Player Matchup

Ganesha
Ganesha
Silver I
Counteronion
Ganesha
Silver I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,473 MMR
Solo
Danzaburou
Danzaburou
Gold I
GeoTheChamp
Danzaburou
Gold I
Level 122
God Stats
11W - 15L
1,480 SR
Queue Stats
75W - 80L
1,531 MMR
Solo
Ix Chel
Ix Chel
Platinum II
TheMaximus994
Ix Chel
Platinum II
Level 143
God Stats
6W - 3L
1,754 SR
Queue Stats
132W - 149L
1,844 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,578 SR
1,616 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 127
1,496 SR
1,442 MMR
Vulcan
Vulcan
Bronze IV
CaptKillshot78
Vulcan
Bronze IV
Level 134
God Stats
0W - 1L
1,488 SR
Queue Stats
2W - 11L
1,355 MMR
Party 1
Ymir
Ymir
Bronze IV
Dboss299
Ymir
Bronze IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,485 MMR
Party 1
Artemis
Artemis
Silver III
Helldragon317
Artemis
Silver III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Counteronion
Ganesha
15
0 / 1 / 15
9,392
854
6,177
12,272
10,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
GeoTheChamp
Danzaburou
15
4 / 1 / 11
10,238
931
9,503
9,281
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
18
14 / 1 / 3
12,579
1,144
13,509
9,498
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesNe ZhaCthulhuAnubisFafnir

VS

Bans
HeraOdinChaacHerculesShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,974
816
5,881
7,331
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
13
0 / 8 / 3
7,800
709
7,018
15,970
9,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
13
1 / 5 / 2
8,055
732
7,683
10,361
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
18
Kills
3
3
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Ganesha
Counteronion
Ganesha
0
1
15
7.5
L
Ymir
0
8
3
0.19
W
Danzaburou
GeoTheChamp
Danzaburou
4
1
11
9.5
L
Artemis
1
5
2
0.4
W
Ix Chel
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,189
Damage
20,582
31,051
Taken
33,662
17,518
Mitigated
13,610
11,199
Healing
1,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,881
0
0
26
7,331
2,157
0
3,322
3,727
21,357
0
W
Ganesha
Counteronion
Ganesha
6,177
584
545
3,065
12,272
10,533
363
4,945
7,078
18,410
2,428
L
Ymir
7,018
583
310
898
15,970
9,085
0
7,688
7,683
15,683
0
W
Danzaburou
GeoTheChamp
Danzaburou
9,503
3,435
0
2,075
9,281
3,359
2,447
4,056
5,113
0
24,811
L
Artemis
7,683
1,763
0
0
10,361
2,368
0
6,979
2,867
0
27,265
W
Ix Chel
13,509
1,366
1,407
4,107
9,498
3,626
486
3,372
5,947
63,907
421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
24,829
174
Minions Killed
101
0
Camps Cleared
0
673,340
Distance Traveled
537,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,974
816
46
4
0
215,533
0
W
Ganesha
9,392
854
8
1
0
220,848
0
L
Ymir
7,800
709
18
2
0
157,498
0
W
Danzaburou
10,238
931
44
4
0
222,627
0
L
Artemis
8,055
732
37
3
0
164,019
0
W
Ix Chel
12,579
1,144
122
11
0
229,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role