Player Matchup

Ymir
Ymir
Alexkira007
Ymir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 170L
1,523 Elo+
Solo
Anubis
Anubis
Sav Stoner
Anubis
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,510 Elo+
Party 2
Ix Chel
Ix Chel
XGraveyardi718X
Ix Chel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,644 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xEcchilifex
Cu Chulainn
Level 216
God Stats
4W - 2L
1,508 SR
Queue Stats
43W - 46L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
xTR4UxFACIAL
Danzaburou
Level 178
God Stats
4W - 2L
1,468 SR
Queue Stats
37W - 31L
1,533 Elo+
Party 2
Team Averages
Level 148
1,495 SR
1,552 Elo+

VS

Team Averages
Level 142
1,433 SR
1,428 Elo+
Poseidon
Poseidon
Alocs
Poseidon
Level 241
God Stats
2W - 6L
1,322 SR
Queue Stats
530W - 554L
1,439 Elo+
Solo
Nike
Nike
L-A-R-K-O-
Nike
Level 190
God Stats
10W - 10L
1,542 SR
Queue Stats
451W - 496L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
Natalus
Sylvanus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,359 Elo+
Solo
Jing Wei
Jing Wei
Wooly_1997
Jing Wei
Level 50
God Stats
0W - 2L
1,301 SR
Queue Stats
171W - 225L
1,425 Elo+
Party 1
Kali
Kali
ZestyNuggets
Kali
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 117L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 17
10,680
971
13,230
21,511
16,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Sav Stoner
Anubis
17
9 / 3 / 14
10,365
942
10,686
8,388
3,728
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 3 / 18
8,621
784
2,222
7,318
2,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
xEcchilifex
Cu Chulainn
17
5 / 2 / 22
10,116
920
15,976
23,358
19,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
xTR4UxFACIAL
Danzaburou
17
9 / 3 / 14
10,869
988
14,866
11,118
4,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alocs
Poseidon
8
0 / 2 / 2
6,366
579
5,214
2,611
573
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

14
4 / 6 / 2
8,293
754
11,119
17,837
12,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Natalus
Sylvanus
16
3 / 5 / 5
8,788
799
8,462
16,859
14,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Wooly_1997
Jing Wei
15
1 / 9 / 4
7,889
717
6,290
14,551
5,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 6
8,969
815
8,865
12,424
5,569
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
29
Kills
10
12
Deaths
29
85
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
17
13.5
L
Poseidon
Alocs
Poseidon
0
2
2
0.5
L
4
6
2
0.83
L
Sylvanus
Natalus
Sylvanus
3
5
5
1.1
W
Anubis
Sav Stoner
Anubis
9
3
14
5.33
L
Jing Wei
Wooly_1997
Jing Wei
1
9
4
0.33
W
1
3
18
3.33
L
2
7
6
0.71
W
Cu Chulainn
xEcchilifex
Cu Chulainn
5
2
22
8
W
Danzaburou
xTR4UxFACIAL
Danzaburou
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,980
Damage
39,950
71,693
Taken
64,282
46,765
Mitigated
38,859
37,218
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,230
765
855
10,485
21,511
16,012
107
6,422
14,819
19,503
2,117
L
Poseidon
Alocs
Poseidon
5,214
718
0
142
2,611
573
0
1,054
1,557
9,862
0
L
11,119
127
16
2,070
17,837
12,134
0
7,594
10,243
5,565
12,541
L
Sylvanus
Natalus
Sylvanus
8,462
2,608
2,091
4,586
16,859
14,731
0
6,639
10,220
15,359
0
W
Anubis
Sav Stoner
Anubis
10,686
1,454
214
1,658
8,388
3,728
2,438
1,128
7,142
26,464
0
L
Jing Wei
Wooly_1997
Jing Wei
6,290
4,112
276
1,122
14,551
5,852
0
3,650
10,901
0
18,999
W
2,222
874
6,581
2,097
7,318
2,536
1,256
1,902
5,307
6,552
0
L
8,865
2,569
0
3,095
12,424
5,569
0
6,071
6,353
0
17,206
W
Cu Chulainn
xEcchilifex
Cu Chulainn
15,976
2,976
1,697
8,905
23,358
19,636
252
4,461
18,638
0
31,405
W
Danzaburou
xTR4UxFACIAL
Danzaburou
14,866
6,701
975
3,751
11,118
4,853
4,586
3,069
8,007
0
29,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,651
Gold Earned
40,305
151
Minions Killed
71
0
Camps Cleared
0
1,074,680
Distance Traveled
820,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,680
971
28
3
0
214,084
0
L
Poseidon
6,366
579
9
1
0
68,276
0
L
Nike
8,293
754
9
1
0
184,182
0
L
Sylvanus
8,788
799
10
1
0
165,407
0
W
Anubis
10,365
942
44
4
0
196,480
0
L
Jing Wei
7,889
717
24
2
0
182,702
0
W
Ix Chel
8,621
784
7
1
0
196,805
0
L
Kali
8,969
815
19
2
0
219,921
0
W
Cu Chulainn
10,116
920
26
2
0
260,391
0
W
Danzaburou
10,869
988
46
4
0
206,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role