Player Matchup

Bacchus
Bacchus
HawkI0
Bacchus
Level 45
God Stats
125W - 130L
1,515 SR
Queue Stats
128W - 130L
1,476 Elo+
Solo
Aphrodite
Aphrodite
Nehelenia-0
Aphrodite
Level 122
God Stats
28W - 17L
1,602 SR
Queue Stats
275W - 279L
1,419 Elo+
Party 3
Ix Chel
Ix Chel
Platslash
Ix Chel
Level 141
God Stats
10W - 7L
1,623 SR
Queue Stats
186W - 167L
1,415 Elo+
Party 3
Arachne
Arachne
irritaable
Arachne
Level 114
God Stats
7W - 6L
1,602 SR
Queue Stats
406W - 376L
1,473 Elo+
Party 1
Anhur
Anhur
toleraable
Anhur
Level 87
God Stats
3W - 7L
1,193 SR
Queue Stats
445W - 434L
1,463 Elo+
Party 1
Team Averages
Level 102
1,507 SR
1,449 Elo+

VS

Team Averages
Level 111
1,525 SR
1,463 Elo+
Ao Kuang
Ao Kuang
Deadpool0202541
Ao Kuang
Level 59
God Stats
10W - 10L
1,411 SR
Queue Stats
133W - 166L
1,426 Elo+
Solo
Thor
Thor
JOYSTlllCK
Thor
Level 107
God Stats
22W - 25L
1,478 SR
Queue Stats
243W - 298L
1,504 Elo+
Party 2
Martichoras
Martichoras
KidPerry608
Martichoras
Level 125
God Stats
2W - 1L
1,574 SR
Queue Stats
235W - 296L
1,406 Elo+
Party 2
Sun Wukong
Sun Wukong
NajMarquee
Sun Wukong
Level 97
God Stats
24W - 15L
1,694 SR
Queue Stats
246W - 256L
1,433 Elo+
Party 2
Agni
Agni
thtboijoe
Agni
Level 165
God Stats
9W - 5L
1,466 SR
Queue Stats
127W - 145L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HawkI0
Bacchus
17
8 / 1 / 3
9,516
595
8,123
12,015
7,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Aphrodite
Nehelenia-0
Aphrodite
10
1 / 4 / 1
6,442
403
4,074
9,736
4,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
Platslash
Ix Chel
10
0 / 10 / 3
6,805
425
6,552
12,144
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
irritaable
Arachne
14
7 / 5 / 1
9,272
580
11,236
16,343
7,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anhur
13
2 / 2 / 2
7,987
499
2,855
6,670
1,929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
9 / 6 / 4
8,624
539
9,461
15,544
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 3 / 8
8,168
511
6,246
10,656
5,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
KidPerry608
Martichoras
13
1 / 3 / 3
7,604
475
3,540
6,535
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
NajMarquee
Sun Wukong
12
3 / 6 / 4
7,799
487
7,311
12,950
8,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
15
5 / 1 / 11
8,644
540
13,193
7,905
2,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
18
Kills
21
22
Deaths
19
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
9
6
4
1.83
L
Bacchus
HawkI0
Bacchus
8
1
3
9.5
W
3
3
8
2.33
W
Martichoras
KidPerry608
Martichoras
1
3
3
0.83
W
Sun Wukong
NajMarquee
Sun Wukong
3
6
4
0.83
L
Aphrodite
Nehelenia-0
Aphrodite
1
4
1
0.38
L
Ix Chel
Platslash
Ix Chel
0
10
3
0.15
L
Arachne
irritaable
Arachne
7
5
1
1.5
W
Agni
5
1
11
10.5
L
Anhur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,840
Damage
39,751
56,908
Taken
53,590
24,229
Mitigated
24,057
19,814
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
9,461
2,215
0
6,339
15,544
5,028
0
6,213
9,121
48,369
0
L
Bacchus
HawkI0
Bacchus
8,123
1,152
0
3,421
12,015
7,513
0
3,405
8,573
86,548
1,063
W
6,246
1,064
0
1,604
10,656
5,771
0
2,877
7,691
0
40,470
W
Martichoras
KidPerry608
Martichoras
3,540
609
0
587
6,535
2,118
584
2,517
4,006
0
50,372
W
Sun Wukong
NajMarquee
Sun Wukong
7,311
2,193
0
1,052
12,950
8,617
0
1,414
11,394
1,131
42,700
L
Aphrodite
Nehelenia-0
Aphrodite
4,074
370
1,803
3,836
9,736
4,268
0
6,166
3,558
26,084
0
L
Ix Chel
Platslash
Ix Chel
6,552
528
232
1,169
12,144
3,005
0
8,370
3,711
27,038
893
L
Arachne
irritaable
Arachne
11,236
7,591
0
7,070
16,343
7,514
0
3,802
12,479
0
46,646
W
Agni
13,193
382
0
3,820
7,905
2,523
360
4,826
2,846
56,384
1,664
L
Anhur
2,855
1,818
0
2,283
6,670
1,929
609
913
5,746
0
45,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,022
Gold Earned
40,839
378
Minions Killed
403
0
Camps Cleared
0
1,335,014
Distance Traveled
1,541,974
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,624
539
85
5
0
328,001
0
L
Bacchus
9,516
595
127
8
0
345,502
0
W
Thor
8,168
511
59
4
0
313,269
8
W
Martichoras
7,604
475
84
5
0
294,666
2
W
Sun Wukong
7,799
487
79
5
0
291,773
0
L
Aphrodite
6,442
403
35
2
0
223,508
0
L
Ix Chel
6,805
425
52
3
0
248,965
0
L
Arachne
9,272
580
77
5
0
264,513
2
W
Agni
8,644
540
96
6
0
314,265
0
L
Anhur
7,987
499
87
5
0
252,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role