Player Matchup

Athena
Athena
Baam23
Athena
Level 65
God Stats
4W - 3L
1,660 SR
Queue Stats
39W - 29L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
HanterAnton
Kukulkan
Level 143
God Stats
5W - 2L
1,466 SR
Queue Stats
62W - 41L
1,598 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sephiirôthh
Cu Chulainn
Level 156
God Stats
1W - 0L
1,505 SR
Queue Stats
33W - 28L
1,583 Elo+
Party 1
Cupid
Cupid
crytik99
Cupid
Level 8
God Stats
1W - 0L
1,318 SR
Queue Stats
5W - 5L
1,402 Elo+
Party 1
Kali
Kali
nikita010900
Kali
Level 119
God Stats
5W - 1L
1,581 SR
Queue Stats
29W - 18L
1,632 Elo+
Party 2
Team Averages
Level 98
1,506 SR
1,551 Elo+

VS

Team Averages
Level 113
1,540 SR
1,498 Elo+
Cthulhu
Cthulhu
Fimernaya
Cthulhu
Level 139
God Stats
73W - 67L
1,520 SR
Queue Stats
129W - 130L
1,519 Elo+
Solo
Ra
Ra
ItzNinjaa
Ra
Level 83
God Stats
10W - 11L
1,533 SR
Queue Stats
224W - 236L
1,420 Elo+
Solo
Erlang Shen
Erlang Shen
TheMarkham
Erlang Shen
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 67L
1,613 Elo+
Solo
Arachne
Arachne
X0o0x00o
Arachne
Level 82
God Stats
3W - 8L
1,566 SR
Queue Stats
403W - 396L
1,419 Elo+
Solo
Artemis
Artemis
alejox188
Artemis
Level 106
God Stats
7W - 10L
1,583 SR
Queue Stats
317W - 304L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Baam23
Athena
12
1 / 5 / 4
7,627
477
4,373
17,309
15,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
HanterAnton
Kukulkan
14
1 / 3 / 2
8,553
535
6,277
6,687
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
Sephiirôthh
Cu Chulainn
17
5 / 3 / 0
10,766
673
16,908
17,714
12,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
crytik99
Cupid
13
0 / 3 / 1
7,690
481
997
6,255
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 2 / 0
8,349
522
5,032
17,101
7,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fimernaya
Cthulhu
14
1 / 1 / 7
8,367
523
6,047
10,448
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 2 / 2
9,819
614
9,915
11,099
6,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
TheMarkham
Erlang Shen
14
5 / 3 / 3
8,481
530
15,098
22,163
19,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
X0o0x00o
Arachne
1
0 / 0 / 0
4,793
300
0
0
0
Artemis
alejox188
Artemis
16
5 / 1 / 2
9,436
590
9,463
7,226
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
16
16
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
Baam23
Athena
1
5
4
0.6
L
Cthulhu
Fimernaya
Cthulhu
1
1
7
4.5
W
Kukulkan
HanterAnton
Kukulkan
1
3
2
0.67
L
5
2
2
3
W
Cu Chulainn
Sephiirôthh
Cu Chulainn
5
3
0
1.67
L
Erlang Shen
TheMarkham
Erlang Shen
5
3
3
2.17
L
Arachne
X0o0x00o
Arachne
0
0
0
0
L
Artemis
alejox188
Artemis
5
1
2
6
W
Cupid
crytik99
Cupid
0
3
1
0.17
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,587
Damage
40,523
65,066
Taken
50,936
38,817
Mitigated
38,500
14,614
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Baam23
Athena
4,373
1,563
0
1,720
17,309
15,005
207
4,498
12,673
20,988
0
L
Cthulhu
Fimernaya
Cthulhu
6,047
1,206
50
1,444
10,448
10,036
81
3,456
6,992
36,954
1,067
W
Kukulkan
HanterAnton
Kukulkan
6,277
384
30
850
6,687
2,301
718
3,103
3,358
57,226
1,472
L
9,915
745
2,340
4,544
11,099
6,051
0
3,391
7,708
96,049
1,403
W
Cu Chulainn
Sephiirôthh
Cu Chulainn
16,908
3,158
0
5,243
17,714
12,642
0
1,974
15,483
13,785
79,760
L
Erlang Shen
TheMarkham
Erlang Shen
15,098
9,305
0
9,623
22,163
19,408
0
5,508
16,655
0
58,823
L
Arachne
X0o0x00o
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
alejox188
Artemis
9,463
4,603
0
1,773
7,226
3,005
890
1,410
5,816
0
83,222
W
Cupid
crytik99
Cupid
997
467
410
2,721
6,255
1,696
384
818
5,437
0
47,353
W
5,032
1,846
0
3,640
17,101
7,173
310
4,546
12,267
0
87,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,985
Gold Earned
40,896
504
Minions Killed
460
0
Camps Cleared
0
1,537,755
Distance Traveled
1,270,350
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,627
477
24
2
0
302,838
0
L
Cthulhu
8,367
523
60
4
0
334,269
2
W
Kukulkan
8,553
535
107
7
0
295,019
0
L
Ra
9,819
614
180
11
0
382,020
0
W
Cu Chulainn
10,766
673
150
9
0
304,675
2
L
Erlang Shen
8,481
530
75
5
0
282,227
0
L
Arachne
4,793
300
1
0
0
0
0
L
Artemis
9,436
590
144
9
0
271,834
2
W
Cupid
7,690
481
80
5
0
296,144
0
W
Kali
8,349
522
143
9
0
339,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role