Player Matchup

Neith
Neith
FieryTime
Neith
Level 155
God Stats
2W - 1L
1,642 SR
Queue Stats
63W - 70L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
FyreOnPC
Sylvanus
Level 102
God Stats
2W - 1L
1,762 SR
Queue Stats
123W - 130L
1,500 Elo+
Party 1
Persephone
Persephone
Goop2001
Persephone
Level 127
God Stats
2W - 0L
1,762 SR
Queue Stats
16W - 21L
1,487 Elo+
Party 1
Mulan
Mulan
MegaLaDawng
Mulan
Level 94
God Stats
44W - 47L
1,512 SR
Queue Stats
346W - 306L
1,511 Elo+
Solo
Surtr
Surtr
PaleDolphin
Surtr
Level 128
God Stats
6W - 4L
1,589 SR
Queue Stats
77W - 76L
1,526 Elo+
Party 1
Team Averages
Level 121
1,653 SR
1,506 Elo+

VS

Team Averages
Level 124
1,616 SR
1,541 Elo+
Lancelot
Lancelot
BigBoiOutkast22
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 124L
1,525 Elo+
Party 3
Fenrir
Fenrir
EPICxORPHAN
Fenrir
Level 147
God Stats
10W - 4L
1,676 SR
Queue Stats
118W - 88L
1,569 Elo+
Party 2
Medusa
Medusa
Manoplaso
Medusa
Level 68
God Stats
1W - 2L
1,617 SR
Queue Stats
69W - 50L
1,552 Elo+
Party 2
Surtr
Surtr
ihonny
Surtr
Level 155
God Stats
4W - 2L
1,707 SR
Queue Stats
158W - 131L
1,528 Elo+
Party 3
Kuzenbo
Kuzenbo
rayrayactual
Kuzenbo
Level 124
God Stats
13W - 6L
1,582 SR
Queue Stats
103W - 78L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FieryTime
Neith
11
5 / 0 / 3
7,060
706
5,467
4,308
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
FyreOnPC
Sylvanus
9
2 / 1 / 4
5,949
595
4,255
7,228
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Persephone
Goop2001
Persephone
10
2 / 3 / 0
6,399
640
3,298
5,754
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 5
6,247
625
5,563
10,867
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
5 / 3 / 2
7,679
768
8,161
9,359
6,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
3 / 2 / 1
5,723
572
3,809
7,586
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
11
5 / 2 / 2
6,227
623
6,143
8,590
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
Manoplaso
Medusa
8
0 / 4 / 0
4,433
443
2,627
4,960
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
ihonny
Surtr
10
1 / 7 / 2
5,931
593
5,546
12,006
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
rayrayactual
Kuzenbo
8
0 / 1 / 1
5,188
519
1,943
5,533
3,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
9
9
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
3
2
1
1.75
L
Fenrir
5
2
2
3
W
Neith
FieryTime
Neith
5
0
3
6.5
W
Sylvanus
FyreOnPC
Sylvanus
2
1
4
4
W
Persephone
Goop2001
Persephone
2
3
0
0.67
L
Medusa
Manoplaso
Medusa
0
4
0
0
W
1
2
5
1.75
W
5
3
2
2
L
Surtr
ihonny
Surtr
1
7
2
0.29
L
Kuzenbo
rayrayactual
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,744
Damage
20,068
37,516
Taken
38,675
20,898
Mitigated
17,010
10,181
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
3,809
742
0
719
7,586
2,408
0
2,538
5,048
0
27,872
L
Fenrir
6,143
1,730
0
2,249
8,590
3,273
0
2,893
5,627
0
32,870
W
Neith
FieryTime
Neith
5,467
2,321
0
1,336
4,308
1,349
737
421
3,887
0
50,613
W
Sylvanus
FyreOnPC
Sylvanus
4,255
1,337
560
2,118
7,228
6,689
0
1,522
5,706
17,439
0
W
Persephone
Goop2001
Persephone
3,298
352
0
1,696
5,754
1,551
75
0
5,723
33,410
0
L
Medusa
Manoplaso
Medusa
2,627
907
0
548
4,960
1,201
0
759
4,201
0
27,145
W
5,563
689
0
2,128
10,867
5,298
0
111
10,678
0
56,349
W
8,161
3,738
0
2,343
9,359
6,011
269
188
8,734
2,005
51,862
L
Surtr
ihonny
Surtr
5,546
3,019
0
1,594
12,006
6,989
0
623
10,835
1,258
32,180
L
Kuzenbo
rayrayactual
Kuzenbo
1,943
979
0
1,262
5,533
3,139
0
1,426
4,107
13,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,334
Gold Earned
27,502
399
Minions Killed
234
0
Camps Cleared
0
1,091,977
Distance Traveled
1,099,051
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,723
572
46
5
0
244,461
0
L
Fenrir
6,227
623
49
5
0
248,608
0
W
Neith
7,060
706
101
10
0
205,217
3
W
Sylvanus
5,949
595
36
4
0
198,624
1
W
Persephone
6,399
640
56
6
0
213,376
2
L
Medusa
4,433
443
48
5
0
198,300
0
W
Mulan
6,247
625
101
10
0
266,261
0
W
Surtr
7,679
768
105
11
0
208,499
0
L
Surtr
5,931
593
67
7
0
193,879
0
L
Kuzenbo
5,188
519
24
2
0
213,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role