Player Matchup

Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AKUAZEN
Danzaburou
Level 151
God Stats
132W - 127L
1,512 SR
Queue Stats
265W - 280L
1,472 Elo+
Party 1
Bastet
Bastet
BurntThorSkin
Bastet
Level 142
God Stats
4W - 2L
1,579 SR
Queue Stats
106W - 90L
1,559 Elo+
Party 2
Ganesha
Ganesha
GhastlyGB
Ganesha
Level 155
God Stats
31W - 22L
1,596 SR
Queue Stats
144W - 132L
1,514 Elo+
Party 2
Ravana
Ravana
MamiChulaVM1723
Ravana
Level 151
God Stats
5W - 2L
1,729 SR
Queue Stats
61W - 50L
1,546 Elo+
Party 1
Team Averages
Level 145
1,583 SR
1,518 Elo+

VS

Team Averages
Level 126
1,453 SR
1,494 Elo+
Chronos
Chronos
 
Chronos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Owen2005pro
Scylla
Level 116
God Stats
0W - 1L
1,281 SR
Queue Stats
181W - 214L
1,436 Elo+
Party 3
Nox
Nox
jordi3
Nox
Level 115
God Stats
6W - 8L
1,511 SR
Queue Stats
29W - 29L
1,499 Elo+
Solo
Fenrir
Fenrir
temp-414450
Fenrir
Level 148
God Stats
5W - 7L
1,471 SR
Queue Stats
228W - 236L
1,578 Elo+
Party 3
Hercules
Hercules
temp-894937
Hercules
Level 128
God Stats
8W - 10L
1,503 SR
Queue Stats
152W - 184L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
5 / 1 / 0
6,435
644
3,894
5,582
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
AKUAZEN
Danzaburou
9
1 / 1 / 0
5,188
519
4,946
5,720
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 0 / 6
5,858
586
6,847
5,057
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
GhastlyGB
Ganesha
9
0 / 1 / 2
5,243
524
2,193
8,009
2,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 2 / 0
7,704
770
6,366
6,594
3,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
2 / 1 / 0
5,212
521
6,997
4,806
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
9
1 / 4 / 1
5,196
520
1,494
7,309
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
jordi3
Nox
10
0 / 3 / 1
5,486
549
2,191
4,864
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
2 / 4 / 0
6,137
614
2,967
9,990
7,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
temp-894937
Hercules
9
0 / 1 / 1
5,173
517
1,975
7,336
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
5
5
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
0
5
L
Chronos
 
Chronos
2
1
0
2
W
Danzaburou
AKUAZEN
Danzaburou
1
1
0
1
W
1
0
6
4
W
Ganesha
GhastlyGB
Ganesha
0
1
2
1
W
6
2
0
3
L
Scylla
1
4
1
0.38
L
Nox
jordi3
Nox
0
3
1
0.17
L
Fenrir
2
4
0
0.5
L
Hercules
temp-894937
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,246
Damage
15,624
30,962
Taken
34,305
11,161
Mitigated
17,822
10,633
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,894
547
0
983
5,582
1,639
0
3,381
2,201
36,326
699
L
Chronos
 
Chronos
6,997
2,102
0
1,868
4,806
1,442
0
896
3,910
42,635
0
W
Danzaburou
AKUAZEN
Danzaburou
4,946
1,895
0
1,094
5,720
1,774
0
2,485
3,235
0
31,040
W
6,847
1,697
0
1,437
5,057
1,848
0
1,155
3,902
0
42,051
W
Ganesha
GhastlyGB
Ganesha
2,193
297
2,221
2,954
8,009
2,864
0
3,419
4,590
13,980
0
W
6,366
1,734
0
1,944
6,594
3,036
754
62
6,367
0
51,861
L
Scylla
1,494
188
0
2,743
7,309
1,744
0
1,639
5,654
26,823
0
L
Nox
jordi3
Nox
2,191
264
0
305
4,864
1,576
0
1,737
3,127
33,885
873
L
Fenrir
2,967
1,224
0
1,956
9,990
7,770
0
0
9,374
0
32,006
L
Hercules
temp-894937
Hercules
1,975
574
0
2,602
7,336
5,290
0
1,720
5,616
0
14,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
27,204
313
Minions Killed
316
0
Camps Cleared
0
1,061,305
Distance Traveled
1,008,725
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,435
644
74
7
0
196,353
0
L
Chronos
5,212
521
77
8
0
195,757
0
W
Danzaburou
5,188
519
77
8
0
178,725
3
W
Bastet
5,858
586
69
7
0
243,852
2
W
Ganesha
5,243
524
1
0
0
231,324
1
W
Ravana
7,704
770
92
9
0
211,051
0
L
Scylla
5,196
520
62
6
0
208,775
0
L
Nox
5,486
549
71
7
0
182,052
0
L
Fenrir
6,137
614
77
8
0
210,554
0
L
Hercules
5,173
517
29
3
0
211,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role