470 SR
1,513 Elo+
Chiron
Chiron
 
Chiron
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ColdBreezeOnDeez
Sun Wukong
Level 124
God Stats
5W - 6L
1,471 SR
Queue Stats
104W - 87L
1,546 Elo+
Solo
Maman Brigitte
Maman Brigitte
ilphaesn
Maman Brigitte
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 237L
1,504 Elo+
Solo
Fafnir
Fafnir
pfeiff17
Fafnir
Level 371
God Stats
36W - 28L
1,671 SR
Queue Stats
1,325W - 1,282L
1,511 Elo+
Solo
Ix Chel
Ix Chel
xxXOmarAlonzoXxx
Ix Chel
Level 148
God Stats
3W - 5L
1,206 SR
Queue Stats
350W - 377L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,110
444
4,136
10,547
3,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
1 / 3 / 0
7,481
468
4,052
8,580
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
YoJonny1
Bacchus
11
0 / 5 / 3
6,459
404
7,986
12,307
10,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 6 / 1
7,826
489
9,273
10,097
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
iGhettoELM0
Cthulhu
14
4 / 3 / 2
8,761
548
16,739
17,377
11,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 1 / 4
8,428
527
7,285
6,142
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
ColdBreezeOnDeez
Sun Wukong
15
5 / 3 / 4
8,668
542
9,702
17,803
13,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Maman Brigitte
ilphaesn
Maman Brigitte
14
2 / 2 / 9
8,181
511
8,374
13,279
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fafnir
pfeiff17
Fafnir
13
2 / 1 / 13
9,075
567
7,210
17,011
16,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 0 / 9
8,859
554
12,283
10,547
5,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
19
19
Deaths
7
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
4
7
W
Sun Wukong
ColdBreezeOnDeez
Sun Wukong
5
3
4
2.33
L
1
2
2
1
L
1
3
0
0.33
L
Bacchus
YoJonny1
Bacchus
0
5
3
0.3
L
1
6
1
0.25
L
Cthulhu
iGhettoELM0
Cthulhu
4
3
2
1.67
W
Maman Brigitte
ilphaesn
Maman Brigitte
2
2
9
3.25
W
Fafnir
pfeiff17
Fafnir
2
1
13
8.5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,186
Damage
44,854
58,908
Taken
64,782
32,265
Mitigated
42,807
14,092
Healing
32,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,285
1,941
732
2,605
6,142
2,039
840
1,853
4,018
0
66,893
W
Sun Wukong
ColdBreezeOnDeez
Sun Wukong
9,702
1,637
0
6,961
17,803
13,512
0
9,711
6,900
961
58,240
L
4,136
497
0
3,667
10,547
3,350
0
5,208
5,206
0
45,536
L
4,052
1,305
0
978
8,580
3,441
0
2,224
6,270
0
55,514
L
Bacchus
YoJonny1
Bacchus
7,986
1,272
0
1,638
12,307
10,035
0
6,823
5,297
24,217
0
L
9,273
476
249
1,832
10,097
3,742
0
5,872
3,706
67,392
554
L
Cthulhu
iGhettoELM0
Cthulhu
16,739
1,393
324
5,404
17,377
11,697
114
7,197
9,237
62,446
0
W
Maman Brigitte
ilphaesn
Maman Brigitte
8,374
730
0
4,738
13,279
4,975
0
5,514
7,271
61,579
0
W
Fafnir
pfeiff17
Fafnir
7,210
1,356
2,632
5,765
17,011
16,853
0
7,807
8,110
20,984
2,121
W
12,283
1,605
3,310
5,872
10,547
5,428
21
5,835
4,044
68,606
987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,637
Gold Earned
43,211
444
Minions Killed
464
0
Camps Cleared
0
1,620,968
Distance Traveled
1,649,809
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,428
527
105
7
0
323,233
2
W
Sun Wukong
8,668
542
90
6
0
307,074
2
L
Thor
7,110
444
77
5
0
355,763
0
L
Ullr
7,481
468
94
6
0
323,168
0
L
Bacchus
6,459
404
53
3
0
331,737
0
L
Ra
7,826
489
126
8
0
294,021
0
L
Cthulhu
8,761
548
94
6
0
316,279
3
W
Maman Brigitte
8,181
511
92
6
0
380,011
1
W
Fafnir
9,075
567
38
2
0
321,442
4
W
Ix Chel
8,859
554
139
9
0
318,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role